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Any caballer can enter their cabal if they're affected by certain bad affects. Something that I personally hate, even though I've only ever been in a position where it can help me, not hinder me - you always get someone running into their cabal to cure their ailments, then catch a few ticks sleep whilst you can't do a single thing.

Definitely hampers certain classes.

Dey

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Dey has this one. I don't know what class you play, but this was my biggest problem with being a Shaman and it happened multiple times losing me many pks. It's a part of life in FL, and from what I hear, it won't change. Anyone can run in and wait up in there, taking their sweet time. Just gotta wait and restart. Try luring them away from their cabal and getting them before they can run back. That's the best way to counter this kind of thing.

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Meh, cabals should have their benefits, sure, but this is one I don't agree with.

- You nullify three important maledictions. Classes that rely on these are put at a disadvantage, as opposed to say, a warrior, who doesn't have to suffer the fate of his foes running into their cabal everytime they deal more than 100 damage in a round so why should a shaman have to suffer when their foes get malled up? Sure, temple healers do the same thing as cabal healers, but if you want to heal your mals at a temple healer, you suffer the lag in a more dangerous environment.

- A lot of people don't just run behind the safety of their cabal, heal their mals and then leave. So many people will run in and catch a couple of ticks. Sure, people running into their cabal to cure mals and then staying in there sleeping is something that Cabal Imms won't like to see their Caballers doing, but catching one or two ticks in safety is something that so easily goes unseen - NOT a dig at Cabal Imms here. A couple of ticks sleep CAN help a lot (both in recouperating health/mana/moves AND letting negative affects wear off a little) and is hardly something you can report.

I just can't think of a good reason as to why you're allowed to enter your cabal if you're affected by certain mals (not saying a reason doesn't exist, just saying I don't know what it is!), thus hurting certain few classes, when you can fight a shaman with mal saves, tactics, and even temple healers if need be. Why not have another cabal healer that cures 200hp incase an Invoker has dropped a hellstream on you, or something to that effect?

Note that this doesn't affect me at all, as I'm not playing a mal class and never have. I'm talking from the POV of someone who could be using this to their benefit against mallers.

Dey

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Yeah I know what you mean. You kinda feel sorry for them. I felt very sorry for those necromancers that would always lose their pets when they'd stupidly flee past the cabal guardian, that on top of bugs and other reasons they'd lose their pets just saddens me. Deathweaver plus the overpowered caltraps from blm's was another thing.

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Yes, Is should imagine you can... but I'm fairly certain you can't the tick after it lands.

WC

edit: I recall fighting a Savant Shaman and Battlemage about a year or so ago. the shaman spelled me up good, I kept trying to get into my cabal and being told I was to bloody. I keep looking for the Savants, but they never showed up, and eventually I was able to get into my Cabal. As soon as I get inside, Insomnia fired off and I was worrying my *** off my cabal imm would see me sleeping in my cabal and give me the boot. As far as panic days in FL, that day was at the top of my list.

Now, it things have changed, call me the fool.

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It's still perfectly abusable, just ask a friend who has the poison spell to cast it on you and bingo, you can hide in your cabal. Not saying I've ever seen anyone do that, but why allow it? It's a system that promotes nothing but bad intentions and the unnecessary nerfing of certain classes. Players should not be allowed to enter their cabal while bloody, no matter what the circumstances.

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It's still perfectly abusable' date=' just ask a friend who has the poison spell to cast it on you and bingo, you can hide in your cabal. Not saying I've ever seen anyone do that, but why allow it? It's a system that promotes nothing but bad intentions and the unnecessary nerfing of certain classes. Players should not be allowed to enter their cabal while bloody, no matter what the circumstances.[/quote']

LOL. This brings back memories....

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Move the cabal healer to the front gate, make it so you can't attack it...don't allow any bloody into the cabal

So you can run back to your cabal to heal mals and you can still be chased--similar to using the healer at a temple with a big guard and different currency

I fully concur. I've thought of a similar scenario, basically the same idea. Make it just like a temple healer. But with cp or whatever if that's how it would work.

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