Do whatever you want.I am tired of this topic.The_Forsaken told you best:nothing is underpowered in the right hands.Dark knights was underpowered too,but after Masokant and Drayson showed up everybody stopped yelling about it.
~Berzerkers~
Masokant is a demon, that's not even remotely grounds for a DKs-aren't-overpowered arguement. That's like someone saying highschool powerlifting teams are weak and then saying that World's Strongest Man competitors aren't, so their point is invalid.
(Not that I even thought that DKs were overpowered anyway.)
What are you talking about? He said that "people were saying that DKs were underpowered before Masokant and Drayos showed up..."
[edit] And once, enough with the offtopics please...
Dark knights was underpowered too' date='but after Masokant and Drayson showed up everybody stopped yelling about it.[/quote']
Dark Knights received changes as a result of their lack of ability to hang in modern FL. Anyone remember before magic strike/harden defense? People haven't, aside from the usual random whiney "X class is under/overpowered" brought up them being underpowered since said changes. This is what I'd call a massive majority thinking there is a problem with a class. 80% of us probably don't/wouldn't play zerks right now and we're still weighing in on the topic.
Berserkers haven't received an update in a long, long time. They are weak. If you disagree, go own the pbase with one and show us all that they're adequate. Or name three berserkers in the past 2 years who DID own the pbase.
I died to Akranere with a cleric, and that's only because I was drinking in a tavern and not paying attention to my protections. That's the only berserker I've died to at 50 (bastard lowbies picking on mages) since well before even Kentry's days.
There was a mino zerk in watcher that owned quite a few people.
Statham,Akranere,and can't remember the name of fire giant one that was hitting me for demolished trough sanctuary with my undead shaman.This is for the last two years.I remember a fourth one as well.Behrens played one in warmaster as well that kicked ***.
Yeah, typo, was multitasking and not paying attention.
Apologies for the foolishness.
OFF TOPIC FLAME BAIT
Screw messing with beserkers, the real class that needs to be given a few more skills are those darned evil clerics.
Thorgull or something was good too wasnt he? The Troll (ogre) one in nexus.
Great player, with great gear. Under circumstances like that, any class will have a high effectiveness. But:
Greyhounds are faster than collies. Just because once in a blue moon a collie might beat a greyhound in a race doesn't change the fact that greyhounds are faster than collies.
I died to Akranere with a cleric' date=' and that's only because I was drinking in a tavern and not paying attention to my protections. That's the only berserker I've died to at 50 (bastard lowbies picking on mages) since well before even Kentry's days.[/quote']
This is by no means an insult towards you, but you haven't played FL legitimately (as far as I know) for years other than short stints. Although, I'm glad to see you are coming back. I was annoyed when you stopped playing that character right after you got caballed last time.
And as another point, a lot of you are making that argument "You obviously haven't played a berserker, so go play one and then comment." However, you also simultaneously make comments about how you and most other people don't play berserkers because you know they're underpowered. It works both ways; if you want to make a comment on the balance of a class, you need to have played it at pinn for at least a few months.
In my opinion, a lot of the changes that people have clamored for and gotten have been completely unnecessary. Dark-knights really didn't even get powered up that much, but that little bit made the difference? No. People just started playing them again because every other post on the forums wasn't declaring how much they sucked.
As for monks, well, they did get a pretty significant power boost. In my opinion, some of the things they got were too much. Maybe they needed a little something, maybe they didn't, but I think they were easily playable before.
There was also the change to minister. There hasn't been a single evil cleric that has lasted a significant time at pinn, or had any significant effect on the game since. Yes, I'm sure some people will say we need to give it time, but the result is pretty obvious.
All I am saying is to be aware of the trends, because history by all accounts is cyclical. Just because everyone is saying the same thing, doesn't mean its probably right. In fact, there needs to be more caution in such a case because a few opinions become dominant opinions all the time here.
There's been more changes to dks than what you mentioned. Most of them are a no no to talk about here, so I will keep it vague. (Some bugs here will also have to be dealt with.)
As to serks, there have been three moderately successful ones in the nearer past, and that - only - when they were decked to their teeth. Alone by the ease a serk can be killed with as almost any class it should be obvious they need a - slight - toning. As to what form this toning will have, is being discussed for some time now.
Currently we consider some tone ups/downs / balancing for berserkers, battlemages and rangers. We are thankful for any input from the players, some of your ideas might be used directly or adapted.
Give them the 'slay' skill.
There's been more changes to dks than what you mentioned. Most of them are a no no to talk about here' date=' so I will keep it vague. (Some bugs here will also have to be dealt with.)[/quote']
I wasn't aware I mentioned any changes. :confused:
I wasn't aware I mentioned any changes. :confused:
maybe he was replying to someone who did mention changes, then? there's a thought ![]()
And as another point, a lot of you are making that argument "You obviously haven't played a berserker, so go play one and then comment." However, you also simultaneously make comments about how you and most other people don't play berserkers because you know they're underpowered. It works both ways; if you want to make a comment on the balance of a class, you need to have played it at pinn for at least a few months.
I don't really think you can get a feel for a class based on the fact that, across every character, you alone have -never- had a problem dealing with them. When a large percentage of the player base has had the exact same experience, I think the argument becomes legitimate.
Don't think I was offended because of the following response, this is simply an effort to validate my opinion a bit more: I've been around enough in the past few years to know generally how things are going/work out. I've been too busy to have a serious, dedicated character, but at the same time I have had a number of pinns who have had a good amount of success (never taking myself to the powerhouse extreme due to lack of time, dedication and a refocus on fun/bizarre RP angles that often gimp me). If you look through the polls, just about every 2/3 months you will see a character played by me in the voting for the past few years. They burn bright and brief, much like my available playing time.
I have played a berserker to 50 semi-recently. I noticed then that, though I was path of anger and it helped a lot, they were seriously lacking. A very skilled player can have moderate success. That's where the line is drawn. Their weaknesses against certain classes is simply too great to overcome with either skill or luck. No class should go into battle with practically 0 chance against another class, and berserkers do just that against other melees. Rock, Paper, Scissors in a GENERAL sense works (x beats y most of the time on a level playing field) but with Zerks you have a near certainty (z has practically no chance against y) with too many classes.