That is a bad idea. That makes necros WAY WAY WAY too powerful. If you get caught offguard, you can word all your pets like nothing happened. Where as if you get the drop, over.
I don't think so.
You're kidding me right? You're argument is that if you surprise a necro they will word themselves and all their pets? They would still take the massive recall lag and you could run them down. They are still vulnerable at their temple in their huge recall lag.
Necro's out of control because they could quit and gather their pets? WTF is with that - I've had a full set of Drstams/Warlocks/Tritons in varying numbers and still watched myself get tooled. Not to mention you had to be ABLE to quit - which isn't possible in the middle of a PK if you get separated. You already ahve to have gotten away and rested which means the person probably killed your zombies out of spite.
The current bugs that have been reported are really much better
:rolleyes:
The only time this was even useful was if pets fled into cabal - like we see now - except a necro was able to actually get them back (maybe, if they aren't dead before the necro is able to quit) instead of getting gimped.
If everyone is so worried about group recall allowing easy escaping (as if) then double the lag penalty if the necro has been in combat. The usual 1 round lag penalty if the necro hasn't been in combat.
L-A