BigPapa Posted January 9, 2009 Report Share Posted January 9, 2009 I was perusing the forums and came acoss this. I think this hits the nail on the head when it comes to the Retention of some newer players. ********************************************************** Originally Posted by Aulian You know, you can change attitudes of players in game... If they know they are going to die and get full looted then hell. They will run. I only a know a handfull of people that enjoy a cabal war when they are outnumbered, oh sure many will say HELL YEAH! But when you are going to loose your nimbus if you die, not many are keen. There are a few of us out there that will stick, but not many, however there are some things that will create an atmosphere when people WILL WANT TO STICK AROUND.. If you can rape someone, dont just full loot them every time? Whats the point in that? YOU are creating the OMG QUIT NOW psyche. Instead, take all their weapons, their sanc and maybe the torso piece.. Maybe they will start to think, HELL I JOINED THIS CABAL FOR A WAR, I MAY DIE BUT ATLEAST I DONT HAVE TO START FROM SCRATCH.. I guarentee you people will start sticking around more. As for the actually rules policiy, when I was L and E of Watcher, you didnt have to retrieve the standard, just dont expect my time outright if you didnt apply yourself correctly. There is no need for suicide, but those guards can be alright to kill quickly... Sometimes it takes patience but MAKE AN ATTEMPT TO GET IT BACK. But the age old rule stands foremost.. your life is precious, you dont know that you are going to get another (RP point of view) so it is ILLEGAL to waste it... Just a 2c thought. -A EDIT: So what im trying to say is instead of saying "What the hell should he do to make this better. You should be thinking, WHAT THE HELL CAN -I- DO TO MAKE THIS BETTER. ********************************************************** By Kyzarius Amazingly accurate, and this really does ping true with the thread in shout outs about full looting. People do it because rp they are an evil, or rp wise this is your enemy. Yeah great, but the overlying truth is this is a game we all play. Or maybe lets set him on his butt so he wont kill me again. But in truth all it does is make for a really frustrating playing environment. Tired of your enemies hiding, stop full looting everyone you kill. That simple. In the end that guy didnt run to save his life, he ran to save his eq and the extreme amount of time it takes them to get it (ESPECIALLY new players, more newbie friendly fl..). That was one of the classiest things about people like Morchial, and Messlantha(sp). Mess beat me dozens of times on dozens of characters in her reign, and truthfully I dont think she full looted me once. Morchial pounded the snot out of Silviana many many times, and I think only looted me fully once. this in my opinion is good sportsmanship. Link to comment Share on other sites More sharing options...
Twinblades713 Posted January 9, 2009 Report Share Posted January 9, 2009 Bingo. Link to comment Share on other sites More sharing options...
Guest emp_newb Posted January 9, 2009 Report Share Posted January 9, 2009 I actually told a cabal mate something along those lines before. Alot of people I fought with phaige I treated this way, all through RP as well. If someone is obviously missing key knowledge, or struggling in a fight, I cannot justify a full loot. You can also drop tips about what they should be doing and how to make it better. Also on the looting. Unless they are a rediculously decked cabal enemy who has spent time wrecking you badly, you should probably only take a few pieces of gear. Noone likes spending 2 weeks getting all the gear they really want, only to lose it because they lagged out, or missed a bash, or just got flat out wrecked. It makes the game more fun all around if you show people the class you would like to be shown. Alot of my aggravation of late comes from the tactics people use. I cannot understand at all how the pk tactics of the game have fallen so heavily, while all of our skill has undeniably gotten better. I am of the FIRM belief you can take anyone one of us (vets) and drop us back in mid 2.0, and we would be steamrolling the pbase. Yet tactics like pit humping, tandem attacking, ganging have become ALOT more prevelant. That is one thing I know that drops the level of class. If someone spends a day and a half fighting with someone, and decides to recall to continue on an epic battle, they have earned that. Who believes it is even remotely reasonable to sit at someones pit and wait for them to recall wounded, lagged, with some skills/spells down mostlike? When is the last time you had that happen to you and went "Man, that was great, that guy is smart, and very well played." I personally have never done it. My most recent pit humping experience was HILARIOUS mind you as I recalled fully spelled, fully prepped, and they fled before my lag wore off hehe. But all the same I am really serious about this. Think on your yesteryears. Sure you sometimes took full loots, but you NEVER got completely looted all the time. You always got roleplay on it. And cabal enemies hated each other yes, but there was a good portion of respect there as well. Just think how you would like to be treated in game. Im not saying start rping a bleeding heart pacifist, but you can be strong, and not a complete prick. Link to comment Share on other sites More sharing options...
Nightmare_from_hell Posted January 9, 2009 Report Share Posted January 9, 2009 Simply follow the golden rule and there would be far fewer deletions/anger over looting. When I get drafted to a cabal(specifically, though I do this with every fight), every fight I face I expect a full-loot. Period. Sure that sucks and I get down about it, but I think the fact I don't expect all my stuff to be there eases the pain a bit. I really do believe though that the golden rule triumphs here. I get full looted, you can expect the same the next time we battle. The time after that? You'll be short a few items, but not a full loot unless you've full-looted me again between that. You decide your fate. Talk crap to me while out of my pk range, taunting threatening me? First time we meet mercy will be short to come by. After that? That's up to you. Here I give props to Valadar for his awesomeness because he has taken more of Nethanar's lives than a list of ten players whom have beaten me put together. Never once was there a full-loot. Lost several items, (some of which were a pain to get in the first place val... Grrr ) but all can be regained. Players like this are the ones to take lessons from; I sure have. My hat's off to those whom may not -always- spare you, but will put out that hand to help you a little most of the time. Link to comment Share on other sites More sharing options...
f0xx Posted January 9, 2009 Report Share Posted January 9, 2009 I like to stick to the rule - treat others as you wish to be treated. And to be honest I am seeing an improvement in the PB. Link to comment Share on other sites More sharing options...
Grim_Reefer Posted January 10, 2009 Report Share Posted January 10, 2009 So far I have gotten full looted every time I have been killed. Link to comment Share on other sites More sharing options...
tassinvegeta Posted January 10, 2009 Report Share Posted January 10, 2009 So obviously someone isn't practicing what they preach with all the full looting going on. Link to comment Share on other sites More sharing options...
Nightmare_from_hell Posted January 10, 2009 Report Share Posted January 10, 2009 So obviously someone isn't practicing what they preach with all the full looting going on. You deduct that from a single post and cast it upon everyone eh? Lol... you'd make a horrible scientist. Link to comment Share on other sites More sharing options...
Twinblades713 Posted January 10, 2009 Report Share Posted January 10, 2009 You deduct that from a single post and cast it upon everyone eh? Lol... you'd make a horrible scientist. He said someone. That narrows it down to a possible one of any of us. That's one person. And even more, it's true. Someone is doing that. Whoever is continually reducing the quality of this game: Knock it off. Link to comment Share on other sites More sharing options...
Mali Posted January 10, 2009 Report Share Posted January 10, 2009 All you crybabies. If I full loot everyone, I'll eventually get to one of you and come away with a feeling of well earned satisfaction. Link to comment Share on other sites More sharing options...
Twinblades713 Posted January 10, 2009 Report Share Posted January 10, 2009 ... that you got yet another to leave. Link to comment Share on other sites More sharing options...
WagesofSin Posted January 10, 2009 Report Share Posted January 10, 2009 I may not be a super old veteran(started to play during the transition from 2.0 to 3.0), but I don't remember things being better or "classier" back then. I came from playing roleplaying MUDs with little, or extremely restricted PK at the time. I remember being regularly pissed off at the way people silent pked or just out of the blue would attack people. Pit humping was the norm backthen, I remember. Thieves and ninjas would regularly sit at temples just waiting for someone to recall and finish them off. Really, there is no sense in comparing to the old days. FL is just different now. Back then, people were also more likely to stick with a character rather than roll something new every two weeks. Link to comment Share on other sites More sharing options...
lucky_strike Posted January 10, 2009 Report Share Posted January 10, 2009 Everyone dies, Everyone Cries. Link to comment Share on other sites More sharing options...
Nekky Posted January 10, 2009 Report Share Posted January 10, 2009 I think full looting is so common for two major reasons: (1) People do not value a kill, or care much about taking a death, if all the items remain intact afterwards. Everyone knows they are going to get another life. Losing your items is far more inconvenient than losing your life. (2) There is a lot of animosity between players. When one character annoys another character in some way, the general revenge is "I'm going to kill and full-loot that person.", because OOC, we know that it is the full-looting that really honks someone off. Then the full-looted person tries to kill and full-loot the person who full-looted them ... and so on. Full-loots everywhere. The players of certain characters end up hating the players of other characters for things that happen between their characters in game that they want to full-loot to get them back. I don't like the culture that seems to have developed that a kill is meaningless unless you loot the person, or get looted yourself. I am annoyed by the death whether I get looted or not. My take on it: (i) If you need the items, take them. If you don't, leave them. (ii) If it's cabal war, I suppose it's O.K. I still usually don't, but I can understand the rationale for looting. (iii) If the person is obviously a new player, cut them some slack and only take things that are REALLY nice - and try to offer a bit of advice. Even if you're opposite aligns/races, RP can be flexible to allow you not to be a total prick. (iv) If you're super-decked, experienced, and you're rolling people with ease. You obviously don't need to mess them up by looting in order to win, so just man up and leave their gear alone. That's all I've got. Link to comment Share on other sites More sharing options...
Telufial Posted January 10, 2009 Report Share Posted January 10, 2009 Preach it, Reverend. Amen. Link to comment Share on other sites More sharing options...
EyeSeeU Posted January 10, 2009 Report Share Posted January 10, 2009 My thoughts exaclty. Link to comment Share on other sites More sharing options...
myrek Posted January 11, 2009 Report Share Posted January 11, 2009 I love you guys. I know that I can always find a post that will make me chuckle. Link to comment Share on other sites More sharing options...
Twinblades713 Posted January 11, 2009 Report Share Posted January 11, 2009 Yeah, I remember in the old times, when if you're character died, you're computer was set to explode, blowing shrapnel into the chest and face of the player at home, causing severe bleeding, and often death. Link to comment Share on other sites More sharing options...
Aulian Posted January 11, 2009 Report Share Posted January 11, 2009 Woa.... Someones actually quoting me? Now thats dangerous territory. Link to comment Share on other sites More sharing options...
myrek Posted January 11, 2009 Report Share Posted January 11, 2009 Yeah' date=' I remember in the old times, when if you're character died, you're computer was set to explode, blowing shrapnel into the chest and face of the player at home, causing severe bleeding, and often death. [/QUOTe'] That isn't even it. I just think it's funny that someone gets kudos for saying that you shouldn't take suicide missions in the name of a cause that you are supposed to be willing to die for. You're in the army now. Soldiers throw their lives away for a piece of land. For their standard... in the real world, you would burn it so that then enemy can't get it. But if they did, scores of soldiers would be willing to die in order to get it back. Link to comment Share on other sites More sharing options...
Grim_Reefer Posted January 11, 2009 Report Share Posted January 11, 2009 I haven't full looted anyone in 5 years. Link to comment Share on other sites More sharing options...
a-guitarist Posted January 12, 2009 Report Share Posted January 12, 2009 House arrest will do that... But, there is a lot to take into account. If my character doesn't have the full facilities to realize that the person will try to kill them again, and doesn't want their crap it makes no sense to sift through it and sac it. I'll just walk away. If I'm a Drow with a huge Int and respectible Wis, I may trash their garbage/shines/etc. But, it doesn't even have to be put that way. But, just because it makes tactical sense at the keyboard does not mean it makes practical sense in the Dark Dwarf Forest. And if someone keeps being a pain my bloated ***, I'll take all their crap so when they come back in five minutes later they're twice as easy to kill. Give what you get, give what you're given. a-g Link to comment Share on other sites More sharing options...
Grim_Reefer Posted January 12, 2009 Report Share Posted January 12, 2009 I didn't understand a damn thing you just said. Link to comment Share on other sites More sharing options...
a-guitarist Posted January 12, 2009 Report Share Posted January 12, 2009 "House arrest will do that... " A really bad joke. "But, there is a lot to take into account." Many more things have to considered when full looting, if you want to be your character. "If my character doesn't have the full facilities to realize that the person will try to kill them again, and doesn't want their crap it makes no sense to sift through it and sac it." If I've got a 15 wis and int, never talked or interacted with a person before, then I have no basis they'll even return to fight me. So, if I don't want the ****, jus tleave it if it does no good for me. "If I'm a Drow with a huge Int and respectible Wis, I may trash their garbage/shines/etc." Drow's might have a higher depth of understanding in nefarious attacks. Would wanna make sure no one would get revenge on them. Trash the equipment. Sac. it. "But, it doesn't even have to be put that way." Werd. "But, just because it makes tactical sense at the keyboard does not mean it makes practical sense in the Dark Dwarf Forest." Just because you know it is the smart move, doesn't make it the automatically known to your character that it is the smart move. "And if someone keeps being a pain my bloated ***, I'll take all their crap so when they come back in five minutes later they're twice as easy to kill. Give what you get, give what you're given." If someone keeps coming in and attacking me after I've offed them, I'll get rid of all their crap so the next time they feel like throwing away a life I can do it twice as fast and get more ranking/rping done. I won't RP with someone that constantly throws lives away, and if I'm not 50, I'm dun gonna rank. "I love you Grim." Yeah, no need to explain that. The words of the heart are of universal tongue (or hand... if you're up for it.) "a-g" a-guitarist a-g Link to comment Share on other sites More sharing options...
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