sarduarkar Posted February 28, 2006 Report Share Posted February 28, 2006 One word... Spellbane. It owns my arse and it lasts for quite a lot of time. What is a communer who relies on a lot of his spells to do? This is how my battles go: first spell countered immediately spellbaned find all my spells failing, so flee and wait it out come back only to find the same thing happening Link to comment Share on other sites More sharing options...
Psycho Child Posted February 28, 2006 Report Share Posted February 28, 2006 Run them out of mana. More advanced I would have to know your exact class. Link to comment Share on other sites More sharing options...
Acerbity Posted February 28, 2006 Report Share Posted February 28, 2006 I personally think the IMMs need to look into Blademasters and start the tonedowns. Such as using deathweaver with a two-handed weapon - Too defensive, and will OWN several different mage types. Link to comment Share on other sites More sharing options...
Psycho Child Posted February 28, 2006 Report Share Posted February 28, 2006 I havn't tangled with blm's at 50 much, but I would think thier weakness would be hybrid classes, unable to defend aginst both methods of attack at once. Link to comment Share on other sites More sharing options...
Grosek_ Posted February 28, 2006 Report Share Posted February 28, 2006 This is how my battles go: first spell countered Open with an area spell, he can't snakespeed those. immediately spellbaned find all my spells failing, so flee and wait it out If this is what I think it is, he made a few selections to make himself your races bane. Not much you can do about this but be happy that chars of other races are going to have an easier time fighting him than you will. Such as using deathweaver with a two-handed weapon - Too defensive' date=' and will OWN several different mage types.[/quote'] The only usefulness of a two handed weapon against a mage would be to spellkill a casters spell, which will stop only one spell of the blademasters choice, and will counter all spells targetting him to initiate combat. Very very easy to get around. Don't use the spell he's spellkilling more than once, initiate combat with an area spell. Now I can't imagine why he would want to throw deathweaver down on top of this while fighting a mage. No true mage I know can lag, which is the main purpose of deathweaver. I suppose if a charmie were thrown into the mix, this wouldn't be a bad idea, the only class this would screw over some would be necros, as any others would be able to throw their charmie away and lose very little of their power. Link to comment Share on other sites More sharing options...
Acerbity Posted February 28, 2006 Report Share Posted February 28, 2006 Necromancers. Link to comment Share on other sites More sharing options...
Grosek_ Posted February 28, 2006 Report Share Posted February 28, 2006 Right, necros get screwed alot here, but theres plenty of cases of rock paper scissors around this place. Link to comment Share on other sites More sharing options...
Chayesh Posted February 28, 2006 Report Share Posted February 28, 2006 Right' date=' necros get screwed alot here, but theres plenty of cases of rock paper scissors around this place.[/quote'] Rock...paper...scissors in the eye! Link to comment Share on other sites More sharing options...
ainbimagh Posted February 28, 2006 Report Share Posted February 28, 2006 Open with an area spell, he can't snakespeed those. If this is what I think it is, he made a few selections to make himself your races bane. Not much you can do about this but be happy that chars of other races are going to have an easier time fighting him than you will. The only usefulness of a two handed weapon against a mage would be to spellkill a casters spell, which will stop only one spell of the blademasters choice, and will counter all spells targetting him to initiate combat. Very very easy to get around. Don't use the spell he's spellkilling more than once, initiate combat with an area spell. Now I can't imagine why he would want to throw deathweaver down on top of this while fighting a mage. No true mage I know can lag, which is the main purpose of deathweaver. I suppose if a charmie were thrown into the mix, this wouldn't be a bad idea, the only class this would screw over some would be necros, as any others would be able to throw their charmie away and lose very little of their power. I am pretty sure OPENLY giving away all the secrets of a class is forbidden... Link to comment Share on other sites More sharing options...
Psycho Child Posted February 28, 2006 Report Share Posted February 28, 2006 Heh, believe me, that is far from all the secrets of a blademaster. Link to comment Share on other sites More sharing options...
ainbimagh Posted February 28, 2006 Report Share Posted February 28, 2006 So we should just give away one or two of the secrets of a mastered divine intervention? Because its not all of them? A secret is a secret, the forums should not be a means to spread them. Link to comment Share on other sites More sharing options...
Grosek_ Posted February 28, 2006 Report Share Posted February 28, 2006 I am pretty sure OPENLY giving away all the secrets of a class is forbidden... These pointers were given by immortals some time ago while there were complaints about blademasters, I'm not posting anything new. Link to comment Share on other sites More sharing options...
ainbimagh Posted February 28, 2006 Report Share Posted February 28, 2006 Then let people research to find them instead of spoon feeding them information about a class they dont know. Link to comment Share on other sites More sharing options...
Grosek_ Posted February 28, 2006 Report Share Posted February 28, 2006 Eh, it was an older forum, no one was going to find it so easy. Link to comment Share on other sites More sharing options...
ainbimagh Posted February 28, 2006 Report Share Posted February 28, 2006 So because it takes some intelligence and work to find out the secret of a class.. wouldnt that kind of mean that it is intended to be difficult to find? Link to comment Share on other sites More sharing options...
Psycho Child Posted February 28, 2006 Report Share Posted February 28, 2006 Giving general hints about how to fight with/aginst a complex class is different than things like what a mastered DI does. You can suggest that they master DI, but not why. Same thing. Not everyone has 40+ hours a week to pinn all the classes/races and figure out what everyone of them can/can't do. Nuff said. Link to comment Share on other sites More sharing options...
ainbimagh Posted February 28, 2006 Report Share Posted February 28, 2006 Do this to completely avoid and nullify thats not a general hint. I gaurantee if you filled that sentance in with holy hands, divine intervention, malform weapon, or a qrace/qclass's ability you would get flamed. Why all of a sudden just cause blademasters are complex do they need to be drawn out and written down with every fact and facet? Link to comment Share on other sites More sharing options...
Grosek_ Posted February 28, 2006 Report Share Posted February 28, 2006 I think, for instance, the details of what the critical strikes do would be considered secrets. Some very obvious facts derived from help files, which have been posted previously on an older forum are not so much. Is this really such a big issue? Link to comment Share on other sites More sharing options...
ainbimagh Posted February 28, 2006 Report Share Posted February 28, 2006 I've said my peace. Giving away the secrets to any class/race/cabal/spell/skill in my opinion is very VERY BAD policy. I get tired of the hinting at things, the spoon feeding and general consensus of in game knowledge being spread on OOC forums. The rampant spread of ooc knowledge was one of the main reasons I left last time. Link to comment Share on other sites More sharing options...
Raargant Posted February 28, 2006 Report Share Posted February 28, 2006 From Forum Rules, "5. With the exception of quest race, quest class, cabal skills, mana charge, malform weapon, Tattoos (any) and selectable skills, all skills may be speculated about. This means if you know, please don't spoil other's fun. " Legitimate within reason. The forums are meant to be a teaching tool. Within reason means you can give general effects and strategies and tips. Going super in depth is something else. So far, what I have seen is legitimate; it's the same as saying 'use a nodisarm weapon to avoid being disarmed'. Blademasters aren't a qclass. Link to comment Share on other sites More sharing options...
Acerbity Posted February 28, 2006 Report Share Posted February 28, 2006 I've said my peace. Giving away the secrets to any class/race/cabal/spell/skill in my opinion is very VERY BAD policy. I get tired of the hinting at things, the spoon feeding and general consensus of in game knowledge being spread on OOC forums. The rampant spread of ooc knowledge was one of the main reasons I left last time. As Raargant said, this isn't against the rules. From what I see here, no flame intended, is that you now play a blademaster, and you don't want people to know how to 'beat' them, so you can basically continue to have your fun while completely obliterating people. Believe it or not, most of what I've learned I was given a heads up on the forum, and I delved into it. The forum helped me a LOT, and as a newbie way back when, I could probably say I would have left had I not had help on the forum. This is Newbie Help, as in the topic of the forum section. Deathweaver, 'disarm', hell, BLADESTORM, BALANCE, FOOTWORK, it's all in helpfiles you can get off of the server. There's no 'secrets' being given away here. It's all very adequate in the discussion of trying to help someone against something they can't fight very well. I'm sure when you were a newbie you had the same questions, and people gave you the answers you looked for, and I'm sure it was when you could talk about qrace skills, et cetera. Link to comment Share on other sites More sharing options...
Raargant Posted February 28, 2006 Report Share Posted February 28, 2006 This isn't the topic under discussion. Get it back on topic, please, people, or I'll be locking it. Link to comment Share on other sites More sharing options...
Guest emp_newb Posted February 28, 2006 Report Share Posted February 28, 2006 Then let people research to find them instead of spoon feeding them information about a class they dont know. dude, chill beast mode, if its out of line, an admin will lock/edit thread. So live happy. DOH! Not the shout out forum! K. also, Blademasters are a very in depth class, and really the only way to get an idea how to fight one, is to play one. By then you will realize blademaster is really chuck norris who transfered his kicking into stabbing, and will understand your futility. Link to comment Share on other sites More sharing options...
sarduarkar Posted February 28, 2006 Author Report Share Posted February 28, 2006 Thanks for all that helped. Still the same conclusion after some different strategies. I see only one way out... outmelee them. And this was meant to be a helpful discussion. Hope it can continue without being locked. "If this is what I think it is, he made a few selections to make himself your races bane. Not much you can do about this but be happy that chars of other races are going to have an easier time fighting him than you will." Grosek, you hit the nail on the head. Maybe my race/class combo just isnt build to fight blademasters. Still, I would like to ponder up some strategies to not be completely hopeless against them no matter what. Link to comment Share on other sites More sharing options...
Grosek_ Posted February 28, 2006 Report Share Posted February 28, 2006 Maybe my race/class combo just isnt build to fight blademasters. I wouldn't say that your race/class combo isn't built to fight all blademasters, just not this one in particular. Its sounds as though he may have used a few of his selectables to make himself that powerful against just your race. Link to comment Share on other sites More sharing options...
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