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A bard's ability to kill


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Helmsley? Are you kidding? Wasn't he around when Morchial was around? There were plenty if Nexans back then.

Also, there are few Nexians around these days. Knights been doing their job a little too well.

As for races, that dwarf HP is really useful. I wonder if anyone is good enough to make a non-dwarf bard?

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Bartog was a dwarf back before Bards got changed' date=' and he was a monster. I liked Bards more back then. Wish it was a qclass option.[/quote']

I think Bards had more PK potential to be monsters back then. Now they're just easier to work with but power spike is smaller.

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How i wish they had taken a different approach to the bard change.

Like giving us the option to chose between the old and the new skill list.

Same with rangers.

Dam i was a bit displeased when i had my bard turned into the new thing.

I was planing on having the old bird follow me around.

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Guest emp_newb
Until Mr. Giant Berserker or Warrior comes along and bashlocks you.

Halfers have HUGE dex and AC, not to mention order all rescue. I do not think that a bashlock is that huge of a risk with the prep you can get. There is a VERY easily accessed enlarge item. Halfer mag resist as well with no real vuln OTHER than size. Honestly though bashlocking is a risk for almost anything honestly. I can think of nothing save other enlarged giants I could not reliably lag lock. Mounted pallies, blms, so on and so forth.

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Damnit Mya, Mealers a qclass that haven't been implemented yet.

There goes that surpise.

LOL

I think the main drawback to bards in PK is their vulnerability to lag. Whilst the other two rogue classes share that same vulnerability, they also both have ways of dealing with decked 'mealers' short of going toe-to-toe (possible, but can be tricky) - prying/theft, and assassination. A bard can deny their opponent of consumables, and have the element of surprise, but short of that they have to thug it out in combat, and against a decked 'mealer' that can be tricky. They get cure serious, which is a nice perk for hit-and-run/attrition style playing, but again, they lose that if they get laglocked.

The cabals that have lagging mobs will definitely help here. Without those cabals, they'd just need to be more cautious, and be very well prepared at all times.

This is not speaking from experience playing a bard, just my experience fighting bards and from what I've gathered from the skillset.

Definitely a great class though.

Dey

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Helmsley was a Knight, Higsby was a Syndicate and Gromli was Tribunal.

And Mya, I had plenty of enemies as Helmsley. We warred with Syndicate and Nexus of course, both of them having very strong and active rosters.

As for combatting melee classes, I found that berserkers and monks were my most difficult tasks. Sirican and Amadeus (Nexus vampire and warrior) also gave me some problems from time to time, but there were also times that I could combat them no problem.

Helmsley and Gromli were both pretty successful, but Higsby wasn't much more than a nuisance. Let me tell you that the mobs DO help tremendously. Bartog and Higsby didn't have those, but Jarl's dragon, Helmsley's vanguard and Gromli's blood guard sure played a major part in PK situations.

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Helmsley was a Knight, Higsby was a Syndicate and Gromli was Tribunal.

And Mya, I had plenty of enemies as Helmsley. We warred with Syndicate and Nexus of course, both of them having very strong and active rosters.

As for combatting melee classes, I found that berserkers and monks were my most difficult tasks. Sirican and Amadeus (Nexus vampire and warrior) also gave me some problems from time to time, but there were also times that I could combat them no problem.

Helmsley and Gromli were both pretty successful, but Higsby wasn't much more than a nuisance. Let me tell you that the mobs DO help tremendously. Bartog and Higsby didn't have those, but Jarl's dragon, Helmsley's vanguard and Gromli's blood guard sure played a major part in PK situations.

Even Ghadryn was weary of you although I dont think we ever killed one another.

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