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Mindflayers


BigPapa

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Telekinesis hits your mind' date=' how the **** do you parry a mental stabbing?[/quote']

Telekinesis is moving a physical object or directing a physical force with your mind. Telepathy (direct mind-mind communication) could be used to strike directly at the mind, but telekinesis could not (well, at least not in most fictional portrayals of it).

However, telekinesis still applies with the Mindflayer flail if you picture it as the weapon imbuing the wielder with telekinesis of the physical force variety... imagine a Jedi using the Force to push somebody, but in this case it's more punch-like. Still wouldn't be possible to block, because it could always be applied directly on target.

And that's my super-nerd post of the day.

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I beat him with my caster. He had nice output, but again I thought though it seemed cheap, it really was more balanced than I was originally making it out to be. The damage output was nice, but not intolerable. The character itself was very well played, in pk. I didn't manage to get alot of rp, but to make avatar (I think) the rp must have been top notch too. :)

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Having looked at the Playerkill to Playerdeath ratio of the person in question, as well as contemplating the positives and negatives of this weapon, I can honestly say that I am not at all convinced that it is overpowered. I am not convinced that it even negatively affects the balancing of that combination. On paper - and thus far - in action, it has not proven itself to be a factor that leads to the consistent and unavoidable defeat of those who run up against it. It is easy to say something looks good, until you yourself attempt it and realize that you are thoroughly mistaken.

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