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mushclient


dragonforger17

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okay ive played fl for almost a year and half now total maybe. I use muchclient mainly cause its free. To be honest i never really use aliaes and i can see some of the basic behind it but im wondering how to i guess use variables.... like when im disarmed if i can see i want to be able to pick up my weapons automatically and wield them but its not going to always be a sword. so im wondering if their is a way to set one alias to do this or would i have to creat multiple.

Also if you have any interesting alias or have some that you might be helpful let me know. Becuase obviously aliases are a key part of pk with how fast it goes.

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okay ive played fl for almost a year and half now total maybe. I use muchclient mainly cause its free. To be honest i never really use aliaes and i can see some of the basic behind it but im wondering how to i guess use variables.... like when im disarmed if i can see i want to be able to pick up my weapons automatically and wield them but its not going to always be a sword. so im wondering if their is a way to set one alias to do this or would i have to creat multiple.

Also if you have any interesting alias or have some that you might be helpful let me know. Becuase obviously aliases are a key part of pk with how fast it goes.

They can also be the death of you. ;)

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I have a good variable for that case. It is for Zmud though.

I created my trigger to use variables depending on the weapons which I wield in my first and second hand. So, when I get disarmed, I pick 1., then I wield the first weapon and after that the second one.

I have two variables, for first weapon and second weapon.

wea1 = first weapon

wea2 = second weapon

When you get disarmed you just get the trigger to do this for you:

get 1.

wear @wea1

dual @wea2

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Guest emp_newb

it is just as easy to set aliases for Mush.

go in and set gs to get sword wield sword, so on and so forth. Mush is absolutely fantastical for aliases. extremely easy to get and use.

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You'd just have to change the wea1 and wea2 variable to fit your circumstance, then you could use the same trigger to do the stuff. Just make sure to adjust your trigger as well if you're using a two-handed weapon, or a one-handed with shield.

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You'd just have to change the wea1 and wea2 variable to fit your circumstance' date=' then you could use the same trigger to do the stuff. Just make sure to adjust your trigger as well if you're using a two-handed weapon, or a one-handed with shield.[/quote']

When using a two handed wea2 becomes "none".

When using a shield, wea2 is again "none" with another trigger to watch for shield disarm.

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