-Totenkopf- Posted April 19, 2009 Report Share Posted April 19, 2009 Been doing a bit of playing and I could swear that meelee damage has taken it hit between when I used to play and now. Am I just imaginging things, or has it been decreased? Cheers, James. Link to comment Share on other sites More sharing options...
English lad Posted April 19, 2009 Report Share Posted April 19, 2009 Its possible - but i think its more likely your just seeing the effects of how much pk preparation has increased in that time. These days everybody has sanc and protection 90% of the time, most people have armor/shield/stone skin up. All of these things substantially reduce damage taken. Link to comment Share on other sites More sharing options...
-Totenkopf- Posted April 19, 2009 Author Report Share Posted April 19, 2009 I am more so talking against mobs. I haven't PK'ed enough to work that out yet Link to comment Share on other sites More sharing options...
Mudder Posted April 19, 2009 Report Share Posted April 19, 2009 It probably has. I haven't noticed anything but I also haven't taken very many extended breaks to be able to see a vast difference. *shrug* Link to comment Share on other sites More sharing options...
f0xx Posted April 19, 2009 Report Share Posted April 19, 2009 Gosh, if that is what you call decreased I can't even imagine how it was in the past... Link to comment Share on other sites More sharing options...
-Totenkopf- Posted April 19, 2009 Author Report Share Posted April 19, 2009 I dunno... for example, as Azzy, I used to deal demos to pretty much all unsanced/unprot mobs. Ie, below Azaghtoth: [===|===|===|===] 833hp 606m 322mv 1 Your blight *** DEMOLISHES *** a Kaddar Faerie! Your blight *** DEMOLISHES *** a Kaddar Faerie! You block a Kaddar Faerie's attack with your shield. You parry a Kaddar Faerie's attack. You dodge a Kaddar Faerie's attack. A Kaddar Faerie has quite a few wounds. & Your blight misses an elven ranger. Your blight *** DEMOLISHES *** an elven ranger! Your blight *** DEMOLISHES *** an elven ranger! Your blight misses an elven ranger. Your blood loss scratches an elven ranger. You block an elven ranger's attack with your shield. An elven ranger is in awful condition. Your blight MANGLES a spotted leopard! Your blight *** OBLITERATES *** a spotted leopard! Your blight *** DEMOLISHES *** a spotted leopard! Your blight *** DEMOLISHES *** a spotted leopard! I am using Azzy as an example as he had relatively low hit/dam (compared to Louchy, why had up to around 70 of each at some points in time). Ie, no full adeptus suite. Hit dam was around 40/50. Now, I see people with similar specced eq struggling to deal massacres to mobs in similar situations. Maybe I am just seeing things. Link to comment Share on other sites More sharing options...
Mudder Posted April 19, 2009 Report Share Posted April 19, 2009 No I agree. It did seem much easier to hit *** DEM or *** OBLIT back in the day. I've had 80/70 and barely hit *** DEMOLISH(unsanced vs a mob) before on an avg 31 dam weapon. Link to comment Share on other sites More sharing options...
-Totenkopf- Posted April 19, 2009 Author Report Share Posted April 19, 2009 Perhaps Meelee was deemed too powerful, so to tone them in general and give the mages and communers a boost overall meelee damage was decreased. Link to comment Share on other sites More sharing options...
mya Posted April 19, 2009 Report Share Posted April 19, 2009 I would say yes. There are diminishing returns on Hit/Dam roll, that perhaps were not in place 5 years ago. If i wished to make the hardest hitting meele character, i would make a Neutral Ogre Berserker of Devastation Path and Rage. Perhaps then you would see damage value of past times. Only very rarely will you see someone do Caps damage over Protection+Sanctuary this days with attacks. Exception Neutrals and Vulns. That being said, i also think that now you can save more damage from most spells than you could in the past. I have seen spells do "miss" (zero damage) in combat, a thing i never noticed before. Something that could be explained by Aff saves actually subtracting damage ( dam = dam - affsave) instead of reducing a % (divide by 2 or 1/3 or what ever). But this is all conjecture, only Malch can give a true answer. WC Link to comment Share on other sites More sharing options...
Tantangel Posted May 13, 2009 Report Share Posted May 13, 2009 I don't know, I've hit a few UNSPEAKABLES in a few short rounds on a MOB, but it could've been because it was a vuln of theirs too. Link to comment Share on other sites More sharing options...
H&R Posted May 13, 2009 Report Share Posted May 13, 2009 I don't know' date=' I've hit a few UNSPEAKABLES in a few short rounds on a MOB, but it could've been because it was a vuln of theirs too.[/quote'] Unspeakables in meele damage? Link to comment Share on other sites More sharing options...
Pali Posted May 13, 2009 Report Share Posted May 13, 2009 Unspeakables in meele damage? Raged zerk hitting a vuln without sanc/prot can do that. Or really anyone with a high damroll and ave damage weapon. Link to comment Share on other sites More sharing options...
H&R Posted May 13, 2009 Report Share Posted May 13, 2009 Raged zerk hitting a vuln without sanc/prot can do that. Or really anyone with a high damroll and ave damage weapon. I believe it when I see it. With 35 avg dam and 70 damroll I reach disintegrates on vuln. I might have seen a zerk do an annihilate once, but I'm not sure. To go beyond that would require SICK dam. Link to comment Share on other sites More sharing options...
Old_Bastard Posted May 13, 2009 Report Share Posted May 13, 2009 It seems as bad now (and sometimes worse) than it ever was. The only combo in the past I saw doing <<< >>> damage was a fire zerk wielding a 28 avg dam fire based attack. There are some balance issues currently, but I doubt many care for me to elaborate. Most of it is not class based, but equipment based. My knowledge of the classes is very limited right now. Please understand it took Crypt, Viri, Me and numerous others hours and hours to balance out the equipment and classes of this game. Unless that has been a high priority over the past 3 years, things will slip. The hit/dam numbers now are crazy. I have a communer class in the 30's with a 29/29 hit/dam and no rares. My weapon is a avg 22 non-rare attainable in the 20's solo. The things I find on low level items now are insane. Dam roll + hit roll + saves + skill bonus + good armor is easy to find. I would take 1/3 of my current equipment over a number of level 50 uniques. Melee should be wiping the floor with any caster or communer class currently. Link to comment Share on other sites More sharing options...
Pali Posted May 13, 2009 Report Share Posted May 13, 2009 I believe it when I see it. With 35 avg dam and 70 damroll I reach disintegrates on vuln. I might have seen a zerk do an annihilate once' date=' but I'm not sure. To go beyond that would require SICK dam.[/quote'] *shrugs* I'll admit I haven't seen it in years, so it's entirely possible it can't be done anymore... and it's also possible my memory's playing tricks on me. Link to comment Share on other sites More sharing options...
Psycho Child Posted May 13, 2009 Report Share Posted May 13, 2009 I can hit unspeaks in melee...with a monk... ^^ Other than that I can hit ERADICATES with a fire zerk in pretty nice equip, but havn't done that in a long time. Not sure if you still can though. Is the solar mace still around? Link to comment Share on other sites More sharing options...
Guest emp_newb Posted May 13, 2009 Report Share Posted May 13, 2009 I hit sanced oblits with solar mace/grasp as lmathr. It was vuln though. Link to comment Share on other sites More sharing options...
mya Posted May 13, 2009 Report Share Posted May 13, 2009 The hit/dam numbers now are crazy. I have a communer class in the 30's with a 29/29 hit/dam and no rares. My weapon is a avg 22 non-rare attainable in the 20's solo. The things I find on low level items now are insane. Dam roll + hit roll + saves + skill bonus + good armor is easy to find. I would take 1/3 of my current equipment over a number of level 50 uniques. Melee should be wiping the floor with any caster or communer class currently. I divine that you have a Human/Half-elf Paladin. Probably ONE god, religion. And wielding a "Iron Pike". And i have a Average 20, no disarm sword at 30 coupled with a Blessed shield. And my clerics have a cursed staff. I think things are quite balanced. With exception of saves. There is no way to have decent saves at such a low level. Dispel hurts, Plague hurts. Shamans plague will kill you. Hurray for Kiwis. Fireball sucks. Colour spray sucks. HP bracers are always in. Link to comment Share on other sites More sharing options...
samag08 Posted May 13, 2009 Report Share Posted May 13, 2009 I've really went through all of my equipment logs lately and come up with my own little list of non rare items for each eq slot and put them into 3 categories:Saves, AC, and Hit/Dam. These are all non rares obtainable from lvl 30+. I have kept the list for each align a maximum of 50 non rares so I can just as easily stash them in a locker or backpack and swap them as needed. As a neutral(Not going to do the math now for the other two) I can pull -43 aff, -35 mal, or -34 mental with AT LEAST 6 slots open for other hit/dam items. Granted those numbers were based on focusing on one type of damage, many items that are stronger in -aff still offer some -mal or -men. Pick up a few items and put them into your backpack and swap for different opponents or just mix and match until you have roughly -30 saves across. Your hit/dam will be lowered but that is the cost of having great saves at lvl 30+-ish. Also, you can carry some non rare +hit/dam items in the sack along witht the rest. As I grow in ranks and obtain some rares I simply ditch the non rare pieces that correspond to that category. Link to comment Share on other sites More sharing options...
Old_Bastard Posted May 14, 2009 Report Share Posted May 14, 2009 hmmm I divine that you have a Human/Half-elf Paladin. Probably ONE god, religion. And wielding a "Iron Pike". Oh no. Not a fan of goodies. If you know my history I prefer dk, shaman, vamp and thief. All for their outright ruin in PK. Who needs saves before getting into the 50 range? I was never one to even show my face before 50. All classes and equipment were previously balanced to be fought at pinnacle. I doubt that has changed. Link to comment Share on other sites More sharing options...
Aulian Posted May 14, 2009 Report Share Posted May 14, 2009 I divine that you have a Human/Half-elf Paladin. Probably ONE god, religion. And wielding a "Iron Pike". And i have a Average 20, no disarm sword at 30 coupled with a Blessed shield. And my clerics have a cursed staff. I think things are quite balanced. With exception of saves. There is no way to have decent saves at such a low level. Dispel hurts, Plague hurts. Shamans plague will kill you. Hurray for Kiwis. Fireball sucks. Colour spray sucks. HP bracers are always in. I thought Mya was going Pro-sheepshagging for a second. Link to comment Share on other sites More sharing options...
a-guitarist Posted May 14, 2009 Report Share Posted May 14, 2009 Aulian, know how the practice safe sex in Whales? They mark the sheep. a-g Link to comment Share on other sites More sharing options...
Mudder Posted May 14, 2009 Report Share Posted May 14, 2009 OB, you live in Tampa? MAN! FL(Florida) has TONS of Mudders. Wanna grab a beer when I get back in the country? I live in G-ville but my parents(which I visit, since I'm that college age ) live in Tampa. Link to comment Share on other sites More sharing options...
Mali Posted May 14, 2009 Report Share Posted May 14, 2009 Hey Old man, I see you are still sneaking around! Ever check out your old house west of the forest of banor? Link to comment Share on other sites More sharing options...
samag08 Posted May 14, 2009 Report Share Posted May 14, 2009 Oh no. Not a fan of goodies. If you know my history I prefer dk, shaman, vamp and thief. All for their outright ruin in PK. Who needs saves before getting into the 50 range? I was never one to even show my face before 50. All classes and equipment were previously balanced to be fought at pinnacle. I doubt that has changed. There seem to be a steady influx of c/c's, some who very actively pk pre 50. Whatever floats their boat, I just prefer to throw some non rare saves down just to hassle them. Nice guy, aren't I? Link to comment Share on other sites More sharing options...
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