oldskooler Posted May 11, 2009 Report Share Posted May 11, 2009 Do you need to be using an axe first hand to lag someone with the mino charge? I know it doesnt do the effect if you are dual wielding an axe, but wielding something else. It just does a normal Your charge DAMAGES hater. Not sure if it lags the same though. Thanks to anyone who responds. Link to comment Share on other sites More sharing options...
Djriacen Posted May 11, 2009 Report Share Posted May 11, 2009 I'm honestly not sure, as I've never played a minotaur, but I had to comment on the "Your charge DAMAGES hater" That made me laugh. Link to comment Share on other sites More sharing options...
WagesofSin Posted May 11, 2009 Report Share Posted May 11, 2009 With Muarahn, a Mino warrior, any weapon did the lag. Not sure if it's the same with zerks though. Link to comment Share on other sites More sharing options...
f0xx Posted May 11, 2009 Report Share Posted May 11, 2009 Minotaurs charge with their horns, you can use any weapon you wish and you will still be able to charge and lag. Link to comment Share on other sites More sharing options...
Twinblades713 Posted May 11, 2009 Report Share Posted May 11, 2009 So the idea is to flee and return and do it again. Over and over and over and over and over and over and over again. Oh wait. ****. *gunshot* *thud* Link to comment Share on other sites More sharing options...
a-guitarist Posted May 11, 2009 Report Share Posted May 11, 2009 I always thought only Mino Zerks got the lag charge... maybe it's mino zerks that get the axe/lag/horns charge? a-g Link to comment Share on other sites More sharing options...
Pali Posted May 11, 2009 Report Share Posted May 11, 2009 Mino zerks get the "grabs with horns and throws you in the air" message, as well as the round of attacks with axes with the charge, but both get the lag. Link to comment Share on other sites More sharing options...
a-guitarist Posted May 11, 2009 Report Share Posted May 11, 2009 Thank you, El Guapo. a-g Link to comment Share on other sites More sharing options...
Pali Posted May 11, 2009 Report Share Posted May 11, 2009 *mutters* Damn it, A-G, I've got too many nicknames as it is. Link to comment Share on other sites More sharing options...
mya Posted May 11, 2009 Report Share Posted May 11, 2009 Minotaurs: Charge with any weapon, always lag. Mino Zerker: Dual axes = Horns damage. Yes, this is an overpowering skill. It's utter crap that you can lag someone like that. Link to comment Share on other sites More sharing options...
jibber Posted May 11, 2009 Report Share Posted May 11, 2009 You don't need two axes on a berserker to get the 'horn charge'. Just one. Trust me Link to comment Share on other sites More sharing options...
Guest emp_newb Posted May 11, 2009 Report Share Posted May 11, 2009 no matter what you get the horns message, if you are dualing axes, you get a free round of attacks after you gore,, and toss them into the air. Link to comment Share on other sites More sharing options...
jibber Posted May 11, 2009 Report Share Posted May 11, 2009 You still slash at your opponent in the air with one axe, as well. You don't have to be dual wielding axes to get the affect. However, if you want more 'slashes' in the air with your offhand axe, then that's the way to do it. Link to comment Share on other sites More sharing options...
Malicious Posted May 11, 2009 Report Share Posted May 11, 2009 Minos should have different post-charge effects with different weapons. With a polearm, for example, they could stick the blunt end into the ground after charging and cause their opponent to fall on the bladed end. This would of course keep the enemy in combat indefinitely. "Shish Kebab" could be the name of the skill. I think it'd really balance them out as a race... Link to comment Share on other sites More sharing options...
Dale Posted May 11, 2009 Report Share Posted May 11, 2009 Minotaur warriors can do it to. Link to comment Share on other sites More sharing options...
mya Posted May 11, 2009 Report Share Posted May 11, 2009 Minotaur warriors can do it to. Can do what ? :confused: "You don't need two axes on a berserker to get the 'horn charge'. Just one. Trust me " Yeeh, it's late. Mino Zerk Axes thing is complicated for me at this time of the night. Link to comment Share on other sites More sharing options...
TheNewGuy Posted May 12, 2009 Report Share Posted May 12, 2009 Minos should have different post-charge effects with different weapons. With a polearm, for example, they could stick the blunt end into the ground after charging and cause their opponent to fall on the bladed end. This would of course keep the enemy in combat indefinitely. "Shish Kebab" could be the name of the skill. I think it'd really balance them out as a race... Like minotaurs needs pimping... Link to comment Share on other sites More sharing options...
Mudder Posted May 12, 2009 Report Share Posted May 12, 2009 ... Lol. Yeah they definitely need something. Link to comment Share on other sites More sharing options...
Deykari Posted May 12, 2009 Report Share Posted May 12, 2009 I think some people aren't recognising sarcasm. Dey Link to comment Share on other sites More sharing options...
Guest emp_newb Posted May 12, 2009 Report Share Posted May 12, 2009 I think mudder is dead set on being the reason something in the game is changed. Link to comment Share on other sites More sharing options...
mya Posted May 12, 2009 Report Share Posted May 12, 2009 They need is a charge nerf. Right along with Mindflayers (emp_newb) Link to comment Share on other sites More sharing options...
Dale Posted May 12, 2009 Report Share Posted May 12, 2009 Can do what ? :confused: "You don't need two axes on a berserker to get the 'horn charge'. Just one. Trust me " Yeeh, it's late. Mino Zerk Axes thing is complicated for me at this time of the night. Can do the charge with axes. It is a Minotaur's charge, not a Minotaur berserkers charge. Link to comment Share on other sites More sharing options...
Aulian Posted May 13, 2009 Report Share Posted May 13, 2009 Minos should have different post-charge effects with different weapons. With a polearm, for example, they could stick the blunt end into the ground after charging and cause their opponent to fall on the bladed end. This would of course keep the enemy in combat indefinitely. "Shish Kebab" could be the name of the skill. I think it'd really balance them out as a race... Link to comment Share on other sites More sharing options...
Mudder Posted May 13, 2009 Report Share Posted May 13, 2009 I think mudder is dead set on being the reason something in the game is changed. I'm very competent that if anything under this administration is changed it will be due to balance reasons, not because one player really thinks it is unbalanced. So in the end, I can be as sarcastic as I want. I can make tons of posts saying, "It's OP and stupid!" but in the end nothing will change unless they are convinced. I guess what I am getting at is... Your wrong. Link to comment Share on other sites More sharing options...
Guest emp_newb Posted May 13, 2009 Report Share Posted May 13, 2009 I can make tons of posts saying' date=' "It's OP and stupid!" [/quote'] you can, and will. Link to comment Share on other sites More sharing options...
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