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Minotaur charge question


oldskooler

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Do you need to be using an axe first hand to lag someone with the mino charge? I know it doesnt do the effect if you are dual wielding an axe, but wielding something else. It just does a normal Your charge DAMAGES hater.

Not sure if it lags the same though. Thanks to anyone who responds.

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Guest emp_newb

no matter what you get the horns message, if you are dualing axes, you get a free round of attacks after you gore,, and toss them into the air.

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You still slash at your opponent in the air with one axe, as well. You don't have to be dual wielding axes to get the affect. However, if you want more 'slashes' in the air with your offhand axe, then that's the way to do it.

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Minos should have different post-charge effects with different weapons.

With a polearm, for example, they could stick the blunt end into the ground after charging and cause their opponent to fall on the bladed end. This would of course keep the enemy in combat indefinitely.

"Shish Kebab" could be the name of the skill. I think it'd really balance them out as a race...

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Minotaur warriors can do it to.

Can do what ? :confused:

"You don't need two axes on a berserker to get the 'horn charge'. Just one. Trust me "

Yeeh, it's late. Mino Zerk Axes thing is complicated for me at this time of the night.

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Minos should have different post-charge effects with different weapons.

With a polearm, for example, they could stick the blunt end into the ground after charging and cause their opponent to fall on the bladed end. This would of course keep the enemy in combat indefinitely.

"Shish Kebab" could be the name of the skill. I think it'd really balance them out as a race...

Like minotaurs needs pimping...

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Can do what ? :confused:

"You don't need two axes on a berserker to get the 'horn charge'. Just one. Trust me "

Yeeh, it's late. Mino Zerk Axes thing is complicated for me at this time of the night.

Can do the charge with axes. It is a Minotaur's charge, not a Minotaur berserkers charge.

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Minos should have different post-charge effects with different weapons.

With a polearm, for example, they could stick the blunt end into the ground after charging and cause their opponent to fall on the bladed end. This would of course keep the enemy in combat indefinitely.

"Shish Kebab" could be the name of the skill. I think it'd really balance them out as a race...

:D

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I think mudder is dead set on being the reason something in the game is changed.

I'm very competent that if anything under this administration is changed it will be due to balance reasons, not because one player really thinks it is unbalanced. So in the end, I can be as sarcastic as I want. I can make tons of posts saying, "It's OP and stupid!" but in the end nothing will change unless they are convinced.

I guess what I am getting at is... Your wrong. ;)

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