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Warriors and Double Sheath

Well.. Since melee balance has been discussed much lately, I think some of these problems could be solved by giving all warriors the doublesheath skill. After all, warriors live and die by their weapons, and must carry several ones with themselves constantly. It would be easier to switch weapons in combat and free up a few more vital rare slots in their inventory. Actually, I think it makes more sense for a warrior to have doublesheath than a blademaster.

All warriors can get doublesheath.

How about give it to zerks?

I think warriors should get quad sheath just because they do have to carry several weapons. Sheathed on waist, back, ankle, shoulder, just complely decked out.

All warriors can get doublesheath.

How many does actually have it?

How many does actually have it?

Every one that really wants it.

Of course.

That's also why I think they should have it. Almost no warrior would pick doublesheath over some of the other lores, even though almost every warrior would like to have it.

Because nobody should ever have to make tradeoffs.

Doublesheath is available to all warriors. That is how it will stay.

My only gripe with this, having played numerous warriors, is that doublesheath is not a lore. Blademasters get the skill for free. For a warrior to have doublesheath they must, as all who have played a doublesheath warrior will agree, gimp themselves. They must force themselves to waste not one, but two choices in taking both an expertise in sword, and their lore. Taking a sword expertise is a waste because almost all classes have that skill. The only people it would give an advantage over would be the casters, I will not lump the communers into that pile because of a swords shield disarming properties. In doing so it also limits your equipment choices. Settle for a high guardian's two handed sword, which is not great nearly at all, try to kill a vampire for the storm/mournblade, or try for the vorpal. Sure a lot of swords have cool features about them that probably everyone knows but I should probably not discuss anyway, but it's still once all is considered, a wasted choice. Ninjas can take doublesheath as a lore. But ninja is also not a melee class, for the same matter why not make doublesheath a lore for blademasters? It is a very important skill that can indeed turn tides of a battle significantly, but if it is not worthy of being a lore for other melees, it should not be a lore for the pure melee.

Keep it as a lore, make it cooler:D quadsheath

Doublesheath IS a lore for warriors.

If you think it is a wasted choice, don't take it. You're not getting a lore for free.

Unless youre a bard.

WC

My point is that it's not a lore, blademasters prove that.

My point is that it's not a lore' date=' blademasters prove that.[/quote']

Pugil is a lore that warriors get for free. Ninjas prove that.

THEY ARE DIFFERENT CLASSES. How many bloody times do I have to say this? You cannot compare one class to another directly.

Pugil is not a lore for any class that has it. Ranger, warrior, or ninja. Mayhap it used to be but all classe that get pugil, get it for free.

Pugil is not a lore for any class that has it. Ranger' date=' warrior, or ninja. Mayhap it used to be but all classe that get pugil, get it for free.[/quote']

Bards get it without choice too. And I have never played a ninja, ranger or warrior that had to choose it either.

But they....used to. That counts, right?

Pugil used to be a ninjitsu for ninjas, as I recall.

Used to be, all ninjas get pugil now.

What about giving zerks doublesheath?