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Precila


Evangelion

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For realsies this time. I haven't really enjoyed myself since my forum explosion, and so I think I'm going to roll something new and not tell anyone who I'm playing. :)

/---------------\/----------------------------------------------\

| Precila || the Angel of Arcana |

\---------------/\----------------------------------------------/

| Str: 18(17) || Level: 50 Sex: F Age : 611(170h) |

| Int: 25(25)^1 || Class: invoker Ethos: neutral |

| Wis: 20(20)^1 || Race : elf Align: good |

| Dex: 23(23) || Hp : 698/698 Exp : 201419/390581 |

| Con: 16(16)^1 || Mana : 1538/1538 |

\ Lck: [||||--] \/ Move : 428/428 +Hit: 0 +Dam: 6 /

/---------------/\------------------/\--------------------------\

| ARMOR || SAVES || Deity : Zhokril |

| Slash : -332 || Spell : 0 || Faith : Mystic |

| Pierce: -327 || Afflictive : -4 || Weight: 140/305 |

| Blunt : -334 || Maledictive: -7 || Items : 23/40 |

| Magic : -258 || Mental : -4 || Prac : 2 Train: 0 |

| || || Gold : 8417 |

\---------------\/------------------\/--------------------------/

/ Condition: You have a few cuts and bruises. \

| You are wanted for crimes. Use "crimes" for details |

\---------------------------------------------------------------/

You have mastered the following:

1. call lightning

2. cancellation

3. control weather

4. dispel magic

5. enchant armor

6. enchant weapon

7. faerie fire

8. fireball

9. identify

10. locate object

11. sanctuary

12. teleport

13. word of recall

14. dagger

15. mace

16. hand to hand

17. parry

18. second attack

19. fast healing

20. meditation

21. recall

22. ice storm

23. protective shield

24. mystic tendrils

25. hellstream

26. flame arrow

27. icicle

28. trance

29. staff

30. firestorm

Props to all of the Savants and Warmasters, and to name a few specific people: Scholin, Svenik, Meriazi, Gruudik, and Zhokril. I had really great interactions with a lot of people (to many to list off), but these people really stand out in my mind.

Also, to anyone who I may have pissed off, please don't take it as a personal attack or hatred. I had an RP that I wanted to stick to with Precila, of her being very much a zealot for her cause - and anyone who got in the way of that may have been on the wrong side of a tongue lashing or other hostility. But all in all, I had a very positive experience with this character, and will definitely play an invoker again in the future.

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Human Bard

UPPERCUT

Syntax: Uppercut

Another skill taken straight from the bars, a Bard has the ability to

throw such a stunning uppercut that it can knock the jaw of the victim loose.

While the jaw is loose, no words can be spoken, nor can spells be chanted.

help knockout

KNOCKOUT

Syntax: Knockout

From years and years of drunken bar brawls, bards have learned many

secrets of fighting. One such secret if to end the fight before it

starts. With a hit on the right spot, bards have the ability to render

their victim unconscious. The victim of this punch must be in perfect

health, and have not already dodged it.

Due to the accuracy it takes to make this hit successful it will often

fail.

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Werebeast Druid Watcher. You didn't play your other druid (thinking of one ages ago, if it was even you) for long at all. I think the combination would fit your play style well, and it would be something a little off the beaten path for you.

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Guest emp_newb
Thank you, thank you very much.

...Actually, I may have to try writing an app for that one of these days. I don't care how gimped they make me.

all the same, that would be incredible to RP as a level 30 adventurer.

Also would be interesting to what a squid thinks is a song.

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There hath he lain for ages and will lie,

Battening on huge seaworms in his sleep;

Until the latter fire shall heat the deep;

Then once by man and angels to be seen,

In roaring he shall rise and on the surface die.

That is not dead which can eternal lie,

And with strange aeons even death may die.

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  • Implementor

As you - once again - deleted before any of the Staff could catch up with you...

PLEASE roll an align (+ethos) next that fits what you do. A goody should not ever kill other goodies. Once by mistake means outcast. Repeatedly means align change and severe gimping or even denial of the character.

Good luck with your next project.

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Goods in this game are way to restricted. The idea that you HAVE to consider all other "goods" as good, no matter what they may do until they get an align change, or risk one yourself, is rather annoying. Now, I don't know about this situation, and am not speaking about it in specific. Just a general comment about why I rarely play goods. Especialy since goods (even healers! wtf!) are allowed into Tribunal.

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Guest emp_newb
Goods in this game are way to restricted. The idea that you HAVE to consider all other "goods" as good' date=' no matter what they may do until they get an align change, or risk one yourself, is rather annoying. Now, I don't know about this situation, and am not speaking about it in specific. Just a general comment about why I rarely play goods. Especialy since goods (even healers! wtf!) are allowed into Tribunal.[/quote']

Neuts have alot more restricts on them as far as PK goes. Of this I promise. Properly playing a neutral is actually pretty hard.

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As you - once again - deleted before any of the Staff could catch up with you...

PLEASE roll an align (+ethos) next that fits what you do. A goody should not ever kill other goodies. Once by mistake means outcast. Repeatedly means align change and severe gimping or even denial of the character.

Good luck with your next project.

Beat me to it. I was going to suggest making a character that doesn't get outcasted.

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I agree with Psycho Child, that playing a good is too restrictive. Especially when you can have a good out trying to kill you, but you're not allowed to defend yourself, because woe betide you if you are actually successful.

Perhaps Tribunal should be a neutral only cabal.

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