Evangelion Posted June 22, 2009 Report Share Posted June 22, 2009 For realsies this time. I haven't really enjoyed myself since my forum explosion, and so I think I'm going to roll something new and not tell anyone who I'm playing. /---------------\/----------------------------------------------\ | Precila || the Angel of Arcana | \---------------/\----------------------------------------------/ | Str: 18(17) || Level: 50 Sex: F Age : 611(170h) | | Int: 25(25)^1 || Class: invoker Ethos: neutral | | Wis: 20(20)^1 || Race : elf Align: good | | Dex: 23(23) || Hp : 698/698 Exp : 201419/390581 | | Con: 16(16)^1 || Mana : 1538/1538 | \ Lck: [||||--] \/ Move : 428/428 +Hit: 0 +Dam: 6 / /---------------/\------------------/\--------------------------\ | ARMOR || SAVES || Deity : Zhokril | | Slash : -332 || Spell : 0 || Faith : Mystic | | Pierce: -327 || Afflictive : -4 || Weight: 140/305 | | Blunt : -334 || Maledictive: -7 || Items : 23/40 | | Magic : -258 || Mental : -4 || Prac : 2 Train: 0 | | || || Gold : 8417 | \---------------\/------------------\/--------------------------/ / Condition: You have a few cuts and bruises. \ | You are wanted for crimes. Use "crimes" for details | \---------------------------------------------------------------/ You have mastered the following: 1. call lightning 2. cancellation 3. control weather 4. dispel magic 5. enchant armor 6. enchant weapon 7. faerie fire 8. fireball 9. identify 10. locate object 11. sanctuary 12. teleport 13. word of recall 14. dagger 15. mace 16. hand to hand 17. parry 18. second attack 19. fast healing 20. meditation 21. recall 22. ice storm 23. protective shield 24. mystic tendrils 25. hellstream 26. flame arrow 27. icicle 28. trance 29. staff 30. firestorm Props to all of the Savants and Warmasters, and to name a few specific people: Scholin, Svenik, Meriazi, Gruudik, and Zhokril. I had really great interactions with a lot of people (to many to list off), but these people really stand out in my mind. Also, to anyone who I may have pissed off, please don't take it as a personal attack or hatred. I had an RP that I wanted to stick to with Precila, of her being very much a zealot for her cause - and anyone who got in the way of that may have been on the wrong side of a tongue lashing or other hostility. But all in all, I had a very positive experience with this character, and will definitely play an invoker again in the future. Link to comment Share on other sites More sharing options...
Dale Posted June 22, 2009 Report Share Posted June 22, 2009 Gruudik will miss you. For sure. Link to comment Share on other sites More sharing options...
Mali Posted June 22, 2009 Report Share Posted June 22, 2009 Please roll a guy now Link to comment Share on other sites More sharing options...
Mali Posted June 22, 2009 Report Share Posted June 22, 2009 Stone Giant Ranger Link to comment Share on other sites More sharing options...
Dale Posted June 22, 2009 Report Share Posted June 22, 2009 Ogre warrior. Link to comment Share on other sites More sharing options...
Mindflayer Posted June 22, 2009 Report Share Posted June 22, 2009 illithid berserker Link to comment Share on other sites More sharing options...
Dale Posted June 22, 2009 Report Share Posted June 22, 2009 C'mon mindflayer, something that's not overpowered. Link to comment Share on other sites More sharing options...
Mindflayer Posted June 22, 2009 Report Share Posted June 22, 2009 illithid monk Link to comment Share on other sites More sharing options...
Mali Posted June 22, 2009 Report Share Posted June 22, 2009 Human Bard UPPERCUT Syntax: Uppercut Another skill taken straight from the bars, a Bard has the ability to throw such a stunning uppercut that it can knock the jaw of the victim loose. While the jaw is loose, no words can be spoken, nor can spells be chanted. help knockout KNOCKOUT Syntax: Knockout From years and years of drunken bar brawls, bards have learned many secrets of fighting. One such secret if to end the fight before it starts. With a hit on the right spot, bards have the ability to render their victim unconscious. The victim of this punch must be in perfect health, and have not already dodged it. Due to the accuracy it takes to make this hit successful it will often fail. Link to comment Share on other sites More sharing options...
Calron Posted June 22, 2009 Report Share Posted June 22, 2009 Werebeast Druid Watcher. You didn't play your other druid (thinking of one ages ago, if it was even you) for long at all. I think the combination would fit your play style well, and it would be something a little off the beaten path for you. Link to comment Share on other sites More sharing options...
Mindflayer Posted June 22, 2009 Report Share Posted June 22, 2009 illithid druid Link to comment Share on other sites More sharing options...
Guest emp_newb Posted June 22, 2009 Report Share Posted June 22, 2009 illithid bmg leech + thunderclap + well. all of it. Link to comment Share on other sites More sharing options...
songofsixpence Posted June 22, 2009 Report Share Posted June 22, 2009 illithid bard...you sing directly into people's minds. Truly a song you just can't get out of your head. Link to comment Share on other sites More sharing options...
Jedi_Donkey Posted June 22, 2009 Report Share Posted June 22, 2009 Halfling Monk=P Link to comment Share on other sites More sharing options...
Mindflayer Posted June 22, 2009 Report Share Posted June 22, 2009 illithid bard...you sing directly into people's minds. Truly a song you just can't get out of your head. Thumbs up Link to comment Share on other sites More sharing options...
songofsixpence Posted June 22, 2009 Report Share Posted June 22, 2009 Thank you, thank you very much. ...Actually, I may have to try writing an app for that one of these days. I don't care how gimped they make me. Link to comment Share on other sites More sharing options...
Guest emp_newb Posted June 22, 2009 Report Share Posted June 22, 2009 Thank you, thank you very much. ...Actually, I may have to try writing an app for that one of these days. I don't care how gimped they make me. all the same, that would be incredible to RP as a level 30 adventurer. Also would be interesting to what a squid thinks is a song. Link to comment Share on other sites More sharing options...
Mali Posted June 22, 2009 Report Share Posted June 22, 2009 There hath he lain for ages and will lie, Battening on huge seaworms in his sleep; Until the latter fire shall heat the deep; Then once by man and angels to be seen, In roaring he shall rise and on the surface die. That is not dead which can eternal lie, And with strange aeons even death may die. Link to comment Share on other sites More sharing options...
Implementor Anume Posted June 22, 2009 Implementor Report Share Posted June 22, 2009 As you - once again - deleted before any of the Staff could catch up with you... PLEASE roll an align (+ethos) next that fits what you do. A goody should not ever kill other goodies. Once by mistake means outcast. Repeatedly means align change and severe gimping or even denial of the character. Good luck with your next project. Link to comment Share on other sites More sharing options...
Evangelion Posted June 22, 2009 Author Report Share Posted June 22, 2009 Chaotic Evil, here I come. Hard to mess that one up. Link to comment Share on other sites More sharing options...
Psycho Child Posted June 22, 2009 Report Share Posted June 22, 2009 Goods in this game are way to restricted. The idea that you HAVE to consider all other "goods" as good, no matter what they may do until they get an align change, or risk one yourself, is rather annoying. Now, I don't know about this situation, and am not speaking about it in specific. Just a general comment about why I rarely play goods. Especialy since goods (even healers! wtf!) are allowed into Tribunal. Link to comment Share on other sites More sharing options...
Guest emp_newb Posted June 22, 2009 Report Share Posted June 22, 2009 Goods in this game are way to restricted. The idea that you HAVE to consider all other "goods" as good' date=' no matter what they may do until they get an align change, or risk one yourself, is rather annoying. Now, I don't know about this situation, and am not speaking about it in specific. Just a general comment about why I rarely play goods. Especialy since goods (even healers! wtf!) are allowed into Tribunal.[/quote'] Neuts have alot more restricts on them as far as PK goes. Of this I promise. Properly playing a neutral is actually pretty hard. Link to comment Share on other sites More sharing options...
Iyorvin Posted June 22, 2009 Report Share Posted June 22, 2009 As you - once again - deleted before any of the Staff could catch up with you... PLEASE roll an align (+ethos) next that fits what you do. A goody should not ever kill other goodies. Once by mistake means outcast. Repeatedly means align change and severe gimping or even denial of the character. Good luck with your next project. Beat me to it. I was going to suggest making a character that doesn't get outcasted. Link to comment Share on other sites More sharing options...
Psycho Child Posted June 22, 2009 Report Share Posted June 22, 2009 Probably 70% of my characters have been neutral. I've never had a problem finding a pk battle. Just sit in CC or CS for about three minutes and then defend yourself. Link to comment Share on other sites More sharing options...
Evangelion Posted June 22, 2009 Author Report Share Posted June 22, 2009 I agree with Psycho Child, that playing a good is too restrictive. Especially when you can have a good out trying to kill you, but you're not allowed to defend yourself, because woe betide you if you are actually successful. Perhaps Tribunal should be a neutral only cabal. Link to comment Share on other sites More sharing options...
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