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[06/29/09] The length of the cool down timer for strength damned has been increased.

NOOOOOO!!!!

Hoo well, not that i play Necros much. Thanks for the CODING.

[06/01/09]: The devout followers of Lloth have been given a blessing.

Does anyone knows if they have a unique effect from their religion on the following spells:

- Bless effects

- Holy Hands effects

- Divine Intervention

I feel temped to roll one, but not if they have the same effects of others religions. It's like making a warrior to check a new Warrior Lore and finding out it's the same as a old one you are already familiar with.

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[06/29/09]

[06/01/09]: The devout followers of Lloth have been given a blessing.

Does anyone knows if they have a unique effect from their religion on the following spells:

- Bless effects

- Holy Hands effects

- Divine Intervention

I feel temped to roll one, but not if they have the same effects of others religions. It's like making a warrior to check a new Warrior Lore and finding out it's the same as a old one you are already familiar with.

always fun to find out through discovery.

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Yes' date=' but only if it is a new discovery, i.e. if the HH and DI actually have different affects other than the same as another religion.[/quote']

i don't play clerics at all, but are there religions that have the same affect already?

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well there you go' date=' i'd not imagine they would make it the same as another, if thats not already the case with other religions.[/quote']

The thing is, the people who are currently administrating the game are not the people who made it, but there is still logic in your words :)

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Guest emp_newb
No ones commenting on the Charm changes? I'm wondering how much of an effect this will have on dk's and if the popular charmies will change or not... Mob casting has always been unpredictable at best. Wish I had a 50 dk atm to test this out.

I still think that people are gonna choose bashing mobs, over casting mobs. I mean most of the mobs you can charm are not that powerful spell casters. I could see maybe if you found a way to get marisa (that would be schweeeeeet charmie) or something. As it stands I have only seen one mob that iis a caster that you can readily charm, and he is not so awesome in the melee department.

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Thats kinda what I'm thinking, but I'd like to do some experimenting/hear from someone who experiments with it to find out. There's been alot of new areas put in since the last time I had a pinned DK, so I'm not even sure what I would use any more. Hurms, now I might log onto my DK and level him... ^^

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No ones commenting on the Charm changes?

I could swear charmies able to cast was a change that happened in the last set of changes?

[04/25/09]: Charmed mobs have now been allowed to use their magical attacks.

Yes, I am correct it seems. Or was there a bug that didn't allow them to cast or something? I have been fighting Masokant some time ago and he had charmed the grand mistress of magic, she never used her spells though...

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I knew something was wrong when I'd use the spell casting mobs on players. Just couldn't put my finger on what. :o But all these changes look good for my normal sized dks. I hated being put up against a high probability of this scenario, attempting to fight a necro getting bashed, staying stuck while necro flee and returned. Then having to flee when the lag wore off because I spent too many rounds losing hp and not hitting said necro. Now it at least makes it harder for them. And god I hated it when my one and only charmie would constantly flee past the cabal guardian. Thanks Malc.

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