Polk Posted March 9, 2006 Report Share Posted March 9, 2006 Can anyone offer any suggestions on whether to choose a cleric or paladin? I mean when I compare the two, and I mean good cleric ofcourse, they don't really seem all that different. Would the paladin following the right deity be more offensive than the cleric, also considering the clerics deity, guess thats what I really want to know.... I've played a storm cleric to 50, once and an elf paladin as well. From what I could tell my paladin was actually more offensive and hadn't an easier survival rate than the cleric. I'm no pro, I know, but I want to make a strong cleric, and work on getting descent at playing one, but if they are no stronger than a paladin, I don't see the point in making one honestly... Any input would be great. Link to comment Share on other sites More sharing options...
Sneak Posted March 9, 2006 Report Share Posted March 9, 2006 hrm - pally is easiest to become good with. Fun thing about a good cleric is portal to your enemys temple - that power Link to comment Share on other sites More sharing options...
Guest emp_newb Posted March 9, 2006 Report Share Posted March 9, 2006 Well, pallies overall are more combat oriented, most of their skills are combat, whilst a cleric has overall more potential for pk/rp/cabals. Skill training for each is about the same really. Maybe a little harder for a pally to master wrath and turn etc. But overall I would choose cleric. Link to comment Share on other sites More sharing options...
myrek Posted March 9, 2006 Report Share Posted March 9, 2006 i hate good clerics. be a pally. Link to comment Share on other sites More sharing options...
Deykari Posted March 9, 2006 Report Share Posted March 9, 2006 Kidding? Pallies train MUCH easier than clerics, in my opinion. My personal preference is towards the Paladin, but I've never played a good cleric to pinn before. The Paladin just suits my style a bit more. Dey Link to comment Share on other sites More sharing options...
mya Posted March 10, 2006 Report Share Posted March 10, 2006 All right mastering turn is the same since you spam it alone in a far off place. Personaly im taking clerics over Paladins. Why: Whips/Flails Insane survival. Word if Blasphemy / Gate if cursed They get the same Hit/Dam from spell/skills Bless Heroism/Frenzy They trade 1 attack/defense for more ofensive weapons, and a higher AC. Flametrike blind by Ray blind. Dual weapon vs mages by ray silence. Dual weapon vs communer by Spell turning. You as a good cleric can fight atritions wars with Shamans... in fact with any mage class... i used to try to win by atriction on Invockers (magic resistant race). VS mealer its even more easy as you just dont stand there getting bash locked and casting wraths in the off places. With steel wall, calm , and ray you can slowly grind them down. You now have Faeri fog and fire, so no more thieves dificulties. In Reality as a paladin you just charge and wrath. As a cleric you have a lot more of spells you can use now as Isolate, faerie, curse, kick, calm and Ray. Your only problem is VS neutral aligned players, that will make you cry in frustration as you cannot use dispel and ray deals less damage. But you can also now choose a magic resistent race with high STR as Dwarf, or a Physical res. Giant. And there is Holy hand/ Devine Intervention that one cannot talk about. Personaly i prefer the One god, but many prefer Purity. Link to comment Share on other sites More sharing options...
Anithraril Posted March 10, 2006 Report Share Posted March 10, 2006 Play a Paladin, kill all the clerics. Link to comment Share on other sites More sharing options...
myrek Posted March 10, 2006 Report Share Posted March 10, 2006 Go paladin. Ray of Truth is based upon your oppnent's skill, not yours. If you make a paladin, you get to take all the credit for your victories. Link to comment Share on other sites More sharing options...
mya Posted March 10, 2006 Report Share Posted March 10, 2006 Ok did not want to say this, but look around there arent mutch good cleric around, know why, because they need a lot more skill to get kills with. I think i have 1 kill on my pin good cleric. On my evil cleric i had 4 by 30 from people attacking me (goods and evils). And there where 4 paladins on today... 2 elven 1 human and a half elf i think. Link to comment Share on other sites More sharing options...
spiegel06 Posted March 10, 2006 Report Share Posted March 10, 2006 Insane survival. Word if Blasphemy / Gate if cursed How can you word if you are blasphemy? Isnt that a prayer? Link to comment Share on other sites More sharing options...
Raargant Posted March 10, 2006 Report Share Posted March 10, 2006 Potions. Link to comment Share on other sites More sharing options...
Pali Posted March 10, 2006 Report Share Posted March 10, 2006 Any shaman who's dumb enough to blaspheme a cleric/healer before they curse and can't otherwise get away (running) deserves to lose the kill. Any cleric/healer who lets a shaman drop plague/poison on him and stays in the fight long enough to be blasphemied deserves to die. Link to comment Share on other sites More sharing options...
Guest emp_newb Posted March 10, 2006 Report Share Posted March 10, 2006 any pinn period that doesn't carry a teleport pill deserves to die. Cause no shaman lands disentary til after curse/blasphemy/blind. Link to comment Share on other sites More sharing options...
Goomf Posted March 10, 2006 Report Share Posted March 10, 2006 Go paladin. Better defense, wrath does more damage than ray with a special paladin thing, no need to worry about movement, heroism, heroism, heroism, charge + goliath = super charge. Clerics are slightly more survivable but paladins more than makes up for that. Link to comment Share on other sites More sharing options...
myrek Posted March 10, 2006 Report Share Posted March 10, 2006 any pinn period that doesn't carry a teleport pill deserves to die. Cause no shaman lands disentary til after curse/blasphemy/blind. curse then dys then the rest Link to comment Share on other sites More sharing options...
Psycho Child Posted March 10, 2006 Report Share Posted March 10, 2006 I carry 60+ bottles of milk. Dysentry never damages me. Link to comment Share on other sites More sharing options...
-Totenkopf- Posted March 10, 2006 Report Share Posted March 10, 2006 Eww, I refuse to use teleport, never practice it ever anymore. If I cant leg it, then I deserve to die. (Which knowing my luck will happen anyway if I teleport) Link to comment Share on other sites More sharing options...
The Greased Weasel Posted March 10, 2006 Report Share Posted March 10, 2006 Teleport is the work of the devil...and the devil likes winter Link to comment Share on other sites More sharing options...
FatMike Posted March 10, 2006 Report Share Posted March 10, 2006 He's pretty partial to desolation too, or is it discord that I bounce into with those deathwraith thingies...... Link to comment Share on other sites More sharing options...
Psycho Child Posted March 10, 2006 Report Share Posted March 10, 2006 With all the rooms in the game its possible to tele too, it is clear that teleport is NOT random. Its a spell designed to kill the user instantly. Link to comment Share on other sites More sharing options...
mya Posted March 10, 2006 Report Share Posted March 10, 2006 As viry said low Hp's and level 50 pill. I wonce teleported to emerald forest Link to comment Share on other sites More sharing options...
Ghrialton Posted March 10, 2006 Report Share Posted March 10, 2006 Check the current polls to see what there are less of in the lands. Not much in the way of Paladins or DK's at 50 from what I've seen on the polls. Link to comment Share on other sites More sharing options...
Ghrialton Posted March 10, 2006 Report Share Posted March 10, 2006 With all the rooms in the game its possible to tele too' date=' it is clear that teleport is NOT random. Its a spell designed to kill the user instantly.[/quote'] I've teleported to a few areas that weren't dangerous. Emerald, River Wood, etc. However, I have teleported to places where death was instantaneous as well. I've never mastered it with any character, but I believe a previous discussion said that a mastered teleport would lead to less bad rooms. As always, I could be wrong. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.