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Obstruction

Yeah, that obstruction is bs.

Tribunal kills unwanted while two wantes are online. I kill Tribunal for killing unwanted brother of light. Tribunal marks me wanted for obstruction.

Basically the rule of thumb is, just dont' play games with them. It's complete BS what goes on half the time, but they are not JUSTICE, they are some friggin empire who can do what they want. So either mass kill them all or just stay away.

If that happens, send a note to IMM/Prax. That shouldn't be happening without a very good reason, I believe. Cabal duties are still cabal duties.

But yes, I think the 'don't play games' is the best advice. I think people were too used to dicking around with old Justice, taking pot shots here, attacking them there, spitting/insulting them, then laughing as Justices would have their hands tied.

That's not the way things are. As I said earlier, it's the same with most cabals, now. If you try to mess around/take pot shots at Tribunals, especially while they are taking care of their cabal duties, you'll find that Tribunals will react just as all other cabals will; BOOT TO THE FACE!

As stated before they must warn you if they are after a criminal. If they dont and want you send a scroll IG. I got in trouble a for doing that incorrectly and the only way they can want you and not warn you is if they are fighting at the moment you attack them.

Now if they are not going after a criminal and you attack them outside of town then you should NOT be wanted if that happens send a note IG. And with obstruction; the place where it says obstruction is where the Trib is when he marks you (by the method of witnesses). I made a few mistakes (maybe more than a few) when I was in Tribun.

Also, what Teurlain said before is true.

The code remembers things you've done before. Just because you aren't wanted for them doesn't mean they didn't happen. Before everyone freaks out, let me explain.

Who has ever seen the MUD tell you, "Some of your crimes have been forgotten."? Your crimes all have a timer, right? And that's the timer running out on something you did. If someone's character killed someone in town and witnesses were there, the code records it. If they are lawful and report it, you need to be wanted for something, right? So if that were the case, you'd have a crime on record. To see a record of your crimes at any time in game, type 'crimes' for those who don't know. When you got wanted later, yes, you should be warned by a Tribunal when they are chasing someone and then it is on you if you don't back off. But once wanted, you are wanted for ALL unexpired crimes on the list. If you were auto-executed, you either became an outlaw upon that wanting or you committed crimes of type only punishable by death (atrocities usually) or that was an option and your punishment was elevated based on Tribunal law guidelines (there are some situations where the crime says felony but the law says you get a higher sentence...read the tomes).

But yeah...if you sow to the wind, you reap the whirlwind, just like attacking any other cabal.

EDIT: Yes, Zrothum, attacking a Tribunal automatically adds an obstruction flag. Misuse of their ability to want should absolutely be reported to Prax or Martineius.

Who has ever seen the MUD tell you' date=' "Some of your crimes have been forgotten."?[/quote']

I was just about to mention that. But funny is, that I got it sometimes as Tribunal.

I've been wanted for obstruction in Dischord, Blood, Steel, Magic, Desolation, and other areas like that, when the crime I commited took place in like Rheydin/Val Miran. I DID commit a crime, and was marked in the city, but the (crimes) command said those q areas.

I don't really get how it works either. I was killing the graverobbers, cause, I mean, really, and then I got wanted for obstruction and before I got the chance to surrender or anything, I was beaten to a pulp and placed on a 48hour penalty, half if I would've payed the 30000 fine.

Attacking mobs in a Tribunal city is assault, not obstruction. Graverobbers, I believe, are mobs in Rheydin, in the graveyard section.

Paying bail gets you out immediately, not in half.

You are automatically marked for 'obstruction' wherever the Tribunal is. For example, if he's in S'handor, and two lawful witnesses say they saw you commit a crime, then when he 'wants' you, the obstruction on your effects has to do with where the Tribunal was.

Obstruction always gets tacked on if you fight with a Tribunal. It may not be your main crime.

Rutkowski, I would wager you were wanted for assault/murder AND obstruction, not just obstruction. The penalties available for sentence by the Tribunal are hard coded and based upon your most serious crime and the city in which they took place.

Assault/Murder was not on the list when I wrote 'crimes', that's for sure.

Well while we're on the subject again. I got wanted when I entered the lands. I had no idea why, but it most likely was something I did one or two days earlier. And Martineius didn't say a word to me, just tracked me down with Carroin. I don't play that char anymore but I am curious in this situation. Was it because I had too many past crimes still on my record?

And yeah I also think attacking a Trib out of town and them being able to want you based on whether they are hunting a criminal or not can lead to alot of abuse. But I guess it makes up for how susceptible Tribs are to ganging.

Again, what does the want flag mean?

It means they can attack you anywhere, anytime...like ANY other cabal in the game.

With one difference: you have to attack them first.

If you attacked a Knight or Nexus while they are engaging in warfare/cabal business, would you expect them to not go after you?

Then why would you expect differently from Tribunal?

Because Martineius is overpowered. If you get Wanted, it means he's going to be after you. And that's just not fun.

Because the Wanted especially outlaw flag has more penalties than most cabal skills I know of. I know I can't say much but it reminds me of a high ranked Syndie skill that takes alot effort to obtain, and use most infrequently I must say. Compared to being an outlaw/wanted, which seems to be handed out alot easier these days, though I know people try to avoid it more than ever. -Sigh- this seems to be turning out to be another pointless thread. I just wanted an answer to my original situation.

Aside from the fact that you can't shop in 3 cities (and everything in those cities, save 1 or 2 'better' versions of items, can be found elsewhere)?

I can't think of much.

Aside from the fact that you can't shop in 3 cities (and everything in those cities, save 1 or 2 'better' versions of items, can be found elsewhere)?

I can't think of much.

Lets just say as yew, I garentee there are more things...

Aside from the fact that you can't shop in 3 cities (and everything in those cities, save 1 or 2 'better' versions of items, can be found elsewhere)?

I can't think of much.

Wow and this coming from an imm?

Absolutely.

There is 1 effect from 1 skill, but that's not being wanted, that's having a skill used on you, and even then, the 'effect' you are referring to applies only in a specific type of situation; for, say, someone whose hometown isn't any of the three major cities, it has no effect whatsoever. And, even then, it has nothing to do with the WANTED or OUTLAW flags. So, in other words, less esoteric words...err...you're wrong . And yes, this coming from an IMM, who has full access to see exactly what Tribunal skills can and cannot do, and has played 4-5 outlaws in my time.

The only other thing that being WANTED means is that Tribunals can use cabal skills on you, just like all other cabals can use cabal skills against their enemies, but I assumed everyone was intelligent enough to know that already.

And RE your 'original question', you didn't give us enough information. If you wish, put it on the prayer forums with full details.

You're leaving out that the wanted flag doesn't just mean they CAN go after you, but that they're REQUIRED to go after you.

The two really aren't the same.

Exactly. And?

Are them being 'required' to go after you supposed to be beneficial to the Tribunal? I wonder how many Tribbies are jumping for joy whenever Messalantha logged on, or Mashik logged on, or Azantar logged on, and so on and so forth.

Furthermore, if you want to fight/full loot a Tribunal without worrying about losing any of your own equipment, all you have to do is commit some petty crime, like not sheathing.

Then they are required to come after you. If you lose, you don't die, and if it's your first few offenses, almost no armor. If they lose, you get a nice full loot on them.

Think expansively, people. Gaming the system can be a wonderful thing.

I see I'm wrong, but that's weird. Could I be thinking of being exiled then? I was sure being an Outlaw meant the same thing, unless the exiled part doesn't show on my score list due to some bug. But you're also forgetting that the wanted flag can do all this; allow guards to attack you in towns. Some can trip as well as bring you out of hiding and take out large portions of hp, which ofcourse can giving away your position (rogues) and can mean doom if you're fighting anyone. Others can tell tribunals your location which I do to bring out two vs one situations and weaken my opponent, and i'm always worried people do the same to me. I for one like buying certain arrows and other items from one or more of these cities, which i'm sure many others really need as well, because others are always asking unwanteds to buy them for them. But I don't know everything about the lands you could be right about there being other items just as good in other places. All in all it weakens you in more ways than one. And about my other situation I was so mad at the time I don't even want to think about that character. Maybe I'll bring it up in the prayer forum later when i'm ready.