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Holy crapamolie!!


Teralis

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You receive 560 experience points.

You raise a level!! You gain: 8/128 hit points, 19/295 mana, 9/222 move, and 3

practices.

You hear a brownie's death cry.

<120hp 276m 212mv>

The day has begun.

Your drug withdrawal >>> ANNIHILATES <<< you!

You have been KILLED!!

The Gods take pity on you and do not exact a toll on your experience!

As the cold chill of death descends upon you Lloth grants you yet another chance

.

You have been granted a temporary sanctuary as an invincible ghost.

As long as you don't attack anything.

Your drug withdrawal >>> ANNIHILATES <<< you!

You have been KILLED!!

The Gods take pity on you and do not exact a toll on your experience!

As the cold chill of death descends upon you Lloth grants you yet another chance

.

You have been granted a temporary sanctuary as an invincible ghost.

As long as you don't attack anything.

Yes that would be two deaths to drug addiction as soon as I hit pk range.

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Bugs are to be posted in the prayer forum.

Just a side note, I've experienced the same thing myself and was almost immediately compensated by an IMM, so next time if you want to draw the attention of those who can fix the bug, there is the right place to do it.

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Bugs are to be posted in the prayer forum.

Just a side note, I've experienced the same thing myself and was almost immediately compensated by an IMM, so next time if you want to draw the attention of those who can fix the bug, there is the right place to do it.

See this is what I am talking about with you, you have a serious problem with me and I do not know why, allways some smart wise crack to post, know what why dont you just stop replying to anything I post once so ever, it is becoming annoying. And I wasnt posting because a bug I was posting saying ouch nothing more, no whine no complaint just that, unlike some of the crap I have seen you post. I am an adult and dont have to make stupid attacks at people when I see something that doesnt belong here, jeez

Originally Posted by f0xx

Bugs are to be posted in the prayer forum

And I know bugs go on prayer or I would have posted my shield that I was training bless arms with that had like -130 save mental. I saced it so dont worry.

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Actually, I think he was doing it for humor. Just take a look @ the thread title. :)

@Teralis: HOLY CRAP. Do you know how many hours you had left when you got hit for those Annihilates, on drug addiction? Just curious.

360 something, so what 400 hours went by and whammy.

And yes I posted it because I got a laugh out of it, I thought others would as well, I guess some have a good sense of humor and some dont.

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Cobbdar's slash mauls a dryad.

An Alsatian's pound mauls a dryad.

A dryad is DEAD!!

You receive 476 experience points.

You raise a level!! You gain: 18/236 hit points, 7/170 mana, 7/216 move, and 2 practices.

A dryad's fingers are severed from her hand.

<95hp 163m 201mv>(13:00)

scan

But you aren't in combat!

<95hp 163m 201mv>(13:00) But you aren't in combat!

<95hp 163m 201mv>(13:00) [ Feral ] Melechan the Harai Goshi

[ Gnome ] Cobbdar the Savant

[ Ogre ] Obturan the Ranger Initiate

[ Demon ] [NEXUS] (Despair [T]) (OUTLAW) (WANTED) Masokant the Unholy Knight

[ Half ] Ollian Furrfoot the Guardian of the Forest

[ Human ] Harish Yarmaashi the Seeker of Fame

[ Elf ] Rilm the Scribe of Magic

[11 Fire War] [D] (Despair ) Autekre the Hero

[ Avian ] Kusangi Shinto the Scum

Players matched: 9

There are 9 characters on, the most on since startup was 44.

The title of Master Questor of Aabahran is currently held by Masokant.

<95hp 163m 201mv>(13:00) But you aren't in combat!

<95hp 163m 201mv>(13:00) You scan all around.

You scan north.

You scan east.

*** Range 1 (east) ***

(White Aura) A silver haired ranger sits here making arrows.

*** Range 2 (east) ***

A twelve foot bear stands here scratching his crotch.

You scan south.

*** Range 1 (south) ***

A nymph looks coyly at you, then winks mischeviously and dances away.

A nymph looks coyly at you, then winks mischeviously and dances away.

You scan west.

*** Range 1 (west) ***

A ranger stands here, inspecting the ground.

*** Range 2 (west) ***

A nymph looks coyly at you, then winks mischeviously and dances away.

You scan up.

You scan down.

<95hp 163m 201mv>(13:00)

where dryad

[sAVANT] controlled. Players near you:

You didn't find any dryad.

<95hp 163m 201mv>(13:00)

s

The Emerald Forest

All the lingering beauty of these green woods conspire to charm you into

staying here forever. Woodlarks are singing high in the boughs of trees

while shafts of sunlight turn the forest floor into a carpet of gold and

green. The woodland trails running through this area of the forest seem

well-kept, yet untravelled.

[Exits: north south west]

A nymph looks coyly at you, then winks mischeviously and dances away.

A nymph looks coyly at you, then winks mischeviously and dances away.

Cobbdar walks in.

A stone golem walks in.

An Alsatian walks in.

<95hp 163m 199mv>(13:00)

e

Alas, you cannot go that way.

<95hp 163m 199mv>(13:00)

s

The Emerald Forest

All the lingering beauty of these green woods conspire to charm you into

staying here forever. Woodlarks are singing high in the boughs of trees

while shafts of sunlight turn the forest floor into a carpet of gold and

green. The woodland trails running through this area of the forest seem

well-kept, yet untravelled.

[Exits: north east south west]

A pile of gold coins.

Cobbdar walks in.

An Alsatian walks in.

A stone golem walks in.

<95hp 163m 197mv>(13:00)

e

Cobbdar gets 150 gold coins.

Cobbdar splits 150 gold coins. Your share is 75 gold coins.

In the Emerald Forest

A circle of blue-capped mushrooms form an old faerie ring by the side

of the path you are on. On certain nights of the year, the faerie folk

wander out into such rings for wild dances by the moonlight. It is

said that mortals who are drawn into the dancing circle on such nights

can be held captive by faerie food or a faerie's kiss and made to dance

on and on for a period of seven years. You hear a titter of laughter

From the branches of a tree, but when you look up you see nothing.

[Exits: east west]

(Humming) A small blue-capped mushroom lies uprooted, resting on its side.

A nymph looks coyly at you, then winks mischeviously and dances away.

Cobbdar walks in.

A stone golem walks in.

An Alsatian walks in.

<95hp 163m 195mv>(13:00)

s

Alas, you cannot go that way.

<95hp 163m 195mv>(13:00)

scan

You scan all around.

You scan north.

You scan east.

You scan south.

You scan west.

*** Range 2 (west) ***

A ranger stands here, inspecting the ground.

You scan up.

You scan down.

<95hp 163m 195mv>(13:00)

e

Before the Great Tree

You stand at the perimeter of the largest, most incredible tree that

you have ever laid eyes on. It has gold-flecked leaves that are the

size of small horses, with thick roots supporting a massive trunk that

is easily twice the size of the grand fortress of the Templar Knights

of Renhorden. It seems to stretch endlessly into the sky, and you

wonder why you did not see it towering above all the other trees in

the forest. You long to inch closer, but cannot seem to move beyond

an invisible barrier that keeps you about a hundred yards away. You

see movement and lights in and about the tree, but there seems to be

no way you can get closer to it.

[Exits: south west]

Cobbdar walks in.

An Alsatian walks in.

A stone golem walks in.

<95hp 163m 193mv>(13:00)

scan

You scan all around.

You scan north.

You scan east.

You scan south.

*** Range 1 (south) ***

A nymph looks coyly at you, then winks mischeviously and dances away.

*** Range 2 (south) ***

A ranger stands here, inspecting the ground.

There is a cheerful brownie here chatting merrily away.

You scan west.

*** Range 1 (west) ***

A nymph looks coyly at you, then winks mischeviously and dances away.

You scan up.

You scan down.

<95hp 163m 193mv>(13:00)

s

In the Emerald Forest

The path here runs around a low grassy mound. Looking closer, you see

the smallest of windows built into the mound. It appears this is a

faerie hill, from which the faerie Rades ride out in celebration

through the wood paths of the Emerald Forest. The angry face of a

faerie suddenly stares out at you from the window and interrupts your

scrutiny with a string of curses.

[Exits: north east south west]

A nymph looks coyly at you, then winks mischeviously and dances away.

Cobbdar walks in.

A stone golem walks in.

An Alsatian walks in.

<95hp 163m 191mv>(13:00)

s

A Woodland Trail

You are following a small woodland trail in the Emerald Forest. Off in

the distance to the east, you hear the sound of a roaring waterfall.

The trail continues to the north and south.

[Exits: north south]

A ranger stands here, inspecting the ground.

There is a cheerful brownie here chatting merrily away.

Cobbdar walks in.

An Alsatian walks in.

A stone golem walks in.

Your drug withdrawal === DISINTEGRATES === you!

You have been KILLED!!

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Just wanna add one final note to this thread - hunting in emerald and dying to drug withdrawal is like dying of thirst in the middle of flood :P

Its a drug withdrawal you get when you're an adventurer. You remort and it "goes away", but as soon as you hit pk mode, it comes back in all stacked up and ready to flatten you.

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Its a drug withdrawal you get when you're an adventurer. You remort and it "goes away"' date=' but as soon as you hit pk mode, it comes back in all stacked up and ready to flatten you.[/quote']

Can you put this on prayer - thanks for doing the heavy lifting and working out what's happening here.

Lytholm.

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