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Top 5 favorite RPGs


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Pretty simple question but it tells a lot about a person...

5. Final Fantasy 7

4. Xenosaga: Der Wille zur Macht

3. Zelda 64: Ocarina of Time

2. Knights of the Old Republic 1

1. Suikoden 2

honorable mentions... Valkerya Chronicles, Mass Effect, FF 10, Legend of the Dragoons, Kingdom Hearts

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Damn...I forgot legend of dragoon... I loved the combo box thing in that game. OoT was technically an RPG/adventure. I mean...you PLAY the ROLE of the hero on an ADVENTURE. I tend to think anything that requires customization of your character in anything more than a visual/looks kind of thing an RPG. I mean... even counter-strike is kind of RPGish in that sense. You pick...say a Scout. You are instantly the highly mobile long range char... you pick an mp5 or p90, high mobility close quarters...etc etc.

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1. Zelda: Ocarina of Time (you'd have been hard pressed to find a better story line/better music/better anything when that game came out and made our hearts melt like butter back to the land of Hyrule....or are you just a Link hater?!?!:eek:so, eat my hookshot, Pali.:P )

2. It....was an expansion to something.. Mask of the Betrayer

3. Aidyn Chronicles the First Mage (just for being the first game I encountered on my N64 that had the capability for over 36 hours of gameplay)

Sadly, I have no more than those three. Always seems like most games let me down somehow.

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Damn...I forgot legend of dragoon... I loved the combo box thing in that game. OoT was technically an RPG/adventure. I mean...you PLAY the ROLE of the hero on an ADVENTURE. I tend to think anything that requires customization of your character in anything more than a visual/looks kind of thing an RPG. I mean... even counter-strike is kind of RPGish in that sense. You pick...say a Scout. You are instantly the highly mobile long range char... you pick an mp5 or p90' date=' high mobility close quarters...etc etc.[/quote']

KRins... if your definition of an RPG is so broad that COUNTERSTRIKE can fall under it, then your definition of an RPG is one I find entirely useless.

As I see it, RPGs distinguish themselves in two primary ways: the player makes character decisions that alter the outcome of the story, and the development of the character's skillset along multiple possible branches is also up to the player. Bioshock, for instance, I'd grant the label of shooter RPG, because Bioshock had the decision-making processes regarding how you treat the little sisters and in terms of what weapons/plasmids/etc. you purchase/upgrade. However, were it not for the excellent shooter that this rather simplistic (though workable) RPG construct was attached to, Bioshock would've been a terrible game rather than one of the best - it was in no way a pure RPG.

Ocarina of Time is one of the finest pieces of video gaming ever made - but it was not an RPG. The story unfolds along the same path every time you play. Character ability development rested on exploration (a.k.a. adventuring), not on choices made by the player, and again always unfolds along the same path.

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Worst RPG Ever: Mass Effect

Pali, I do believe my definition of RPG is slightly broader than yours, or in this case, encompasses slightly different facets.

Zelda is an RPG for me based on the fact it is a fantasy adventure with medieval qualities and that the player him/herself gains their own experience through exploration/adventuring.

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Re: Pali - How does FL fight in your definition of an rpg then?

5. Zelda Ocarina of Time

4. Final Fantasy Tactics

3. Breath of Fire 3

2. Suikoden 2

1. Star Ocean 2 the Second Story.

Honorable Mentions: FF7, Wizardry the tale of the Forsaken Lands, Xenogears (the one on ps1), Fallout 1-3.

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I'm not saying I consider CS an RPG...I'm just saying that what I consider an RPG, customization...a storyline where you essentially see through the eyes of a character or at least something along those lines...Development of a story...Development of a character...Different decisions to make.

I mean...if you...stretch it to try to alter the reality to suit you as I tend to do...weapons you pick...what you pick when you are low on cash...when you are maxed on cash... which hallway you guard...rush? camp?...I mean...if you really peer at it through some kind of dusty, dirty, chipped prism...its there...I swear...

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Zelda is an RPG for me based on the fact it is a fantasy adventure with medieval qualities and that the player him/herself gains their own experience through exploration/adventuring.

Yes. It's a fantasy adventure with medieval qualities. Yes, the player experiences the game through exploration/adventuring. You've just defined exactly what it is about Zelda that makes it an ADVENTURE game. However, while technically yes, you are playing a role as Link in the story, you do not make choices regarding that role's deeds in the story. RPGs are a subset of adventure games in which you get to decide various factors of how the story turns out and your character's deeds within it - you cannot do this in Zelda. RPGs don't just give you a role to follow - they allow you to decide HOW you are going to follow it.

Re Killalou: Seriously? You're asking me how FL counts as an RPG? When this is a game where literally every action you take, everything your character does, is directly your own choice of action, rather than a scripted role you have no input in?

KRins... the choices you are talking about are the same kinds of choices you make in any FPS that doesn't freely throw ammo at you, or in any survival/horror game.

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I'd have to say that a horror survival like...Resident Evil...while primarily a semi-puzzler/don't get ate, strikes me as more towards RPG. I mean...do you challenge that thick pack of zombies for 2.3698 Shotgun shells? How did we get here? *scrolls up* hmmmmmmm.... *scrolls back* Oh, what I was trying to say that the definition of RPG is definitely not universal and I was trying to give the most rambunctious interpretation I could come up with to show how far-flinging the answers could be. Like ummmm...Combat Arms for instance...it is a FPS, exactly like CounterStrike, but you have levels or rank, you can also pick your guns, etc. Would it be more of an RPG just with levels? I don't think so...I think it is the customization, the...selection of the role, how you choose to execute said role how you deem best, win stuff...that's what is an RPG to me. I can't place enough emphasis on winning stuff obviously.

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hahah.... Pali.... Ocarina is an action-adventure rpg. If you define rpg as having choices that influence the game AND customization... then a lot of final fantasy games dont count because they are fairly linear (like ff 10... no matter what you do... the game will always unfold the same way) and the only choices you really have are diologue choices that dont really influence the outcome (no matter what you say... you will have to go to the next temple etc). Hell... in 10 you dont even get to roam freely until way in the end of the game. Now that i think about it... under your definition... tons of rpgs 'arent rpgs'. Not every RPG has multiple endings and/or allow you to influence the outcome. Also... the IAAs gave Ocarina rpg of the year in 1998.. and the IAAs are choosen by top people in the actual game industry... meaning actual peers vote on it. Think of it as the academy awards of video games... doesnt mean they always vote the best choice... but i will take their word on how they define their games and what categories they fall in. Anyway... point is... youre wrong... Ocarina is an action adventure rpg.

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So, this thread turned out the exact way I expected it to - an argument about what exaclt is an RPG game.

For me, as long as it has selectables skills, selectable classes, selectable paths, selectable items (weapons, armors and so on..) it is an RPG and I believe that is the classic understanding of "an RPG".

If you look at some of the most classic RPGs you will notice that this is exactly true and all this BS about your character ifluencing the story line is just... crap. Most RPGs do not allow you to interfere in the scenario, you just follow it be it with a warrior, mage, rouge or whatever.

PS. I've never played FALLOUT personally, but from what I've seen, it should belong in the FPS department.

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