Deykari Posted March 14, 2006 Report Share Posted March 14, 2006 I've been trying to 'up my game' so to speak recently. Now that I've started to get a bit of PK skill under my belt, I've been able to focus on working on other things, such as weapon choice in combat (as opposed to just getting any old cursed primary and shield, and just switching to dual wield/twohanded when needs be, and not really bothering what the actual weapon itself is). I have been messing about with this, but as the character I'm playing with isn't at pinn I suppose you could say it's not truly accurate, but just wondering what your thoughts are. Imagine you're fighting a Dwarf, for example. Assuming you don't have time to go gather any weapons, and the only two weapons you have are: A non-magical weapon that your Dwarf opponent cannot use, and it is a weapon that is generally hard to defend against in general. Parry is hindered, and it being a hard-to-defend against weapon, the hit rate isn't too bad. Non-magical so their resistance wont help, but on the other side, non-vuln so no damage increase. A water-weapon (hitting their vuln) that your Dwarf opponent has at mastery, or at least practiced, and is a weapon that is generally easy to defend against. In this case, damage is increased due to hitting their vuln but you're using a weapon that they can parry effictively, and is also not as good an offensive weapon. I have come to my own conclusions on this, but I'm just wondering what the rest of you think. If any of you don't want to divulge what you know, then that's fine, be vague. I'm not looking for tips or anything, just interested to see how the rest of you would go. Dey Link to comment Share on other sites More sharing options...
Lexi Posted March 14, 2006 Report Share Posted March 14, 2006 Can you blind and disarm? Is his weapons/shield noremove? How good are the weapons you have at disarming? Is the dwarf melee'ing? How good are your weapons at defending? I'd probably take the non-magical weapon he doesn't know. Link to comment Share on other sites More sharing options...
Deykari Posted March 14, 2006 Author Report Share Posted March 14, 2006 I know the scenario isn't an accurate reflection on the game itself, but imagine neither of you have any commands other than murder. Merely wishing to compare weapon choice between two types of weapons to see which you would choose. Enemy weapon choice, EQ, skills and so on would have a big bearing on this, but the bottom line question is: Would you focus on the vuln, or choose a weapon that although they are more resistant to, could be effective in some different ways? You might be wondering of the 'whys' to this question if it's not a true reflection on the game itself. The why aspect is nothing but curiosity. I have tried to start analyzing what I and others do, and when someone is to fight an opponent with a vuln, I sometimes see them equip certain vuln weapons that although hit the vuln, perhaps other non-vuln weapons might be a better choice, and for many more reasons than just perhaps hitting less with the vuln weapon. It is something I am weening myself out of, equipping vuln weapons for the sake of it being a vuln weapon and not really considering how effective it will be. Dey Link to comment Share on other sites More sharing options...
mya Posted March 14, 2006 Report Share Posted March 14, 2006 Totaly depends on the class he plays. And never dismiss the power of exotics. It its war vs war i would go with a vuln staf- If it is war vs cleric the exotic. Dwarves get high HP's, the vulnerability weapon will give you a definite advantage one he commits a mistake making you being able to overcome him. The regular weapon would give him more time to correct a mistake, and thus escape death. Imagine you disarm him, what weapon you want to be wielding, a vuln or a regular ? Link to comment Share on other sites More sharing options...
Deykari Posted March 14, 2006 Author Report Share Posted March 14, 2006 Naturally, you'd want to be wielding a vuln if you disarmed them, yes. But most players most of the time will be wielding a cursed weapon. I think there are too many factors involved that make answering this question difficult. I was curious about the way people react when it comes to vulns: Duergar thief is fighting a Feral ninja. Thief is dual wielding two . Feral ninja dual wields two . Both start dealing it out in spades to each other. Close fight. One of them runs off (lets say the ninja) and decides to get smart. He removes his vuln weapons and replaces them with a staff. Ninja goes back, and pugil means the ninja is still able to attack him well (thieves don't get staff either) and defend well. Staff too is cursed, so thief can't disarm, and gets destroyed. Scenarios such as this are pretty inaccurate and a poor reflectino of what happens in game but you get the general gist of how sometimes it is more effective to pick a weapon that is a non-vuln instead of trying hard with your vulns. To be quite fair, reading back on my original post, and through posting this, I can't really see what I was trying to achieve other than I was curious to see how other people tackle situations such as these. As a newer player, I was of the mindset: Fire > Ferals. So as long as I'm wielding a fire weapon, boom! Again, it's quite impossible to answer I suppose seeing as there are so many variables. A rather silly, Dey Link to comment Share on other sites More sharing options...
Lexi Posted March 14, 2006 Report Share Posted March 14, 2006 Not silly at all. Point is, there is too many other factors. If you have massive hitroll, you'd want to use the vuln weapon anyway since most of your attacks would go through. A non-vuln staff is in many situations better for a warrior than a vuln weapon + shield, while other classes would have a different approach. The ultimate would of course be having a weapon that he can not use and that hits a vuln. Edited for typo. Link to comment Share on other sites More sharing options...
Pali Posted March 14, 2006 Report Share Posted March 14, 2006 Naturally' date=' you'd want to be wielding a vuln if you disarmed them, yes. But most players most of the time will be wielding a cursed weapon.[/quote'] The assumption that everyone's going to be wielding a cursed weapon is a very, very flawed one. Many of the best weapons CAN'T be cursed, but are still more than worth using. Link to comment Share on other sites More sharing options...
Raargant Posted March 14, 2006 Report Share Posted March 14, 2006 Naot silly at all. Point is' date=' there is too many other factors.[/quote'] Ding ding ding. Best answer in thread. Deykari, specific classes, armor, weapons, as well as THEIR weapon choice all play a major role in making this decision. If you want to improve your PK, realize that it really is on a case by case basis. As a general rule, however, it's a function of how many attacks you can land, vs how many attacks are being landed on you. If you are a warrior, the safest bet against melees is -generally- to staff, but if your equipment is better than them, you can always dual wield to try and put them down as 'quick as possible'. Against mage/cleric types, it's -generally- better to dual wield. The most important thing in -general-, again, however, is how many attacks you can land, vs how many attacks are being landed on you. Link to comment Share on other sites More sharing options...
Deykari Posted March 14, 2006 Author Report Share Posted March 14, 2006 Yea, thats what I thought after reading over my posts, and the ones that were posted. After reading through it, I might as well have asked, "Hey guys, what's the best weapon type!" because the answer is similar; it will differ case-by-case, with a load of other variables thrown in there to mix it up. Silly me. Dey Link to comment Share on other sites More sharing options...
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