Sandbox Posted February 9, 2010 Report Share Posted February 9, 2010 These are the basic premises i would interpret from the word "honor" in FL from a warmaster prospective, please correct me if I am wrong: 1) no ganging 2) don't attack your enemy when they are severely wounded when it can be avoided 3) do not take things from a corpse you didn't create. (self reliance) I'm just clearing this up because I considered making a warmaster and I don't want to hear any controversy about what honor is or isn't. ALSO, could someone add their prospective on what honor means to a KNIGHT and how they are different, because i feel they should be, especially if the warmaster is evil or neutral. edit: IMMORTAL clarification would be fantastic on this. (some skills i expect to see drama with in general are strangle/blackjack, dirt kick, steal/pry, looting, assassinate and deathmarking..) thanks in advance for your time. Link to comment Share on other sites More sharing options...
Helsieve Posted February 9, 2010 Report Share Posted February 9, 2010 Honor is defined how your character defines it. Those guidelines, 1 and 2 you set, are rules (In the Divine Mandates) that make the game run smoothly. Honor varies. DKs seek weakling to kill until they have fed malforms (or tend to). A warmaster might not even fight someone who has a poor suit of armor, deeming him unworthy of the fight, yet another might take every advantage that doesn't break a rule, as possible. Link to comment Share on other sites More sharing options...
Molokhan Posted February 9, 2010 Report Share Posted February 9, 2010 Neither ganging nor attacking wounded foes are against the rules, though both tend to be frowned upon. As for what each cabal considers honor or otherwise acceptable behavior, ask the cabal IMM. Link to comment Share on other sites More sharing options...
Nomak Posted February 9, 2010 Report Share Posted February 9, 2010 sandbox, this honor 1 and 2 are defined in RL not in FL.They show what person you are in RL not in game.There is just no way that you are not an *** in RL and be such in FL.Under "***" I do not mean bloodthirsty vampire, I mean trash Pk'er Link to comment Share on other sites More sharing options...
Lytholm Posted February 9, 2010 Report Share Posted February 9, 2010 For WM: 1) The help files are a good guide. How much 'honour' do you see there? I don't enforce anything on my WMs as far as 'honour' goes. If others have pre-conceived notions about WMs it might just cost them their life 2) I don't expect my WMs to cop people's sh!te. If that shaman wants to be a nuisance and only fight a challenge in Elium at midday, with his cleric buddy in Val Miran for fast healing you are in NO WAY obliged to be at his beck and call. Decline his challenge and tell him so. If he pushes the point ignore stops people screwing with your record (if you actually care about figures). If that person wants to fight you oh-so-bad they know how to force your hand. In that situation I'd deathmark them too as well as let the rest of WM know what they are up to. 3) I expect the following: * Be a good cabal member ie get the standard back, hunt down members of cabals WM has vendettas with. * Don't be a douche. * Do some army work to keep - it doesn't have to be HEAPS and I certainly don't expect players (at the rank of Trusted at least) to be controlling armies while fighting full cabal wars. Just keep it moving when you can. * A deathmark is exactly that. A DEATHmark. If you're going to hand it out you will be expected to fulfill it should the opportunity arise. * Ahhh, ganging. If I catch you grouped up and multi-bashing, slamming or anything else other (caballed or not) I'm going to put my foot up your @$$. You won't be well looked on for asking where people are on either Clan or Cabal chat. However, when its cabal war time, its cabal WAR time!!! Things happen - and its pretty fluid. Sometimes other players need to be taken down two on one style because they are strong. Make no mistake, if I see a pattern I'll give you a kick in the head. The other thing I hate (but isn't illegal so you won't be smited for) - are players who are VERY capable of going out killing sitting at their cabal (usually with an item). You can do it, but I'll think you're a pussy. Don't take this as a 'you must suicide yourself' type of thing. Just remember if you have that Adeptus set and all the powerful weapons why the hell do you need to stand at a cabal guardian? This behaviour will see you to Trusted. Above that, well, you'll figure it out Lytholm. Link to comment Share on other sites More sharing options...
Nomak Posted February 9, 2010 Report Share Posted February 9, 2010 Very well said. Link to comment Share on other sites More sharing options...
Sandbox Posted February 9, 2010 Author Report Share Posted February 9, 2010 For WM: 1) The help files are a good guide. How much 'honour' do you see there? I don't enforce anything on my WMs as far as 'honour' goes. If others have pre-conceived notions about WMs it might just cost them their life 2) I don't expect my WMs to cop people's sh!te. If that shaman wants to be a nuisance and only fight a challenge in Elium at midday, with his cleric buddy in Val Miran for fast healing you are in NO WAY obliged to be at his beck and call. Decline his challenge and tell him so. If he pushes the point ignore stops people screwing with your record (if you actually care about figures). If that person wants to fight you oh-so-bad they know how to force your hand. In that situation I'd deathmark them too as well as let the rest of WM know what they are up to. 3) I expect the following: * Be a good cabal member ie get the standard back, hunt down members of cabals WM has vendettas with. * Don't be a douche. * Do some army work to keep - it doesn't have to be HEAPS and I certainly don't expect players (at the rank of Trusted at least) to be controlling armies while fighting full cabal wars. Just keep it moving when you can. * A deathmark is exactly that. A DEATHmark. If you're going to hand it out you will be expected to fulfill it should the opportunity arise. * Ahhh, ganging. If I catch you grouped up and multi-bashing, slamming or anything else other (caballed or not) I'm going to put my foot up your @$$. You won't be well looked on for asking where people are on either Clan or Cabal chat. However, when its cabal war time, its cabal WAR time!!! Things happen - and its pretty fluid. Sometimes other players need to be taken down two on one style because they are strong. Make no mistake, if I see a pattern I'll give you a kick in the head. The other thing I hate (but isn't illegal so you won't be smited for) - are players who are VERY capable of going out killing sitting at their cabal (usually with an item). You can do it, but I'll think you're a pussy. Don't take this as a 'you must suicide yourself' type of thing. Just remember if you have that Adeptus set and all the powerful weapons why the hell do you need to stand at a cabal guardian? This behaviour will see you to Trusted. Above that, well, you'll figure it out Lytholm. thank you for clearing it up for me. Link to comment Share on other sites More sharing options...
Croyvern Posted February 10, 2010 Report Share Posted February 10, 2010 Don't be a douche. You can do it, but I'll think you're a pussy. Lytholm. Shortnened it for you Lord Lytholm Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted February 10, 2010 Report Share Posted February 10, 2010 The good fighters of old first put themselves beyond the possibility of defeat, and then waited for an opportunity of defeating the enemy. To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself. Thus the good fighter is able to secure himself against defeat. Hence the saying: One may know how to conquer without being able to do it. -Sun Tzu Link to comment Share on other sites More sharing options...
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