archgold Posted March 16, 2006 Report Share Posted March 16, 2006 So.....haven't posted in a while and was working on my new project, and i'll get straight to the point Question number 1: Can the command throw be used to "throw(object)" such as shuriken/card/dagger if your guy is not one of the classes that make those objects, ranger included? Question number 2: If you buy a bow from the shop, or someone gets you a bow from the shop that says lvl 30 and you're below it...then when you wear it something around the lines of "not sure how to handle it properly" pops up, does that greatly affect your chances of hitting the target with the bow? Question number 3: Didn't rangers use to have a range for fired weapons of 3 rooms even thought they weren't archers and archers got 7 rooms? I was pretty sure this was coded in once..... Umm....also! Question number 4: Since there are only two races for monks, does that mean each one most likely has a special special something included? (i think humans have something right?) I think that's it for now.....answer away please! Link to comment Share on other sites More sharing options...
crackwilly21 Posted March 16, 2006 Report Share Posted March 16, 2006 1: Yes, if youre thief/ninja/bard/or ranger, otherwise, No. 2: Yes. 3: No. 4: Kinda, humans are the better, I'd say. Link to comment Share on other sites More sharing options...
The Greased Weasel Posted March 16, 2006 Report Share Posted March 16, 2006 Same as willy, save I would choose half-elf for the monk for the better dex more mana, and the infra vision and faster learning Link to comment Share on other sites More sharing options...
Warpnow Posted March 16, 2006 Report Share Posted March 16, 2006 I'd agree, half-elf monks rock. Link to comment Share on other sites More sharing options...
archgold Posted March 16, 2006 Author Report Share Posted March 16, 2006 oh yea and......is there a way i can get back lost passwords from another character provided I can supply just about all the info about the char? Link to comment Share on other sites More sharing options...
Chayesh Posted March 16, 2006 Report Share Posted March 16, 2006 Throws have some differences depending on class for those classes that have it. Link to comment Share on other sites More sharing options...
FatMike Posted March 16, 2006 Report Share Posted March 16, 2006 I think archery was getting out of hand and a little overpowered so some changes were made, you'll have to experiment. Link to comment Share on other sites More sharing options...
Nympha Posted March 16, 2006 Report Share Posted March 16, 2006 As far as getting a password back, I lost my password awhile ago and provided all the information on the Character and Virigoth just changed the password and gave me the new one. Up to the current imm staff. Link to comment Share on other sites More sharing options...
Raargant Posted March 16, 2006 Report Share Posted March 16, 2006 Overpowered due to being buggy. When the latter was fixed, so was the former. Link to comment Share on other sites More sharing options...
Guest emp_newb Posted March 16, 2006 Report Share Posted March 16, 2006 also, 3 races for monk, Elf, Half-elf, Human. And if you think any monks needs something special. Train your anatomies. Link to comment Share on other sites More sharing options...
Raargant Posted March 16, 2006 Report Share Posted March 16, 2006 Elves cannot be monks. That would just be sickening. Link to comment Share on other sites More sharing options...
mya Posted March 16, 2006 Report Share Posted March 16, 2006 Only one thing would be more sick than elven monks, Halfling monks. The true training nightmare... You are mistaking the adition of elven ninjas. Anyway human monks are more ofensive, with half-elf more defensive. But do you realy need a 250 half-elf + 300 monk xp penalty for your pk range ? Link to comment Share on other sites More sharing options...
Lexi Posted March 16, 2006 Report Share Posted March 16, 2006 With that reasoning, would anyone ever play a drow or elf or slith or blademaster or ninja or paladin? Link to comment Share on other sites More sharing options...
Tom Posted March 16, 2006 Report Share Posted March 16, 2006 Yeah, a smart half-elf monk won't get laglocked by all those punks who can in his PK range, and a smart any player can run well enough that others don't matter. Link to comment Share on other sites More sharing options...
Fiere Posted March 16, 2006 Report Share Posted March 16, 2006 I prefer human, better fighting stats. You're gonna have enough mana whichever you choose, so I'd take the fighting stats, definitely. Link to comment Share on other sites More sharing options...
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