EtsoShex Posted April 29, 2010 Author Report Share Posted April 29, 2010 At the risk of giving things away, I've rolled a class that requires a great deal of patience to use properly, so I've heard, but I figure with my reputation of being arduously slow to peak (to put it nicely), I don't think I'll have much of a problem. I believe I'll enjoy this character immensely. Link to comment Share on other sites More sharing options...
Kyzarius Posted April 29, 2010 Report Share Posted April 29, 2010 There is no such spell as chain lightning... mya, there is dear. Link to comment Share on other sites More sharing options...
Djriacen Posted April 29, 2010 Report Share Posted April 29, 2010 'CHAIN LIGHTNING' Syntax: cast 'chain lightning' A spell considered most inappropriate by the guild of Invokers, it was developed by some misguided member of that guild with precise goal of targeting other Invokers. When cast, it creates a countless number of small lighting bolts, that arc between the caster and the victim. While the lighting bolts do practiclly no damage, they have a particular ability to quickly overload the mana shield and spell turning spells if its present. Definitely real. Link to comment Share on other sites More sharing options...
f0xx Posted April 29, 2010 Report Share Posted April 29, 2010 'CHAIN LIGHTNING' Syntax: cast 'chain lightning' A spell considered most inappropriate by the guild of Invokers, it was developed by some misguided member of that guild with precise goal of targeting other Invokers. When cast, it creates a countless number of small lighting bolts, that arc between the caster and the victim. While the lighting bolts do practiclly no damage, they have a particular ability to quickly overload the mana shield and spell turning spells if its present. Definitely real. Oh yeah? sarcasm sar·casm /ˈsɑrkæzəm/ Show Spelled[sahr-kaz-uhm] –noun 1. harsh or bitter derision or irony. 2. a sharply ironical taunt; sneering or cutting remark: a review full of sarcasms. Link to comment Share on other sites More sharing options...
Djriacen Posted April 30, 2010 Report Share Posted April 30, 2010 I'm really not sure where that comment was relevant, F0xx. Link to comment Share on other sites More sharing options...
Twinblades713 Posted May 1, 2010 Report Share Posted May 1, 2010 Nobody gets f0xx. Link to comment Share on other sites More sharing options...
mya Posted May 1, 2010 Report Share Posted May 1, 2010 Let's stop the D waving. And get back on topic. So, I guess EthoS, has taken a Blademaster. Good luck, and have fun. By the way DoomSinger appears to be a good stance to learn anatomies. If it isn't it should. Z How i wish I was on your situation playing a Human Paladin. Hoo the joy. Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted May 1, 2010 Report Share Posted May 1, 2010 Let's stop the D waving. And get back on topic. I'm all for discussing Mya. She's the new topic. Link to comment Share on other sites More sharing options...
EtsoShex Posted May 2, 2010 Author Report Share Posted May 2, 2010 So, I guess EthoS, has taken a Blademaster. Good luck, and have fun. By the way DoomSinger appears to be a good stance to learn anatomies. If it isn't it should. Z How i wish I was on your situation playing a Human Paladin. Hoo the joy. Actually, I've rolled a monk instead. For both RP and PK purposes, it oughta do the trick. Any suggestions? I've read Peikloz's essay. Link to comment Share on other sites More sharing options...
mya Posted May 2, 2010 Report Share Posted May 2, 2010 > Master Dirt kick. No, really. Then get that eye-patch that gives you +3% to it. (Pre 30) And the leggings that give you like +5%. (Pre 40). Then master Disarm. Dirt Disarm a good strategy for a Monk vs a Meele. > Empower defensive, pop Mantis stance and go hand in the Commons. Guaranteed fun. Buy some of those Fushya (Fireball) potions on Mirhuv. They come in handy. >If you see a Necromancer, drop into horse Stance. Another granted fun and WTF from the Necro. >Always wield beads. Maximum mana that you can. Carry an extra set. This will save your life many many times. >Be friendly. You need friends to master anatomies. You can train anatomies up to 70% in guild guards. Gnomes,Shire,Minotaurs,Avian city,Marak. Link to comment Share on other sites More sharing options...
H&R Posted May 2, 2010 Report Share Posted May 2, 2010 >If you see a Necromancer' date=' drop into horse Stance. Another granted fun and WTF from the Necro.[/quote'] lol Link to comment Share on other sites More sharing options...
EtsoShex Posted May 2, 2010 Author Report Share Posted May 2, 2010 > Master Dirt kick. No, really. Then get that eye-patch that gives you +3% to it. (Pre 30) And the leggings that give you like +5%. (Pre 40). Then master Disarm. Dirt Disarm a good strategy for a Monk vs a Meele. > Empower defensive, pop Mantis stance and go hand in the Commons. Guaranteed fun. Buy some of those Fushya (Fireball) potions on Mirhuv. They come in handy. >If you see a Necromancer, drop into horse Stance. Another granted fun and WTF from the Necro. >Always wield beads. Maximum mana that you can. Carry an extra set. This will save your life many many times. >Be friendly. You need friends to master anatomies. You can train anatomies up to 70% in guild guards. Gnomes,Shire,Minotaurs,Avian city,Marak. Despite your title as "Queen of Misinformation", I heartily appreciate this advice. Link to comment Share on other sites More sharing options...
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