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Practicing skills and spam


Peras

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What is the policy towards spamming skills to practice them? Skills like hide and camouflage and word of recall and teleport and the like that are essential to master as they can save your life? Is it okay to spam them if no one else is around? What's the best way to rank your skills if not?

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How does spamming skills to practice fit into the RP of the game? I assume it's just a necessary evil?
How does Homework fit in to schoolwork? Your not "at school" but the lessons(the repitition) are important. Consider practicing more like doing homework for your guild so that you do not finish in the bottom of your class.
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How does Homework fit in to schoolwork? Your not "at school" but the lessons(the repitition) are important. Consider practicing more like doing homework for your guild so that you do not finish in the bottom of your class.

This is how I tend to look at the RP of spell/skill spamming also - you're training yourself, practicing your skills to become better at them.

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No RP conflict what so ever.

How do you train a skill in real life? By repeating it over and over until you get good at it. Same thing for mud skills.

Master Hide, that is a skill you do not wish to fail. Your life normally depends on it.

Also master Ventriloquate, as it losses all the fun if you miss it.

Master your Defences:

Dodge,Parry and Dual Parry. At the scarecrows in Tarandue.

If you do not know how, ask someone to aid you. Heralds Players or the Academy are very helpful.

Then master Word of Recall at 35. Another pretty fail=die spell.

If you are interested in PK, then latter you should work on EDGE and THROW. As it's damage goes up with proficiency (%).

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I find timers to be better than spam for training spells. For example; if you cast curse half a dozen times, and then dispel magic half a dozen times, and finally detect magic half a dozen times, you will have all the knowledge you need to set up the timers. It will take X number of seconds to recover from casting one and enter casting number two. Use the built in timer in your client to know the exact time each command was accepted by the game (in other words run your cursor over the line in the output window and document the time). Use the information to build a step systerm inside the timer application of your client, maybe every 23 seconds cast curse, every 31 seconds cast dispel, and every 50 seconds cast detection. It takes time to balance the castings out, but if you do it right you can practice with ALL your mana in reserve while being in the NOW so to speak if trouble comes knocking. This means if one of these yahoos comes in your not getting bashed for several rounds while your character is still trying to dispel a bumpkin. Good luck.

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You can trigger off your last skill to start the next one. That way you won't ever spam and you'll only be one command in. Stick in a timed where every 20 seconds and you should be pretty much safe against being surprised and mud spam lagged by repeating the same command.

You don't have to train one skill at a time. You can train dodge, trip, and hand to hand together then work on backstab/dual backstab and spear/dagger. You can do a lot of training while ranking too.

You train faster at higher ranks than lower ones.

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I just use a macro that tosses a where and who pk in every few casts of a spell - keeps me knowing what's going on. Also helps that disconnecting my client stops spammed commands from being sent to the mud, so if I overspam accidentally I can disconnect, reconnect (takes mere seconds) and go from there.

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Gmud does this. Last entered command will go through' date=' but if I hit F1 to hide 20 times, and I dc 10 times in, when I reconnect, it doesn't finish the entire macro.[/quote']

Yes, that is what happens, it is not because of your mud client though.

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