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Size matters?


megayeah

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So, my point is this.

Halfling trips a human=2 round lag

Human trips a human=1.5 round lag

Human trips a giant=2.5 round lag

Halfling trips a giant=3 round lag

Correct?

If you ask me, it's close to the mind....the smaller you are, the bigger your opponent is, which leads to better lag from your trip.

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Which is exactly what I'm trying to get into that your thick skull of your's, f0xx. The smaller you are, the better you trip. That is my logic, cause if you're smaller, your opponent is bigger therefore you lag him more than you would lag someone with the same size as you. Immortal opinion, please...

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Staff opinion:

TRIP

Syntax: trip

Trip is a somewhat dastardly attack, and involves using any one of a

number of methods to bring your opponent down to the ground. Tripping

large creatures is generally not a good idea, and agile ones will find

the attack easy to avoid. Warriors, thieves, ninjas, monks, berserkers

and dark-knights may learn to trip their opponents.

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Which is exactly what I'm trying to get into that your thick skull of your's' date=' f0xx. The smaller you are, the better you trip. That is my logic, cause if you're smaller, your opponent is bigger therefore you lag him more than you would lag someone with the same size as you. Immortal opinion, please...[/quote']

You are mixing stuff here.

Considering you are small, and your opponent is small, YES he will take less lag because HE IS SMALL, NOT BECAUSE YOU ARE SMALL.

Considering you are small and your opponent is big, YES he will teke more lag, because HE IS BIG, NOT BECAUSE YOU ARE SMALL.

Considering you are big and your opponent is small, YES he will take less lag, because HE IS SMALL, not because you are big.

Considering you are big and your opponent is big, YES he will take more lag, because HE IS BIG.

Or, to repeat myself one more time - the size of the person who trips does NOT matter.

The only thing that matters is the size of the person who is being tripped.

The bigger you are, the harder you fall, NOT the smaller you are the better you trip...

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Megayeah, listen to me and only me.

No races trip better than others, a trip is a trip.

The larger your race is, the longer you will be lagged.

I believe there are only 3 variations.

Tripping a giant/ogre is going to lag them badly.

Tripping a elf/human/slith/feral/dwarf won't lag them so badly.

Tripping a halfling/gnome is a useless endeavor.

I believe dex will increase the chance for the trip to be avoided.

I may have confused you with the inverse thing.

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Trip CHANCE is dependant on Luck, Size of your foe compared to you and dex compared to you and foe. A halfling will easily trip a giant and almost never fail.

It's harder to trip those effected by horse stance (monks) or blur (bmgs). The term 'the bigger they are, the harder they fall' is literally in use here.

The help file is completely wrong. A giant will be lagged longer from a trip than a human, and a human will be lagged longer than a halfling or faerie.

However, monks also have a special trip (anyone notice the different echo?) which lags more, regardless of size of foe.

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