megayeah Posted September 8, 2010 Report Share Posted September 8, 2010 So, my question is this...Is a trip from halfling lasting longer than a trip from human? Does the size of the one that trips matter? Like bash? Link to comment Share on other sites More sharing options...
Grim_Reefer Posted September 8, 2010 Report Share Posted September 8, 2010 It is the size of the tripped, not the tripper. You trip a giant? He is lagged longer than if you tripped a halfling. Its kind of like the inverse of bash, ya know? Link to comment Share on other sites More sharing options...
megayeah Posted September 8, 2010 Author Report Share Posted September 8, 2010 How come? What if a halfling trips a human? Lasts longer too, as well? Link to comment Share on other sites More sharing options...
abghoul Posted September 8, 2010 Report Share Posted September 8, 2010 its not the one who is tripping, its the one who is falling, that has the size issue,if i remember correctly. So a Fire Giant tripped by a Sewer rat has the same problem as gettin tripped by a Storm Giant. Link to comment Share on other sites More sharing options...
megayeah Posted September 8, 2010 Author Report Share Posted September 8, 2010 So you mean to tell me that if a halfling trips a human, and if a human trips a human, the lag will be the same? Link to comment Share on other sites More sharing options...
f0xx Posted September 8, 2010 Report Share Posted September 8, 2010 If a halfling trips a human, and if a giant trips a human, the lag for the human will be the same, yes. Just as I told you earlier Link to comment Share on other sites More sharing options...
abghoul Posted September 8, 2010 Report Share Posted September 8, 2010 The halfing has not such a long way to fall down from the trip. Smallies-Middies-Tallies trip differently. Oh , my , there is some analogy, *cough* Link to comment Share on other sites More sharing options...
f0xx Posted September 8, 2010 Report Share Posted September 8, 2010 Trip does not work by reverse logic of bash. The only thing that matters is the size of the one being tripped i.e. if you are bigger you take more lag. Link to comment Share on other sites More sharing options...
megayeah Posted September 8, 2010 Author Report Share Posted September 8, 2010 So, my point is this. Halfling trips a human=2 round lag Human trips a human=1.5 round lag Human trips a giant=2.5 round lag Halfling trips a giant=3 round lag Correct? If you ask me, it's close to the mind....the smaller you are, the bigger your opponent is, which leads to better lag from your trip. Link to comment Share on other sites More sharing options...
f0xx Posted September 8, 2010 Report Share Posted September 8, 2010 So, my point is this. Halfling trips a human=2 round lag Human trips a human=1.5 round lag Human trips a giant=2.5 round lag Halfling trips a giant=3 round lag Correct? That is wrong on so many points Link to comment Share on other sites More sharing options...
megayeah Posted September 8, 2010 Author Report Share Posted September 8, 2010 Which is exactly what I'm trying to get into that your thick skull of your's, f0xx. The smaller you are, the better you trip. That is my logic, cause if you're smaller, your opponent is bigger therefore you lag him more than you would lag someone with the same size as you. Immortal opinion, please... Link to comment Share on other sites More sharing options...
abghoul Posted September 8, 2010 Report Share Posted September 8, 2010 ITS THE FRIGGIN SIZE OF THE FALLING ONE, THE TRIP CAUSER HAS NO RELATION! ehhh... ummm... i bet you know already, dont you? Link to comment Share on other sites More sharing options...
Erana Posted September 8, 2010 Report Share Posted September 8, 2010 Staff opinion: TRIP Syntax: trip Trip is a somewhat dastardly attack, and involves using any one of a number of methods to bring your opponent down to the ground. Tripping large creatures is generally not a good idea, and agile ones will find the attack easy to avoid. Warriors, thieves, ninjas, monks, berserkers and dark-knights may learn to trip their opponents. Link to comment Share on other sites More sharing options...
f0xx Posted September 8, 2010 Report Share Posted September 8, 2010 Which is exactly what I'm trying to get into that your thick skull of your's' date=' f0xx. The smaller you are, the better you trip. That is my logic, cause if you're smaller, your opponent is bigger therefore you lag him more than you would lag someone with the same size as you. Immortal opinion, please...[/quote'] You are mixing stuff here. Considering you are small, and your opponent is small, YES he will take less lag because HE IS SMALL, NOT BECAUSE YOU ARE SMALL. Considering you are small and your opponent is big, YES he will teke more lag, because HE IS BIG, NOT BECAUSE YOU ARE SMALL. Considering you are big and your opponent is small, YES he will take less lag, because HE IS SMALL, not because you are big. Considering you are big and your opponent is big, YES he will take more lag, because HE IS BIG. Or, to repeat myself one more time - the size of the person who trips does NOT matter. The only thing that matters is the size of the person who is being tripped. The bigger you are, the harder you fall, NOT the smaller you are the better you trip... Link to comment Share on other sites More sharing options...
megayeah Posted September 8, 2010 Author Report Share Posted September 8, 2010 Nope, I don't believe you fl0xx. Gotta do better than that. Link to comment Share on other sites More sharing options...
Zavero Posted September 8, 2010 Report Share Posted September 8, 2010 Is it more of a size issue or dex? Drow/elf in game mechanics are medium sized correct? Surely tripping a drow will not last as a human considered medium sized as well? Link to comment Share on other sites More sharing options...
abghoul Posted September 8, 2010 Report Share Posted September 8, 2010 Actually Eranas In game helpfile has some oddities.... Tripping large creatures is generally not a good idea...??? Link to comment Share on other sites More sharing options...
Erana Posted September 8, 2010 Report Share Posted September 8, 2010 Noticed that too. If anyone finds any mistakes in the game help files, please PM me and I'll make a list so they can be fixed. Link to comment Share on other sites More sharing options...
megayeah Posted September 8, 2010 Author Report Share Posted September 8, 2010 I'm your hero, ain't I? Link to comment Share on other sites More sharing options...
Grim_Reefer Posted September 8, 2010 Report Share Posted September 8, 2010 Megayeah, listen to me and only me. No races trip better than others, a trip is a trip. The larger your race is, the longer you will be lagged. I believe there are only 3 variations. Tripping a giant/ogre is going to lag them badly. Tripping a elf/human/slith/feral/dwarf won't lag them so badly. Tripping a halfling/gnome is a useless endeavor. I believe dex will increase the chance for the trip to be avoided. I may have confused you with the inverse thing. Link to comment Share on other sites More sharing options...
abghoul Posted September 8, 2010 Report Share Posted September 8, 2010 megayeah has grown in size due to ego increase. abghoul trips megayea, he is falling down,... forever! Link to comment Share on other sites More sharing options...
megayeah Posted September 8, 2010 Author Report Share Posted September 8, 2010 Bwahaha. Crazy german bastard:D Link to comment Share on other sites More sharing options...
Mindflayer Posted September 8, 2010 Report Share Posted September 8, 2010 The bigger they are.. the harder they fall.. one and all!! Link to comment Share on other sites More sharing options...
jibber Posted September 8, 2010 Report Share Posted September 8, 2010 Trip CHANCE is dependant on Luck, Size of your foe compared to you and dex compared to you and foe. A halfling will easily trip a giant and almost never fail. It's harder to trip those effected by horse stance (monks) or blur (bmgs). The term 'the bigger they are, the harder they fall' is literally in use here. The help file is completely wrong. A giant will be lagged longer from a trip than a human, and a human will be lagged longer than a halfling or faerie. However, monks also have a special trip (anyone notice the different echo?) which lags more, regardless of size of foe. Link to comment Share on other sites More sharing options...
megayeah Posted September 9, 2010 Author Report Share Posted September 9, 2010 Ever tried triping a faeri with a monk? Believe me, I tried that on an invoker and the only thing I did was get my *** handed to me by the faerie. It hellstreams right after the trip. Trip a faerie=no lag. Link to comment Share on other sites More sharing options...
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