Jump to content

Max Rolls


jibber

Recommended Posts

Magik, always try to max CON INT and WIS.

These stats will affect the amount of HP and mana you will get at level up.

I understand that meeles think they don't need mana, but many skills use mana.

 

With DEX and STR as dump stat,

you can get the +4 dex belt from werewolfs

the rope climbing gloves for +2

and the titanium bracers and werewolf teeth earing for STR

even if you dump heavily DEX and need to cover like a 9 points, the max i ever seen

you can just the spider climbing slippers (rare) under emerald/everwild for +3.

With rope gloves, the belt and the slippers you get +9 to dex from easy items.

Of course this come with the price of not wearing the hit/dam gear in those slots and losing +4/+6 hit/damroll.

Link to comment
Share on other sites

  • Replies 81
  • Created
  • Last Reply

Magik, always try to max CON INT and WIS.

These stats will affect the amount of HP and mana you will get at level up.

I understand that meeles think they don't need mana, but many skills use mana.

 

With DEX and STR as dump stat,

you can get the +4 dex belt from werewolfs

the rope climbing gloves for +2

and the titanium bracers and werewolf teeth earing for STR

even if you dump heavily DEX and need to cover like a 9 points, the max i ever seen

you can just the spider climbing slippers (rare) under emerald/everwild for +3.

With rope gloves, the belt and the slippers you get +9 to dex from easy items.

Of course this come with the price of not wearing the hit/dam gear in those slots and losing +4/+6 hit/damroll.

 

For the newbie, Mya speaks words of wisdom (surprise!).

 

Let us not forget as a freshly created character:

Two rings of life from the cloud man for con.  Two keys from the gatekeeper for int (if needed).  The Mudschool Diploma for a held +Wis/+Con.  Three training sessions from the start to put wherever you wish in addition to the roll you picked up.  Not counting the +stat items from the outlaws in Elium.  That's not even mentioning that you should be maxing your stats by level 20(ish) if you're just putting pure trains into it and not 'gain convert'ing excess practice sessions after you one-prac your skills/spells.  If done right, you can be nearly maxed in your stats shortly after you leave the mud school.

 

All that other stuff is just gravy.

 

 

 

Like Foxx, I too, like rolling.  I use the time waiting for my number to come up to write/finish descriptions and/or cabal applications, touching up RP angles, etc, etc.  Allows me to get into the mindset of my character as he's a completely fresh face.  As with Foxx again, if the staff feel that the character creation could be better streamlined, then I'm all for it.

 

 

Edit: Wow.  Just noticed that I double posted.  Must have been after my edit and I hit the quote button late.  Silly me.  If someone wishes to delete that first post, feel free.  If you don't, nobody saw anything here.  I didn't really double post.  You can go about your day now. :bye:

Link to comment
Share on other sites

  • 4 weeks later...
  • 10 months later...
  • Erelei unpinned this topic

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...