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Question on Damnation (Good killing good mob)


Mmm Coffee

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  • 3 weeks later...

1) Charm immediately turns the mob evil (tested and confirmed).

2) Using an OOC command, autoexp (meant to help people not level up when they are training, usually for a lvl 30 qrace slot) to avoid IC punishment (-5000 xp, damnation) for something you did wrong IC is a bug. It will be removed.

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  • 3 weeks later...

So... we are going to leave an incredibly exploitable method of evils essentially turning off half of an invoker's spells. If we are going to make life that much worse on goods... I vote that evils shouldn't be able to summon good mobs. People just don't realize how damn terrible it can really be to be a goodie...

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I believe a good should get punished for killing another creature of the light.

An evil invoker doesn't care what kind of destruction they wreak havoc on, displaying the full nightmare of what an invoker is.

A good invoker takes care where to unleash the hellish extent of his holy power over nature. Senseless killing is not something he would take part in, especially when there are innocents nearby. Damnation is the least of his concerns. Even a war hardened veteran is haunted by the psychological damage of a small child getting hit by one of his flame arrows.

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I believe a good should get punished for killing another creature of the light.

I agree... but evils already have advantages (and please please please spare me the "but they have to fight everyone." I know, so did you when you rolled your evil...) based solely on the equipment they have access to as well as goodies being forced into a smaller number of cabals than evils.

It is completely counter-intuitive to me to take out a function (granted it is a bug) that provides the slightest bit of balance. It is easier to be in a "godsuit" as an evil based on superior equipment... and to win a PK/make a goodie look like a dick/just be plain annoying/force people to not fight you because they are unwilling to violate their RP or come at you half-cocked... all you need to do is spam c "summon" sapling? It seems entirely screwed to me.

It makes almost as much sense to me as slaying an evil who gives away anything. I'm still wondering how the hell a tiny tree is considered good anyway... It acts strictly in its own interests. A tree will even kill other plants by casting them permanently in its shadow... sounds kinda evil to me.

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As an evil, yeah, I'll pull a small child in front of me. Summon one, too.

However, if you want to screw someone with area spells, I can think of several nasty, nasty non-aggro mobs you can stand next to. ;)

Summon can't be used in combat, so, make them come to you. If they stand there next to a good-aligned mob, screw them.

I never got nailed with damnation on my faerie invoker. And I played that back when it was very very very easy to just summon the snowflakes from elemental canyon. Favored mob back then.

Now that I think about it, the snowflakes had their alignments changed. Hmmm.....now I've gotta think about it.

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You know, I can definitely see you side of it Rev... and I am fairly biased towards the Light... but I find essentially halving someone's options with "now God will hate you if you do" different than "Now Nasty Mob X is going to snap off something unpleasant in your hindquarters if you do." I mean... what true follower of the light is going to let some nasty DK summon them as hostages when a paragon of all that is holy is trying so hard to rid us all of the scourge... you'd think they would notice. "hey DK Y just summoned me so our savior, InvokerDude, cannot fight him as effectively... I'll show him the errors of strengthening the Light's presence in this battle! *attack DK Y*"

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