Sandbox Posted November 17, 2010 Report Share Posted November 17, 2010 Does this skill prevent any attacks from being defended or just passes certain defenses? The way I'm reading it... all attacks but the one you forfeit can't be blocked/parried/dodged etc. Am I reading this correctly? Link to comment Share on other sites More sharing options...
Aulian Posted November 17, 2010 Report Share Posted November 17, 2010 I dont think we're allowed to discuss warrior lores are we? Link to comment Share on other sites More sharing options...
Sandbox Posted November 17, 2010 Author Report Share Posted November 17, 2010 Nobody seems to have a problem discussing ninjitsus Link to comment Share on other sites More sharing options...
The-Nameless Posted November 17, 2010 Report Share Posted November 17, 2010 Which are not warrior lores. Link to comment Share on other sites More sharing options...
f0xx Posted November 17, 2010 Report Share Posted November 17, 2010 Which are not warrior lores. Which is still a selectable though. 5. With the exception of quest race, quest class, cabal skills, mana charge, malform weapon, Tattoos (any) and selectable skills (including, for example, non-selected religion specific effects), all skills may be speculated about. This means if you know, please don't spoil other's fun. http://forum.theforsakenlands.org/showthread.php?t=26 Link to comment Share on other sites More sharing options...
The-Nameless Posted November 17, 2010 Report Share Posted November 17, 2010 WC is gone. Dont become the forum encyclopedia. Link to comment Share on other sites More sharing options...
mya Posted November 17, 2010 Report Share Posted November 17, 2010 Tested it during hallowen. Got tired of it in 15 seconds (real time) fighting a mob. I don't think it works as you think. But my view is limited to my very limited experience. Also, I think very few people know about feign. All warrior lores are useful, well most. So your must have a combo tatic that we do not even know about. You might be breaking ground here Sandbox. Also, Viri once said a Warrior needed hit and dam roll, unless he was a Feign , in which case to go full damroll. Don't even ask me what it means, cause I do not know. Link to comment Share on other sites More sharing options...
Sandbox Posted November 17, 2010 Author Report Share Posted November 17, 2010 Also, Viri once said a Warrior needed hit and dam roll, unless he was a Feign , in which case to go full damroll. Don't even ask me what it means, cause I do not know. i think i can see why he said that, maybe a bit extreme, but I actually see a ton of potential in this skill in pvp, pve i don't think it would have the same desired effect that i'm looking for. Link to comment Share on other sites More sharing options...
mya Posted November 17, 2010 Report Share Posted November 17, 2010 Roll a Mindlfayer elf. Link to comment Share on other sites More sharing options...
Sandbox Posted November 17, 2010 Author Report Share Posted November 17, 2010 its been done 100 times before. Link to comment Share on other sites More sharing options...
Sandbox Posted November 17, 2010 Author Report Share Posted November 17, 2010 actually i cant believe i didn't try this a long time ago.. Link to comment Share on other sites More sharing options...
Dale Posted November 18, 2010 Report Share Posted November 18, 2010 Sandbox, plenty of people do very well without using healing items. So I disagree with your signature. Link to comment Share on other sites More sharing options...
Sandbox Posted November 18, 2010 Author Report Share Posted November 18, 2010 Sandbox' date=' plenty of people do very well without using healing items. So I disagree with your signature.[/quote'] and those people would probably do even better with them so i'll respectfully agree to disagree. Its like the difference between a human giant and a fire giant. I don't use them very often though i probably could, i think healing mechanics in any game disrupt balance so i often avoid them. Bards, for example, get cure serious for a reason. Which was actually a proponent used in an argument as to why they don't need certain skills by certain people in one of my past conversations. I however do not see how a bard gains survivability having a "skill" that is available to literally every class on demand. edit: this is just an example. Obviously this does not apply to all healing classes. And you could argue sactuary here too but there is a big difference between lv 30 sanc and lv 50 sanc, few classes have access to higher than that(in consumable form) and most of them are not melee oriented. 20 hp is still 20 hp regardless of how you gain it. Link to comment Share on other sites More sharing options...
jekyllvhyde Posted November 18, 2010 Report Share Posted November 18, 2010 fiegn is ok but only ur second hand is coming through and it pretty much has to be a dagger I think but don't quote me on that. Either way it's nothing to write home about. A certain whip with whip mastery and whiplock could be deadly though, esp if u can wield two like I think. Link to comment Share on other sites More sharing options...
Croyvern Posted November 18, 2010 Report Share Posted November 18, 2010 whip lore is over rated. Its effects can be just as dangerous to the warrior as the opponent. Ask Depravikant. I have never done Feign. I have always thought the other lore for swords and daggers was better. This thread revisits some old thoughts for me. The Lores should be updated. Warriors were one of the first revamped classes here, it was done to make warriors more viable in PK. The trouble is that as we have revamped the other classes the warriors have slid backwards. As a way to fix this I would like to see some suggestions for new and exciting warrior lores, so that every weapon has its own unique lore. Instead of having a single lore shared by so many weapons. I have a few Ideas, but I fear they may be OP and would need a tone down. Such as; Polearm (ankle Hook)- An attack similar to the one shared by Staff/Spear, Instead of striking for damage the attack trips the opponent who is attempting to flee. Like I said, likely OP. Link to comment Share on other sites More sharing options...
Sandbox Posted November 18, 2010 Author Report Share Posted November 18, 2010 whip lore is over rated. Its effects can be just as dangerous to the warrior as the opponent. Ask Depravikant. I have never done Feign. I have always thought the other lore for swords and daggers was better. This thread revisits some old thoughts for me. The Lores should be updated. Warriors were one of the first revamped classes here' date=' it was done to make warriors more viable in PK. The trouble is that as we have revamped the other classes the warriors have slid backwards. As a way to fix this I would like to see some suggestions for new and exciting warrior lores, so that every weapon has its own unique lore. Instead of having a single lore shared by so many weapons. I have a few Ideas, but I fear they may be OP and would need a tone down. Such as; Polearm (ankle Hook)- An attack similar to the one shared by Staff/Spear, Instead of striking for damage the attack trips the opponent who is attempting to flee. Like I said, likely OP.[/quote'] I always thought spear lore should be the ability to throw spears up to x rooms away. Spears are meant for throwing... polearm i'd like to see a "spin" attack that hits all of the enemies in the room mace needs to be toned up, and axe i really have no ideas for, but powergrip is retarded because nobody is going to be wielding 1 axe with 2 hands, if your using an axe you should be dual wielding in most cases or using a shield. Link to comment Share on other sites More sharing options...
Croyvern Posted November 18, 2010 Report Share Posted November 18, 2010 I always thougt axe masters should get either some sort of bonus to disarming or bypass parry skill. In reality, if your holding a sword in one hand, and I swing a heavy two handed axe, your chances of parrying are nil. Your weapon, arm, or both will break. Momentum is OP. Link to comment Share on other sites More sharing options...
The-Nameless Posted November 18, 2010 Report Share Posted November 18, 2010 If mace needs a tone up, you need to play more warriors Powergrip is NOT double grip. If you gave polearms an AoE attack, I would make solely FG polearm warriors because you just gave me fireball. Link to comment Share on other sites More sharing options...
Sandbox Posted November 18, 2010 Author Report Share Posted November 18, 2010 If mace needs a tone up, you need to play more warriors Powergrip is NOT double grip. If you gave polearms an AoE attack, I would make solely FG polearm warriors because you just gave me fireball. POWER GRIP Syntax: automatic After dedicating years of their life to massive, long hafted weapons such as axes and polearms, some warriors develop such powerful grasp when using these weapons, that their double grip skill is greatly enhanced. Furthermore, if someone does manage to disarm them while they wield such weapons, they will manage to still hang on to it partially and drop it into their inventory rather then the ground. The only exception to this is the skill of weapon seize when used with exotic weapons. Curiously enough, those warriors whom hold mastery of the nimble and light staffs have also been known to learn this skill. See also: DOUBLE GRIP power grip is improved double grip, what are you talking about? Link to comment Share on other sites More sharing options...
The-Nameless Posted November 18, 2010 Report Share Posted November 18, 2010 hrm, I think in my marijuana induced stupor I *may* have confused war power grip, and zerk power grip hehe. Link to comment Share on other sites More sharing options...
The-Nameless Posted November 19, 2010 Report Share Posted November 19, 2010 its been done 100 times before. There was an Elf Avatar Knight There was (going to be) an elf gladiator (mine, I deleted cause I got ALOT of IC trash talk about it) And I believe those are the only 2 mindflayer warriors I ever saw. Link to comment Share on other sites More sharing options...
f0xx Posted November 19, 2010 Report Share Posted November 19, 2010 hrm' date=' I think in my marijuana induced stupor I *may* have confused war power grip, and zerk power grip hehe.[/quote'] o_O There is a difference? Or you really need to quit smoking that ****... Link to comment Share on other sites More sharing options...
The-Nameless Posted November 19, 2010 Report Share Posted November 19, 2010 There is. Fury zerks can power grip in one hand. Also. **** you. Weed keeps me sane. I work in a business that requires I negotiate credit card APR % with banks. If you knew how frustrating that was, you would roll mine for me. Link to comment Share on other sites More sharing options...
Sandbox Posted November 19, 2010 Author Report Share Posted November 19, 2010 yes big difference between the two. Link to comment Share on other sites More sharing options...
f0xx Posted November 19, 2010 Report Share Posted November 19, 2010 And are you certain warriors can not do that too? Link to comment Share on other sites More sharing options...
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