I've Killed for Less Posted December 27, 2010 Report Share Posted December 27, 2010 Hey whats happenin? So I'm curious about the spell Isolate that clerics can use. I want to know first and foremost, if anyone has any experience with using the spell, and secondly, if it is to be cast upon the opponent, or their charmie. Any help would be greatly appreciated!! IKFL Link to comment Share on other sites More sharing options...
Liadon Xiloscient Posted December 27, 2010 Report Share Posted December 27, 2010 Such a fun spell! When it's successfully cast upon the target they are removed from a group and all of there charmed mobs following them are let loose allowing the caster the chance to focus directly on said target. The spell must be cast ON the opponent you wish to remove from a group and that has any followers. A perfect spell for an enemy ranger. Correct? Link to comment Share on other sites More sharing options...
KRins Posted December 27, 2010 Report Share Posted December 27, 2010 Actually... you can cast it on a specific charmie to just screw their little army up OR you can cast it on the actual character to try to completely eliminate said army. The thing to think about is... charmies aren't wearing gear that gives them 7.773 trillion mental saves. Essentially its a risk/reward kind of spell... you can target the character and take out his whole army in one cast if you get by his saves... or you can go lower risk and target one specific charmie with high odds due to the lack of saves. Link to comment Share on other sites More sharing options...
The-Nameless Posted December 27, 2010 Report Share Posted December 27, 2010 its more effective, imho, to use it on mobs. Any class with isolate is going to be more, or less, an attrition class anyway. Wittle it down safely, and slowly. Link to comment Share on other sites More sharing options...
Dale Posted December 27, 2010 Report Share Posted December 27, 2010 I've tried it countless times, never got it to work. But I haven't played a cleric in years. Link to comment Share on other sites More sharing options...
Croyvern Posted December 27, 2010 Report Share Posted December 27, 2010 I agree with Krins, its easier to steal the rangers favorite pet, than it is to disband his entire army. You know which pet I mean. Link to comment Share on other sites More sharing options...
mya Posted December 27, 2010 Report Share Posted December 27, 2010 Standard Cleric Mental Spell. 50 mana and only as opener. Cast it on a specific pet to remove that pet, or on the leader to remove a random pet. Subject to Leader saves, even if cast on pet. Illithiad Necromancers are extremely hard to isolate, but not impossible. Some rangers path pets are actually impossible to isolate. Vs Rangers, I suggest that you summon the Pet and kill him with meele. Each pet (or most) has a different vulnerability. For example Mammoths are vulnerable to Pierce damage such as the one found in the Dragon Slayer. Vs Necromancers. I tend to find a locked area (Black Fist Cavern) or to create distance. Then summon a Zombie. I have yet to find a way to chose which. As long as you are engaged the Pet cannot be summoned back. Holy weapons and a strong meele will cripple most zombies. In my opinion Isolate is better reserved versus Mental deficit characters. Which Necromancer do not tend to be. So I favor Summon and Meele, over Isolate Mana drain. BUT, as an opener against a Necromancer, this weapon is the best. I normally target Zombies. It tend to take a bit, but one in a blue moon you will roll a natural 20 and Isolate his Traven or other hard to get pet. The mere scene of a Cleric Isolating + Flee spam tactic is normally enough to make most experienced Necromancers rethink the Reward/Risk of such PK. Until they figure that they can also get Lucky with Dispel, and simple outright Lagkill you. This is the reason you always have Spell turning vs a Experienced Necro. Good luck. Link to comment Share on other sites More sharing options...
jibber Posted December 27, 2010 Report Share Posted December 27, 2010 Roll a natural 20? What do you mean? You mean all of our spells are rolled with 20 sided die? SINCE WHEN? WHEN DID THIS TURN INTO D&D!? HELP! Link to comment Share on other sites More sharing options...
mya Posted December 27, 2010 Report Share Posted December 27, 2010 It's a metaphor. Rolling a Natural 20 (in D&D and geek) means a infallible chance of success. As you know, if you were here at Virigoth time, there is always a chance to land a spell or fail it no matter the saves. Hence why we sometimes talk about MAX saves, the number of saves after which it really does not matters. The flipside of the system is that you can roll a Natural 1 and fail a spell that should otherwise land. So when you land a spell on a target with -200 saves (stupid example), you just pulled a Natural 20. Disclaimer (just because my English is percfeckt): I never said that the magical number is a d20, that is D&D. The magical number if for you to find out or ask Zhorkil. Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted December 28, 2010 Report Share Posted December 28, 2010 Link to comment Share on other sites More sharing options...
The-Nameless Posted December 28, 2010 Report Share Posted December 28, 2010 The term "Natural 20" refers, undeniably, to rolling a 20 on a d20 in (A)D&D Link to comment Share on other sites More sharing options...
Liadon Xiloscient Posted December 28, 2010 Report Share Posted December 28, 2010 I love that picture... Link to comment Share on other sites More sharing options...
Demiterracotta Posted December 28, 2010 Report Share Posted December 28, 2010 Valek has the best answer so far, listen to him. Link to comment Share on other sites More sharing options...
Dale Posted December 28, 2010 Report Share Posted December 28, 2010 I love that picture... We agree on sooo many things. Link to comment Share on other sites More sharing options...
The-Nameless Posted December 28, 2010 Report Share Posted December 28, 2010 I bet your both glad you dont live in Michigan. Link to comment Share on other sites More sharing options...
Mmm Coffee Posted December 28, 2010 Report Share Posted December 28, 2010 Dude, anyone is glad NOT to live in Michigan Link to comment Share on other sites More sharing options...
KRins Posted December 28, 2010 Report Share Posted December 28, 2010 I remember dating a girl and asking where she was going for the holidays. She said Michigan... and I directly quote myself here, "Sorry for your luck..." Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted December 28, 2010 Report Share Posted December 28, 2010 People are afraid to come to Michigan. They know the Reverend will eat their souls. Link to comment Share on other sites More sharing options...
Trick Posted December 28, 2010 Report Share Posted December 28, 2010 Or the economy will. Link to comment Share on other sites More sharing options...
killalou Posted December 29, 2010 Report Share Posted December 29, 2010 Or the economy will. LOL. I concur! Rev get the hell out of Michigan, that is one of the worse states in the country...right next to south carolina Link to comment Share on other sites More sharing options...
Magick Posted December 29, 2010 Report Share Posted December 29, 2010 Go Red Wings!! Link to comment Share on other sites More sharing options...
Trick Posted December 29, 2010 Report Share Posted December 29, 2010 As an Av fan I have to say, burn in hell. Link to comment Share on other sites More sharing options...
Magick Posted December 29, 2010 Report Share Posted December 29, 2010 I have, thanks. Lived in Cheyenne for 5 years. That would be Av country. Hell. Same place. Link to comment Share on other sites More sharing options...
Trick Posted December 29, 2010 Report Share Posted December 29, 2010 You watch the game? Link to comment Share on other sites More sharing options...
Magick Posted December 29, 2010 Report Share Posted December 29, 2010 Nope. Wanted to though. And sorry. Derailed another thread. /derailment Link to comment Share on other sites More sharing options...
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