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January 3rd Game Change Log


Erana

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January 3rd, 2011 Log Update:

04/12/10 Outfit prices lowered for Merchants.

05/12/10 Autoexp off no longer ignores the exp loss for good vs good damnation.

05/12/10 The ranger lord's stetson will now reset on his head, not wielded as a disarmable weapon.

06/12/10 Cabal teach service will now ignore +/- proficiency items.

16/12/10 *Immortal command fixed.

25/12/10 Help race and class updated.

26/12/10 The clan sen command doesn't reach back years any more.

26/12/10 References to the Cabal Build feature and the Shire removed.

26/12/10 *Psionicist spell fixed.

26/12/10 Players are able to log out immediately after a Tribunal execution now.

26/12/10 Drug withdrawal will no longer wake players when they could otherwise not wake normally.

26/12/10 Finishing an arena fight with an oprog will now lead to normal success.

26/12/10 Multiple spells on scrolls will no longer kill in a challenge or cause wimpy before all the spells have been cast.

26/12/10 Blademasters should now no longer cause mobs to hit their owners for unsanced damage while in the deathweaver stance.

31/12/10 The lag for a minotaur when charging has been increased slightly.

31/12/10 Some typos corrected.

01/01/11 Zombies should no longer flee into the MUD school.

01/01/11 Minotaurs now actually get their bonus to cleave with axes.

01/01/11 If a berserker is haymakered out of rage, their current HP is calculated correctly now.

03/01/11 Some game-crashing bugs fixed.

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31/12/10 The lag for a minotaur when charging has been increased slightly.

^^^ Everyone see this ^^^

Indeed, the constructive parts of the recent threads on this issue were obviously taken seriously. Same with the slew of logs being submitted that highlighted the issue.

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Nah' date=' they banned clerics with third attack[crosses fingers']

rofl

you know, I never applied for that...was a random side effect of a youth elixir made from the bones of every race (yes I actually slew one of each race), mixed with marrow from Orliende's toe bone (had to negogiate to get her toe haha), and then blessed by Zhokril. :cool:

all done just for the rp of it. Hell even the age reducing effect was just to change my desc.

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rofl

you know, I never applied for that...was a random side effect of a youth elixir made from the bones of every race (yes I actually slew one of each race), mixed with marrow from Orliende's toe bone (had to negogiate to get her toe haha), and then blessed by Zhokril. :cool:

all done just for the rp of it. Hell even the age reducing effect was just to change my desc.

(Obviously, I didn't know that. That's actually really cool. Nice job.) [eats words]

Of course, I also remember being a few of those corpses...so..you suck. :P

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Come on jibber...

nah, he is right Foxx. It is a slight buff, however it didnt revolutionize the character PK wise as much as it did RP wise.

case in point being that I PK'ed dozens of people to get it, all while not trusted OR having the extra attack.

Ironically, nobody mentions the vuln I had specifically BECAUSE I had the third attack, which only went away when I managed through RP to get Volgathras to rip me apart and reshape me into a servant of chaos. A vuln to fire that left me unable to use my divine intervention without eating disintegrates from fiery daggers lol (something that Jaspurr LOVED hitting hahaah).

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I think most complaints regarding the third attack scenario is it IS a pk advantage that noone else has without a huge glaring vuln (ferals). I mean look at it this way. Your melee output is 25-50% MORE than before (depending on your choice of buffing it varies). Giving you a decent sized edge in existing pk.

Another factor is you are correct, you did a fair amount of pking to get to that point, so why the buff to reward someone who already has a very very strong pk combo originally? It will always give people something to bitch about when someone gets something they did not. Hell, I want a ranger with fourth attack. I want a cleric with third attack. App or not it IS a sweet buff, you really cannot deny it. Imms gave it to you undoubtedly, so as much as some people you interact with may dislike it, I say shut the **** up, get over it, maybe you too can get awesome immortal gifts. Maybe you too can stir up forum whining with your rewards for a job well done.

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I think it makes legendary characters that people remember. It's something he worked for and he deserves the reward. This is why people, you don't delete your characters after 200 hours! Stick with them and maybe one day, you'll have a Sepahoona, Oppressant or Istendil-like character. Just saying.

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I think it makes legendary characters that people remember. It's something he worked for and he deserves the reward. This is why people' date=' you don't delete your characters after 200 hours! Stick with them and maybe one day, you'll have a Sepahoona, Oppressant or Istendil-like character. Just saying.[/quote']

This.

All the people who are complaining... :rolleyes:

Especially you Jibber, considering you have some nice bonuses too. Ofcourse it makes her stronger than a normal cleric, THAT IS THE POINT.

Sepahoona's RP is FLAWLESS. She should have been made leader long time ago. Third attack is like the least she deserved.

I don't understand you guys. Finally we see the IMMs give some adequate RP rewards and you start whining. You want some of it? Then learn to RP.

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