Jump to content

Bah


Mister E

Recommended Posts

I guess I am not ready for ruthless tier yet. Having hours of work undone by one pk just does not sit well with me. Especially when someone I never even interacted with sacrifices half my rares. I probably should not have chosen a class that takes forever and a day to re-equip solo when most of my playtime has only a couple of people online.

Time for another extended break. When I eventually return it will invariably be another rogue designed to take out the trash.

Peace.

Link to comment
Share on other sites

I just don't get it. One can be a ruthless killer, can RP a monster of a character but they don't have to drive others to extreme frustration. I understand harsh looting in cabal warfare, I also understand looting all EQ of value that can be used by the victor. I do not understand how it is fun for anyone to just sacrifice as much as you can get from their corpse before they get back to it.

Isn't the fun here found in RP and competitive PK? I guess some people get their kicks from seeing other people frustrated...

Link to comment
Share on other sites

It's not a rough patch. It's a question of time spent:fun had ratio. I thought after Laence I wouldn't care about anything like this anymore, guess I was wrong. The death does not bother me anymore, even though I made several mistakes and could have avoided it. I just can't seem to overlook that it took me 15 hours of my life to gather the EQ that someone just destroyed for kicks.

Time to re-examine if all this is worth my time.

If I come back it will be as a moderate tier, and it will be after my general frustrations subside.

Link to comment
Share on other sites

I think there is a real problem in FL with what I call "Justification" and "Passive" role play. These are two separate, but related, phenomenon that I see most times I log in.

Justification RP: This is basically when a character's RP is designed to justify, to the minimum extent required by the rules of FL, why they did something. Usually this RP is constructed with the goal of being able to do anything, without having to suffer the consequences of poor RP, and having to accept very few RP restrictions on PK.

Passive RP: This can be summed up by the following, "Yes I have RP, no I'm not telling you what it is, and you can't prove I don't so HAHA!". Passive RP can also involve pre-scripted stories that are repeated to all victims with the same regularity. This is not very constructive because it is roleplaying AT people, not WITH people. Whether it is a pre-scripted story, or refusing to interact at all, it actually limits roleplay because there is no way for the victim to get involved. Nor does it really aid in the character development of the killer, because the action was pre-determined, not decided upon by situational roleplay.

The problem with both of these phenomena is that effectively no roleplay exists until someone challenges your actions, and even then it is usually just an angry victim trying to force answers out of an unwilling killer.

I am not saying that every time you kill someone, they are entitled to demand that you 'produce' your RP, and then critique your RP as 'acceptable' or 'trashy'.

But I think it would be good if there was a bit more ACTIVE roleplay out there, rather than passive.

For example:

If your character hates ogres, don't wait until the first ogre you kill angrily demands answers to get your RP out there. Roleplay it consistently, every time you log on. Talk to people about how you hate ogres, refuse to group with ogres, disrespect ogres you see around. Or you can do something more subtle, it's up to you. The benefit of this is that your RP is active and out there. You don't have to 'produce' it as a justification, because it's not a justification, it is simply your RP, and a bunch of people know about it. You don't even have to explain yourself to the victim.

This is much better than being bored, seeing an ogre, killing/looting them for kicks, then responding with "You can't prove I don't have RP!" when they start talking to you. It is really surprising how much of a difference a little bit of consistent RP can make. You might be surprised how much it can influence your own roleplay experience, often in fun and unexpected ways.

This approach requires work from both killer and victim.

Killers: Try to have active RP that is out there and known amongst at least some people. Play the game in a good spirit, especially if you're an accomplished PKer. This isn't a mud with a pbase of 100 or more, and I don't think the old "full looting teaches people how to re-equip" argument really flies any more. I'm not saying full loots are out, just be selective. If someone shows genuine interest in your RP, then share it and roll with the situations.

Victims: If someone who killed you is making a valid effort to RP, then you should make an effort to give their RP a chance. If you scream, rant, go OOC or become abusive then people will stop trying to RP with you, and rightly so. Swallow your frustration and don't automatically assume any RP you come across is trash. Refusing to give RP a go is just as bad for victims as it is for killers.

Anyway, that's the end of my rant. I am sure a lot of people disagree with me, but these are my personal opinions on the issue.

Link to comment
Share on other sites

Having had very successful PK characters and having at other times been toast to other successful PK characters I tend to have the most respect for those folks who hardly loot at all. If you just steamrolled someone, I cannot see the point in taking most of their things unless you are upgrading some of your own eq with them. Even in that case I tend to drop my old items that I just replaced. To each their own.

Link to comment
Share on other sites

The only thing worse than not throwing a little RP toward the perseon you just killed, is not throwing a little RP toward the person who just killed you.

As a knight, I stood in rooms with Nexus generals pleading with them to change their ways, threatening that there would be consequences if they did not. Afterwards, a battle or five would take place, and we would find ourselves back to the original argument within a few days :). I believe some people think this pattern is flawed, and that they can not win if the opponent is prepared for a fight. Personally, I feel it adds more story to the battle itself, which provides foundation for extended fueds.

As for full looting, I have to admit, it almost never happens to me. Likely because I took the time to build a relationship (good or bad) with those I fought with. Also, I have never once gotten upset when I was full looted, as I believe whole heartedly that if I could not beat you with what I was wearing, I needed new gear anyway.

As was mentioned, the Moderate tier provides protection from the very frustration that many of you feel from the full looting practices of some players. It by no means is a reflection of your abilities as a player but it is a legitimate tool for the aging playerbase we have and the time consuming trials that go along with adulthood.

This is a game, a tool we use to enjoy ourselves. If you are not having a good time, then you are wasting precious time that you could have spent smiling and being happy. Cross over to the blue side, and let your time be spent on enjoyment instead of frustration. JMO

Link to comment
Share on other sites

Yes, cross over to the Blue side.

Go play a Avian Blue DK. Full on Hit/Dam, PK non stop.

Go play a Battlemage with no rares.

Go play a Invoker and Enchant your armor like a Christmas tree and no one can take it away.

Go play a Werebeast and enchant your common weapons to +10/+10 and trample Watchers as a Tribunal.

Link to comment
Share on other sites

Man, I have to take breaks from the game even when I haven't died. Circumstances, good and bad, will always surround your character...be it full loots, OOC grudges, char builds designed to destroy you, etc.

I think you're someone who sees and utilizes the value of Moderate tier extremely well. Unless you want an Elder, why go ruthless?

Link to comment
Share on other sites

I agree, but I have really curbed my frustrations because I feel like someone will call it whining. Obviously, I personally don't believe this argument is whining, but I know there will be those who will take that front. Instead, I stop playing but for days at a time instead of quitting.

Getting my one good-only rare looted by an evil as a moderate, when I don't even have the rest of a full set of nonrares... it puts a sour taste in my mouth and I play League of Legends for the rest of the week. Now, to some people this is hunky dory I'm sure -> If I can't get over the simple looting of one item that I can request again in 2 minutes, I shouldn't play. It's just the attitude. It's like, how dick do you really want to be in such a game where players are a luxury, not a commodity?

Link to comment
Share on other sites

The downside of playing a Shaman. Anyway I have lost my desire to bring Gnash around anymore' date=' or any new character for that matter.[/quote']This would be an epic shame. You have a knack for RP, as well as a deep love for the Forsaken Lands. I can understand needing a break following a well loved character like your tribunal, but I have to hope that inspiration finds you soon, and we are blessed with your presence once again. Take a day or two and dream up something fantastic. We will be here with open arms when you are ready to come home.
Link to comment
Share on other sites

It's not over a loss of EQ. Croyvern is right that I do love this game and that's why it pains me greatly to experience first hand the kinds of things that drive our players away. I promised myself about midway through Laence's career that I would stay classy as long as I was playing here. Unfortunately classy play is not mandatory here and I will choose to stop playing before lowering myself to the trash I am very capable of. I simply cannot help but begrudge unsportsmanlike play and I'd rather not log in filled with hate and the desire to multikill people who have "wronged me". It's a vicious circle I will step out of for a while.

I can't remember who it was, but someone once said "This would be a great game were it not for the players" :P

My two pinns are rare purged, should be a couple items back out there now. I wish nothing but the best for this game, I'll keep an eye on the forums for now.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...