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Cabal changes and New Perks


Kyzarius

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>changes

<30hp 110m 100mv> [ 0] IMP SAVANT Zhokril: Public Health

Tue Jan 11 01:34:11 2011

To: all

Citing cases of infection within protected grounds, the cabals of

Aabahran have decided it is no longer prudent to allow sickly people within

the grounds with open wounds.

To mitigate the impact for their members, most have invested in other options.

>changes

<30hp 110m 100mv> [ 1] IMP SAVANT Zhokril: Perks Revamp

Thu Jan 13 09:26:31 2011

To: All

The perks system has been completely redone. In the new system, perks

are emphasized significantly more, and each perk has a set of useful

benefits. While certain things may remain here and there, don't try and

transfer what you are accustomed to the old perks doing when selecting your

new perks. In most cases, they are unrelated. The descriptions give

intentionally general comments about the nature of the set of boons for each

perk.

Enjoy.

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Perks have been altered, both in name and have had their properties revised. I can't remember if I'm wrong here in saying that negative effects have also been removed from all perks?

People are now no longer able to enter Cabals whilst under the effects of maledictions.

EDIT: Or, Psycho could post the actual changes which would explain it better. :D

Dey

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