Reported by: Durim
My parry is 106 but registers 105 under "prof self weapon"
My 2H is 106 and actually registers 106 under "prof self weapon"
Seems odd that one should be able to go >105 but not the other, wondering if this is a bug.
Reported by: Durim
My parry is 106 but registers 105 under "prof self weapon"
My 2H is 106 and actually registers 106 under "prof self weapon"
Seems odd that one should be able to go >105 but not the other, wondering if this is a bug.
This isn't a bug. DK's are considered Mages and don't get parry, or dodge above 105.
Sounds good, thank you
It's not displaying that way, @erelei
His skill list shows parry and 2h at 106%, but doing prof self parry returns 105 while prof self two returns 106. It's also mismatched in prof self weapon.
When they all should show as 105%.
STAT skill Durim
Name: Durim's progress:
locate object 100(100)% charm person 101(106)% chill touch 1( 1)%
cure light 100(100)% curse 100(100)% detect good 1( 1)%
detect invis 100(100)% dispel good 100(100)% energy drain 100(100)%
fireball 100(100)% harm 100(100)% invisibility 100(100)%
lightning bolt 82( 82)% magic missile 100(100)% plague 100(100)%
poison 100(100)% protection 100(100)% summon 100(100)%
teleport 100(103)% axe 100(102)% dagger 100(100)%
flail 100(102)% mace 100(100)% polearm 100(105)%
shield block 100(100)% spear 100(100)% sword 100(102)%
whip 100(100)% bash 100(100)% dirt kicking 100(100)%
disarm 100(100)% dodge 100(102)% enhanced damage 100(100)%
hand to hand 100(100)% kick 1( 1)% parry 100(106)%
trip 100(100)% second attack 100(102)% third attack 100(102)%
fast healing 100(100)% haggle 105(105)% lore 100(100)%
meditation 100(100)% scrolls 100(100)% wands 100(100)%
recall 100(100)% veil of darkness 100(100)% iceball 100(100)%
silence 100(100)% wanted 100(100)% judge 100(100)%
third eye 2( 2)% guard captain 101(101)% dual wield 100(100)%
shield disarm 100(100)% cleave 100(105)% extort 75( 75)%
unholy strength 100(100)% malform weapon 78( 78)% two handed 100(106)%
soul transfer 75( 75)% magic strike 88( 93)% harden defense 100(100)%
3 practice sessions left.
Level 1: axe 102 dagger 100
flail 102 mace 100
polearm 105 shield block 100
spear 100 sword 102
whip 100 scrolls 100
wands 100 recall 100
two handed 106
Level 3: dirt kicking 100
Level 5: enhanced damage 100
Level 6: parry 106
Level 7: second attack 102 fast healing 100
Level 8: haggle 105
Level 9: kick 1
Level 11: disarm 100
Level 14: hand to hand 100
Level 15: bash 100 trip 100
meditation 100 wanted 100
judge 100
Level 16: shield disarm 100
Level 17: dual wield 100
Level 18: third attack 102
Level 20: lore 100
Level 23: dodge 102
Level 25: cleave 105
Level 30: extort 75
Level 47: magic strike 93
prof self parry
Your proficiency at parry is 105%.
Progress: [===|===|===|===]
prof self two
Your proficiency at two handed is 106%.
Progress: [===|===|===|===]
prof self weapon
Your skill with 'Judicium' the Shard of Wisdom (polearm) is: 110
Your skill in parry is: 105
Your skill in weapon block is: 106
I still don’t consider this a bug. You’re able to see what skill points are placed (106 in this case). This happens for all other skills, too, which cap at 110. If you have more than 110, your skill sheet shows the excess number.
I assume my parry is actually functioning at 105 I would like to know if my 2H is functioning at 105 or 106
I'm able to confirm that, at least for purposes of raising my effective polearm prof, my 2H is functioning at 106, not 105.
It does not; all skills and spells display at 110 if over. Wearing 2 coifs with meteorite pieces in each should push my meteor swarm percentage to 140 if it did:
You say 'Object 'steel coif arena tiny meteorite' is type armor, material steel.'
You say 'Extra flags: glow STAINED socketable.'
You say 'Weight is 3, value is 3100, level is 30, Timer: 0.'
You say 'Armor class is 7 pierce, 6 bash, 9 slash, and 3 vs. magic.'
You say 'Can be socketed.'
You say 'Affects meteor swarm by 20.'
You say 'Affects savingmaled by -2.'
You say 'Affects ac by -10.'
You say 'Affects ac by -20.'
You say 'Rare item.'
Level 1: detect magic 100 (5 mana)
Level 2: chill touch 100 (15 mana)
Level 6: detect invis 100 (5 mana)
Level 7: invisibility 100 (5 mana)
Level 10: shocking grasp 100 (15 mana)
Level 11: force field 100 (100 mana)
Level 12: faerie fire 100 (5 mana)
Level 13: comprehend langua 100 (125 mana)
Level 15: earthquake 100 (15 mana) terra shield 100 (35 mana)
Level 16: colour spray 100 (15 mana)
Level 18: infravision 100 (5 mana)
Level 21: localize gravity 100 (23 mana)
Level 22: shield 100 (12 mana)
Level 23: rust 100 (5 mana)
Level 24: locate object 100 (20 mana)
Level 25: stone skin 100 (12 mana) goliath 100 (55 mana)
cancellation 100 (20 mana)
Level 26: blur 100 (60 mana)
Level 28: mirror image 100 (80 mana) air shield 100 (33 mana)
Level 29: shrink 100 (30 mana)
Level 30: dispel magic 100 (15 mana)
Level 31: blades 100 (20 mana)
Level 33: thunderclap 100 (35 mana)
Level 34: haste 100 (30 mana)
Level 35: word of recall 100 (35 mana) fireball 100 (15 mana)
Level 36: pass door 100 (20 mana)
Level 37: enlarge 100 (30 mana)
Level 38: sharpmetal 100 (8 mana)
Level 40: plumbum manus 100 (25 mana)
Level 42: meteor swarm 100 (42 mana)
Level 44: sear 100 (45 mana)
Level 45: silence 100 (35 mana) overload 31 (100 mana)
inquisitor 100 (50 mana) summon 100 (50 mana)
Level 48: manalock 100 (50 mana)
Level 50: malform weapon 100 (500 mana) slow 100 (30 mana)
unholy gift 100 (8 mana) iron will 100 (75 mana)
entropic touch 100 (48 mana) dancing blade 100 (45 mana)
sleep 100 (15 mana) armor 100 (8 mana)
amorphous infecti 100 (60 mana) enchant weapon 100 (125 mana)
age 100 (33 mana) stone golem 100 (100 mana)
enhance armor 100 (130 mana) reflective shield 100 (55 mana)
blood gout 100 (20 mana) flashfire 100 (30 mana)
identify 100 (12 mana) regenerate 100 (100 mana)
circle of protect 100 (250 mana) calm 100 (30 mana)
hellstream 100 (45 mana)
(Wizi 60)
<30250-REdit>
[Exits: none]
[30250-The Eternal Library][Higher Planes of Existence] prof self meteor swarm
Your proficiency at meteor swarm is 100%.
Progress: [===|===|===|===]
(Wizi 60)
<30250-REdit>
[Exits: none]
[30250-The Eternal Library][Higher Planes of Existence] wear coif
You wear a steel coif adorned with a tiny meteorite around your neck.
(Wizi 60)
<30250-REdit>
[Exits: none]
[30250-The Eternal Library][Higher Planes of Existence] wear coif
You wear a steel coif adorned with a tiny meteorite around your neck.
(Wizi 60)
<30250-REdit>
[Exits: none]
[30250-The Eternal Library][Higher Planes of Existence]
WiZNET 20:04:56: TICK!
(Wizi 60)
<30250-REdit>
[Exits: none]
[30250-The Eternal Library][Higher Planes of Existence] sp
Level 1: detect magic 100 (5 mana)
Level 2: chill touch 100 (15 mana)
Level 6: detect invis 100 (5 mana)
Level 7: invisibility 100 (5 mana)
Level 10: shocking grasp 100 (15 mana)
Level 11: force field 100 (100 mana)
Level 12: faerie fire 100 (5 mana)
Level 13: comprehend langua 100 (125 mana)
Level 15: earthquake 100 (15 mana) terra shield 100 (35 mana)
Level 16: colour spray 100 (15 mana)
Level 18: infravision 100 (5 mana)
Level 21: localize gravity 100 (23 mana)
Level 22: shield 100 (12 mana)
Level 23: rust 100 (5 mana)
Level 24: locate object 100 (20 mana)
Level 25: stone skin 100 (12 mana) goliath 100 (55 mana)
cancellation 100 (20 mana)
Level 26: blur 100 (60 mana)
Level 28: mirror image 100 (80 mana) air shield 100 (33 mana)
Level 29: shrink 100 (30 mana)
Level 30: dispel magic 100 (15 mana)
Level 31: blades 100 (20 mana)
Level 33: thunderclap 100 (35 mana)
Level 34: haste 100 (30 mana)
Level 35: word of recall 100 (35 mana) fireball 100 (15 mana)
Level 36: pass door 100 (20 mana)
Level 37: enlarge 100 (30 mana)
Level 38: sharpmetal 100 (8 mana)
Level 40: plumbum manus 100 (25 mana)
Level 42: meteor swarm 110 (42 mana)
Level 44: sear 100 (45 mana)
Level 45: silence 100 (35 mana) overload 31 (100 mana)
inquisitor 100 (50 mana) summon 100 (50 mana)
Level 48: manalock 100 (50 mana)
Level 50: malform weapon 100 (500 mana) slow 100 (30 mana)
unholy gift 100 (8 mana) iron will 100 (75 mana)
entropic touch 100 (48 mana) dancing blade 100 (45 mana)
sleep 100 (15 mana) armor 100 (8 mana)
amorphous infecti 100 (60 mana) enchant weapon 100 (125 mana)
age 100 (33 mana) stone golem 100 (100 mana)
enhance armor 100 (130 mana) reflective shield 100 (55 mana)
blood gout 100 (20 mana) flashfire 100 (30 mana)
identify 100 (12 mana) regenerate 100 (100 mana)
circle of protect 100 (250 mana) calm 100 (30 mana)
hellstream 100 (45 mana)
(Wizi 60)
<30250-REdit>
[Exits: none]
[30250-The Eternal Library][Higher Planes of Existence] prof self meteor swarm
Your proficiency at meteor swarm is 110%.
Progress: [===|===|===|===]
Name: Kassieti's progress:
meteor swarm 100(110)% doublesheath 100(100)% throw 100(100)%
flurry of blades 100(100)% edge craft 101(101)% malform weapon 100(100)%
slow 100(100)% ram 100(100)% silence 100(100)%
stance 90( 90)% overload 31( 31)% unholy gift 100(100)%
//And the rest...
However.
//snipped from get_skill
skill = URANGE(0, skill,110);
if ((sn == gsn_dodge || sn == gsn_parry) &&
(IS_MAGE(ch) || IS_COMMUNER(ch)) ) {
skill = URANGE(0,skill,105);
}
else if ((sn == gsn_dodge || sn == gsn_parry) && !IS_MAGE(ch) && !IS_COMMUNER(ch)) {
skill = URANGE(0,skill,110);
}
Parry and dodge showing greater than 105 is a visual inconsistency/bug (which IMO should be addressed, albeit extremely low priority), but they are capped at 105, so prof self is accurate here.
Also that any other defenses are not capped at 105, only those aforementioned two.