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new class idea - Wizard

11 hours ago, Celerity said:

Evil psis are still fairly unplayable to my knowledge.

Evil -> Dreamer are very much playable. They are just completely alien when compared to other classes. And that is frankly the appeal of that class and path. Ego whip had issues that doesn't have anymore, so they got better. Although their cabal selection can be quite pivotal in expanding their power.

 

12 hours ago, Celerity said:

Many spells were (are?) completely useless and you never saw them used for any reason

We don't see the use of them because most don't even know what they do and are extremely situational in that you seldom have the chance to use them. Look at that Syndicate PSI virthux. He plays his character in a very effective use of his tools.

16 hours ago, Lloth said:

Brew would be a no. Only one class can do that, and it plays a large part in it's balance. 

 

If spellbooks didn't decay, there would be an issue of what to do with the old ones as the wizard gets stronger, and it would tether them to spell selections that may not be suited for higher levels. How would you propose fixing that?

Allow them to remove and update spells to the spellbook. Like using an eraser on a page, or ripping a page out and sewing a new page in.

@CelerityThe difference between the suggested Wizard Class vs Invoker + BMG is that's completely customizable by building your spellbook with spells you find in the land. It would be an extremely fun class to play collecting spellbooks and spells to define your role. The Wizard class I propose doesn't really need unique spells though it would be nice if you're playing one to have extra spells. Since the wizard can copy any scroll into the spellbook he has a wide selection of spells to build from making each created Wizard potentially unique in its playstyle.

Here is a list of potential scrolls in the game from the FL wiki

stone golem

Faerie Fog

Armor

Blindness

Curse

Sleep

Lightning Bolt

Earthquake

Detect magic

Giant Strength

Identify

Omnipotence

Stone Skin

Shield

Missile Shield

Recall

Enchant Weapon

Continual Light

Bless

Colour Spray

Poison

Curse Poison

Remove Curse

Heal

Create Food

Magic Missile

Fireball

Cure Light

Acid Blast

Refresh

Cure Critical

More scrolls could be added in the game when new areas come out. If you allow the class to breakdown staves, and wands they learn even more.

That looks like a necromancer without pets, but has heal. Scary shit

A lot of spells mising from that list.

The original idea mentioned gaining spells through items as well.

Which means, charm person, control wrather, ice storm, and so on.