wizard class submission
skills:
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dagger
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sword
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staff
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parry
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wands
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scrolls
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staves
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recall
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meditation
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trance
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metamagic feats
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spellbook
available races
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human
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half-human
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drow
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elf
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faerie
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illithid
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avian
spellbook: This skill allows you create a spellbook to store spells you find in the lands. You can scribe and copy scrolls, staves, and wands into your spellbook growing your arcane might at the expense of destroying the original.
The spells stored in the spellbook are available to you to cast, skill level are = to spellbook skill, spelllvl are = to character level.
metamagic feats: As you advance in your profession in wizardry select feats that you discover to bolster your spells in a limited way.
- Enlarge Spell: Normally a spell that targets singular is changed to target negatively everybody not in group, or positively everybody in group.
Example Enlarge Sanctuary would affect you and your group, Enlarge Chill Touch would affect all mobs, players in room.
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Extend Spell: Double's a spells duration.
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Empower Spell: Increases your spelllvl with spell by +1.
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Maximize Spell: Spell damage roll is maximized.
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Twin Spell: Spell casts twice but lagged twice.
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Quicken Spell: Reduce spells cast lag.
You gain 3 meta magic feats during your charaters progression so you must choose 3 out of 6.
You can't stack different feats on the same spell. Example you can't Twin Spell a Maximized Spell.
You can only feat a spell once and then you have a long timer before you can use it again. Timer starts once spell is casted.
