Polk Posted June 25, 2011 Report Share Posted June 25, 2011 So, been playing a giant warrior for some time now and just found out that dexterity not only affects your chance to be hit, but your chance to hit someone as well. So, having the lowest dex in the game, I can see why I wouldn't be hitting anyone, even with a weapon they don't know. So, why play the giant classes as warriors? I have noticed, there are not that many of them around anymore anyway, probably why? Every pk fight I have with someone with more dex than me, I miss them alot, and they hit me alot more. I check their equipment while fighting and usually its axes and whips with shields, so I equip the same instead of something they don't know, and end up even worse than I started. Hitting them occasionally a little more than with the weapon they don't know, and them hitting me alot more! I really don't get the logic, but I am now assuming that DEX is the best thing to have when your fighting! Yet another poor choice of race selection on my part, Deletion is inaminate! Rolling again... Link to comment Share on other sites More sharing options...
jibber Posted June 25, 2011 Report Share Posted June 25, 2011 DEX is probably the best stat to have on any character. However, a giant warrior is the strongest warrior to have. Just because you have 15, 16, or even 17 dex doesn't mean you need to give up on the character.. especially if you're a melee character. +Hitroll and +damroll are your friend, and I'd go as far to say that Hitroll aids in you hitting more often than dexterity does. Stick with it. Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted June 25, 2011 Report Share Posted June 25, 2011 Take it from me. I've played some high dex warriors. The only downside to a giant warrior is their mental vuln. Worse than that is an ogres magic vuln. What are the best warriors running around? I s*** myself when I see Thulgan. Link to comment Share on other sites More sharing options...
Aulian Posted June 25, 2011 Report Share Posted June 25, 2011 Ah, Giant warriors own... Doing well with a non giant warrior is a lot harder imo Link to comment Share on other sites More sharing options...
Croyvern Posted June 25, 2011 Report Share Posted June 25, 2011 If a giant warrior can not hit, shift +dam to +hit and note ye well the difference. Link to comment Share on other sites More sharing options...
Pali Posted June 25, 2011 Report Share Posted June 25, 2011 I'd recommend generally aiming for having more hitroll than damroll - being able to hit hard means crap if you never land the blows. Link to comment Share on other sites More sharing options...
Polk Posted June 25, 2011 Author Report Share Posted June 25, 2011 non pinn, had 43 hit 33 dam and still wasn't really smacking any players around. Link to comment Share on other sites More sharing options...
Pali Posted June 25, 2011 Report Share Posted June 25, 2011 Would need to see logs to give any more detailed pointers (but trust me, if you're having trouble as a non-pinned giant melee, you're doing something wrong and we can help with that). Log your fights, toss them up! Link to comment Share on other sites More sharing options...
Liadon Xiloscient Posted June 25, 2011 Report Share Posted June 25, 2011 That's a beautiful hit and dam score... interesting that you where not hitting anything. At level 33 I rarely miss with a hit/dam of almost 30/30. You should be hitting all the time... Link to comment Share on other sites More sharing options...
Implementor Anume Posted June 25, 2011 Implementor Report Share Posted June 25, 2011 Keep in mind that a rank disadvantage will be much harder to overcome than just a lack of hr dr. Link to comment Share on other sites More sharing options...
f0xx Posted June 25, 2011 Report Share Posted June 25, 2011 So' date=' been playing a giant warrior for some time now and just found out that dexterity not only affects your chance to be hit, but your chance to hit someone as well.[/quote'] Let's stop here. This is just not true And I would suggest you to try a non giant warrior (and eventually have lower hit/dam and see the REAL difference). Basicly, at the moment you haven't played a high dex/low str warrior, yet you say they will hit more than a giant one? Link to comment Share on other sites More sharing options...
jibber Posted June 25, 2011 Report Share Posted June 25, 2011 Not necessarily, f0xx. Having more dex than your opponent allows a variety of skills to hit more often. str however will increase both your hitroll and damroll. I would love to see a change to dex, and str, though, giving both small warriors and large warriors separate bonuses... such as: More dex = better dodge More str = better parry Link to comment Share on other sites More sharing options...
f0xx Posted June 25, 2011 Report Share Posted June 25, 2011 Not necessarily' date=' f0xx. Having more [i']dex than your opponent allows a variety of skills to hit more often. Indeed, but I thought we were talking about melee attacks landing? Link to comment Share on other sites More sharing options...
jibber Posted June 25, 2011 Report Share Posted June 25, 2011 Not quite sure about that one. I almost think it does... but hitroll plays a much, MUCH larger role in that department. Link to comment Share on other sites More sharing options...
mya Posted June 25, 2011 Report Share Posted June 25, 2011 ... blaming low DEX on a giant for not hitting in PK... Polk, post a score sheet, so that we know what we are talking about. I have some doubts about your underpowered warrior. A PK log of this happening would also be nice. Link to comment Share on other sites More sharing options...
Mister E Posted June 25, 2011 Report Share Posted June 25, 2011 I'm pretty sure str affects weapon blocking already and dex might play a roll already in dodging. Parrying should not be affected by strength, as someone with real life sword fighting experience I know first hand that parrying is way more about timing than about power. Something to consider Polk is are you blinding your opponent? It also depends more on who you are fighting and what they have than about your own hit/dam. Even if it's a weapon they do not know some classes have great defense in general and if said opponent is rocking a massive ac then it will also be hard to connect. If you use a weapon they do not know and if you blind them (and they do not have blind fighting) you should see a significant boost in blows landed. Also what is your second, third and fourth attack at? Giants are low int so often it takes along time to get third and fourth attack up which will also play a significant role IMO. Link to comment Share on other sites More sharing options...
abghoul Posted June 25, 2011 Report Share Posted June 25, 2011 Although my "real life sword fighting experience" was the swordmaster telling me to return when they reinvent heavy axe fighting, i agree with Mr.E, parry would rather be int and dex related. Thats just RL though *smirks* Link to comment Share on other sites More sharing options...
Polk Posted June 25, 2011 Author Report Share Posted June 25, 2011 I deleted him already, shrug, but thanks anyway. I don't wanna keep a character that I can do nothing with in Pk, especially considering the cabal I was trying for I know I should log, but in the heat of battle I never think about it, lol. I am usually never the one initiating, and I don't wanna log my whole game. But, your saying that dex does not afftect JUST your ability to hit an opponent? Link to comment Share on other sites More sharing options...
Polk Posted June 26, 2011 Author Report Share Posted June 26, 2011 does the amount of XP you earn affect anything at pinnacle, like persay a race/class combo that has earned more would essentially be higher lvl in a sense than another race/class combo with lower xp requirements... Meaning they will always be considered tougher to fight. Link to comment Share on other sites More sharing options...
Demiterracotta Posted June 26, 2011 Report Share Posted June 26, 2011 does the amount of XP you earn affect anything at pinnacle' date=' like persay a race/class combo that has earned more would essentially be higher lvl in a sense than another race/class combo with lower xp requirements... Meaning they will always be considered tougher to fight.[/quote'] Yes and no.... The racial stats and perks/cons affect that. So a higher XP pen should theoretically (according to my understanding) have a greater advantage ALL other things being equal. But at the same time, give me an ogre ranger, and put Jibber on a human warrior, and I bet you can guess who wins. Link to comment Share on other sites More sharing options...
Pali Posted June 26, 2011 Report Share Posted June 26, 2011 Just to make things absolutely clear, in situations where the game takes what level the characters are into account for calculations, everyone at 50 is at 50, regardless of exp penalty. The biggest effect your exp pen has on you at 50 is determining how far below 50 your pk range goes. Link to comment Share on other sites More sharing options...
Mister E Posted June 26, 2011 Report Share Posted June 26, 2011 Not sure what client you use Polk but I never plan to log anything. I use zmud and have an average buffer size. If I decide that events that already transpired need to be logged I will simply click the "stay offline" button when I disconnect from FL. Then I am free to browse my buffer at my leisure and copy/paste whatever I want to notepad. Link to comment Share on other sites More sharing options...
mya Posted June 26, 2011 Report Share Posted June 26, 2011 I deleted him already' date=' shrug, but thanks anyway. I don't wanna keep a character that I can do nothing with in Pk, especially considering the cabal I was trying for [/quote'] You character problem was not Low DEX. It's inexperience. Warriors at 50 need experience. Most of it power come from weapon selection/EQuipment. IF you played a halfling warrior you would do even worse. As STR and Size are the most important base stats for warriors. You should play a class with more error margin and that does not depends so much in Eq. Like Ogre Rangers, or Stone/Werebeast rangers. Link to comment Share on other sites More sharing options...
jibber Posted June 26, 2011 Report Share Posted June 26, 2011 Key play to a successful warrior has always been, and always will be (as far as I'm concerned) equipment based on the person you're fighting. Link to comment Share on other sites More sharing options...
Cephirus Posted June 26, 2011 Report Share Posted June 26, 2011 As has been mentioned, hitroll and equipment/weapon selection are the core for a warrior. If fights were not going your way, and you were not hitting much at all, as Anume stated, you probably were lower level (which means you needed to rank up more to be more effective against them). All the best equipment in the game does not matter much if the person you are fighting has three to four levels on you. Warriors can be a blast, but take a lot of patience and trial and error to play effectively. If you do decide to play one, I suggest going for warmaster and trying to learn from your clan/cabal mates. They can help you in game with pointers, plus you can spar with them and they can help you with your pk. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.