elfdude Posted April 14, 2006 Report Share Posted April 14, 2006 I haven't had more than ten minutes imm interaction one on one in the five(six?) years that I've been here. If you really need the validation of the imms to feel good about yourself and your chars thats pretty lame. Link to comment Share on other sites More sharing options...
Nomak Posted April 14, 2006 Report Share Posted April 14, 2006 If you say so chief,but this is your oppinion keep it for yourself. Link to comment Share on other sites More sharing options...
WarriorCleric Posted April 14, 2006 Report Share Posted April 14, 2006 Tantangel Venom and UC will rock' date='I am sure of it.They don't play anymore but if they get immortals they will return.[/quote'] Alright,my forum ban was just removed and I got a great idea how to make more immortals that would Rp and keep the same playerbase as well: Call up the old trusted players that don't play but will be willing to be immortals.This way you keep players and make new immortals.I know two guys that will return if you make them level 52 immortals to make the mud more fun.Venom and Unknown Criminal are those that I know. I just remember a third one...hm Tantangel?Excuse me?Where are the immortal quest rewards' date='where are the tournaments?When immortal interacts with you,there is a meaning to play there is some motivation.[/quote']Listen chief' date='do whatever you want.If it is up to me I will make four new immortals to interract the Pbase more,to give quests and interesting quizes.You said that level 52 immortals got almost no power,then what is the reason not to try to make it more entartaining this way?[/quote']Can't you understand that the imm's are the people who give the whole motivation to play.I will give you an example:You are complete newbie and haven't trained any skills and you think that you have no chance of being a knight for example.Then Raargant tells you that if you master your skills and Pk two people you will join.This is the motivation I am talking about.Noone I mean noone of the pbase can interract you more than an Immortal will do.No dear the whole thing is that there is immortal interraction once a month or maybe less.To be honest I haven't Rp'ed with an immortal for two years.If we don't count the deep **** summons No man it is in what time zone you play' date='but I will say nothing more about it.It's like talking to radio.It's up to the imm's what they will decide.[/quote'] Thought you might like those back then, Nomak. WC Link to comment Share on other sites More sharing options...
Tom Posted April 14, 2006 Report Share Posted April 14, 2006 You've been pretty fast and loose with your opinions, it seems a little unfair of you to "chief" him for sharing his. Link to comment Share on other sites More sharing options...
Psycho Child Posted April 14, 2006 Report Share Posted April 14, 2006 If you get to express your opinion, he gets to express his. Everybody needs ta relax around here. (Not a specific comment, just a general over the past few weeks. Seen more relaxed people in a day trading company.) Edit: Damn WC and Tom for beating me to it. Link to comment Share on other sites More sharing options...
FatMike Posted April 14, 2006 Report Share Posted April 14, 2006 WC, you freaking kill me man. God I love your posts. Link to comment Share on other sites More sharing options...
Pieman Posted April 14, 2006 Report Share Posted April 14, 2006 Everybody needs ta relax around here. Then they need to stop serving free coffee around here *twitch* Link to comment Share on other sites More sharing options...
Psycho Child Posted April 14, 2006 Report Share Posted April 14, 2006 Heh, some of us don't need coffe. Think of Twitch from that movie Hoodwinked. (Kick arse movie btw.) Thats me. Link to comment Share on other sites More sharing options...
Pieman Posted April 14, 2006 Report Share Posted April 14, 2006 Ya, but Twitch reminded me quite of a bit of a crackhead with his twitching. Link to comment Share on other sites More sharing options...
elfdude Posted April 14, 2006 Report Share Posted April 14, 2006 If you say so chief' date='but this is your oppinion keep it for yourself.[/quote'] yea your right, it is my opinion, thats why im sharing it. Chill out duder. Link to comment Share on other sites More sharing options...
Warpnow Posted April 14, 2006 Report Share Posted April 14, 2006 IMMortals run the game, WC, and interaction with them is very special and people love it. I know alot of the people who played here in 1.0 will tell you their favorite part of the game was all the imms who actually came done to talk, rp and help you. How long has it been since that has happened? People, especially newbs, want recognition for their efforts. People who have played for a while don't care so much, but news really want "special" things and rping with an immortal would make their day, and they would be more likely to come back. There are alot of muds out there WC which have bigger worlds, more advanced code, more classes and more skills. Was when I came to FL. You know why I loved FL so much? On my first char...I found myself roleplaying with gods all the time...there were always plots going on...and I found other players willing to start their own plots as well. Look at Isabeau, IMHO the best rper FL ever had, because she ran her own plots...and they were very well done. Link to comment Share on other sites More sharing options...
Rairen Posted April 14, 2006 Report Share Posted April 14, 2006 Neither WC nor I are saying that imm interaction isn't fun. We are saying, however, that there is nothing wrong with it's current level. Then again, I think some of these 'standards' are unreasonable, and never going to be met by anyone. If anything is true of players - or people in general - it's that there is always room for more. Pretend it's Thanksgiving. Instead of demanding the turkey leg, try being glad that you even have a plate. Link to comment Share on other sites More sharing options...
The Greased Weasel Posted April 14, 2006 Report Share Posted April 14, 2006 But I like the legs.... Link to comment Share on other sites More sharing options...
Rairen Posted April 14, 2006 Report Share Posted April 14, 2006 But I like the legs.... Shush, peanut gallery. Link to comment Share on other sites More sharing options...
The Greased Weasel Posted April 14, 2006 Report Share Posted April 14, 2006 I love peanuts too! Link to comment Share on other sites More sharing options...
Fīv Posted April 14, 2006 Report Share Posted April 14, 2006 There are alot of muds out there WC which have bigger worlds' date=' more advanced code, more classes and more skills. Was when I came to FL. You know why I loved FL so much? On my first char...I found myself roleplaying with gods all the time...there were always plots going on...and I found other players willing to start their own plots as well.[/quote'] When I logged on Carrion Fields(30k+ rooms) at non-peak hours there were 40 other players on. But, there were also three immortals on. Within seconds I was talking to one and he explained to me what CF had to offer and what they are doing to advance it, ect ect. I'm pretty sure that their pbase is quite larger than ours because of the fact they have more immortals that are playing with the pbase, and that new places to explore are constantly put in. Its a balancing of a circle like I said before. To get new players the staff has to offer -something- to get them to come here over places such as CF. Their is a split between the people here that see the staff as doing that, and the others who don't really see much of anything happening. I have yet to fully decide. BTW: CF has a cabal named TRIBUNAL too. Note: FL could be sitting right where it wants to. It's just a difference in opinion between those that want it to advance more rapidly and those that like it where it is at. Link to comment Share on other sites More sharing options...
crackwilly21 Posted April 14, 2006 Report Share Posted April 14, 2006 I liked it where it was in 1.0. But its still badass, don't get me wrong. Link to comment Share on other sites More sharing options...
Acerbity Posted April 15, 2006 Report Share Posted April 15, 2006 I don't know if it's just me or not, but what I see here is a lot of people wishing they were an Immortal because they're bored with the game. Three new immortals, Nomak, who can't even put in enough hours into the game for their own satisfaction, therefore quitting as mortals, will come back as Immortals? Who the hell says they're going to be any better as an Immortal? Will they get bored? Will they do the same thing they did while as a mort? I personally have had enough IMM interaction to last me a life time. Almost everytime I log on, lowbie or caballed/pinnacle, I interact with an immortal. Even if it's the momentary, "An Immortal scans all around", or, "[Despair/Hope/Sacred Oak/Whater] An Immortal: Make me proud," I know they're watching me and it gives me the incentive to continue playing like I had been before.. The problem here isn't enough Immortal interaction, the problem here is that people don't notice it, and are motivated only by Imm interaction (which shouldn't be the case.) You should be rolling a character for you, and you alone, and should be just as motivated and satisfied as you would if an Immortal interacted with you; It MAKES THE GAME BETTER. Also, I'd be much more secure knowing that if the Immortals added another to their staff, it was someone from the player base with a lot of dedication and hours, and not someone who said 'F*** it, I'm tired of playing morts.' Krounoi is a prime example of this. Though he hardly was on Krounoi at the time, each time he was I looked forward to it. He was fun as hell to talk to, and I can personally say, all his Mortals he listed, I personally interacted with/killed/rp'd with/been killed by. Props to Krounoi. Link to comment Share on other sites More sharing options...
WarriorCleric Posted April 15, 2006 Report Share Posted April 15, 2006 Warp, you seem to like to target me now. I don't know what you get out of just targeting me, I know I'm not the only person saying the things I am. I'm sorry if I've irked you in a way that makes me your special little enemy, it wasn't my intention. Well now, I guess that's a lie, though I honestly didn't intend to, I'm not sorry, and to tell you the truth I'm pleasntly ammused. You see when I irk people over the internet it gives me a warm fuzzy feeling inside. I don't know why, perhaps it's reaping rewards for work I didn't even try to do, I guess it's alot like that saying about wrestling a pig, and now your in my muck, but anyways I've lost track of my post already. You speak to me as though I don't know who runs the game. I say this because you just told me who runs the game. Now I realize with all your experience off being a backseat imm, you know exactly how things work around here. I know I don't, even with my short time as an imm so lately I've found it just adorable to sign into the game, roleplay to the best of my ability, then come to the forum and have someone trash the imms, some of whom I worked with, and sometimes one of which I just rped with, and have my roleplaying ability placed in question because I don't use emotes. Hell yes people want recognition for their efforts, and they get it. I seem to certain aspects of FL called quest races, quest classes, titles, owner only items, cabals, clans, restrings, etc. Are you saying that these things are not rewards? I'll tell you, I've not been able to get much in 3.0 because I don't have time to put in, that doesn't mean I'm not trying, it means I can't earn the rewards in 3.0 because I don't put in enough effort. I've been trying not to say it, but I agree with ElfDude, if you need an imm to come down and pat you on the back, then you are playing this game for the wrong reasons. You are comparing 1.0 to 3.0, Okay, we all do, but another fact you seem to be forgetting is this is an almost entirely new staff. Shocking, isn't it? That entirely different people do things in different ways. I just don't understand why you think you know what's best for the mud when you don't even know half of what goes on behind the game. You think that a level 52 imm is the answer to all your problems, and note I said your problems, because the people complaining about this are a minority. I don't see any newbies in the newbie thread asking about imm interaction, complaining that this place sucks. What do you believe is within the power of three level 52's that three level 50's can't do? If you are convinced that this is the answer, then you must have some specific expectations. This whole 'They can influence people' is bull****, because as a player I am more influenced day to day by the actions of players than I am of the imms, and this is by numbers alone, there will always be more players interacting with players, than imms interacting with players. You want a plot, with sweeping story archs? A level 50 can do that. Why is it a fault of the mud if you, as a player, refuse to go along with player run stories? Why is it a fault of the mud if you, as a player, do not start your own? You have the means to produce everything you want these new level 52's to do, you just refuse to do the work. You're making jumps that I just don't understand, that I just don't fathom. I am not hiding my opinions behind 'I've got lots of friends who think the same thing.' I'm stating my opinions and the reasons why I think them. I don't care what my friends think, I don't care what thirty other people think, but I am willing to bet you that for every friend of your's you draw out to say something against the way things are, I'll be able to find one person who likes it the way it is. I know there are a lot of muds out there, I know that there are bigger worlds in some of these muds, with more classes, more races, and more skills, so if you don't like it here anymore, go check one of those out, because no one is asking you to stay if you don't. WC Link to comment Share on other sites More sharing options...
Maventiem Posted April 15, 2006 Report Share Posted April 15, 2006 I've been following this thread and I think I'd like to add something to the little debate of IMM numbers and the like. I'm all for new IMM's to be added to bring more enjoyment to the game, however, we have to like at realistics here. 15-20 IMM's added? Totally, uterrly impossible. If we did that we'd be thinning down the PBase to a point of near obliteration. Sure, we'd have the IMM numbers but no longer would we have the players to support them. Secondly, we have to consider dependancy and reliability. Even being a lvl 52 IMM, they're exactly that, an IMM. While not high up, it's still a place on the staff and warrants the current IMM's to be able to feel comfortable with that person working behind the scenes and unsupervised, let's face it, at one point they'll be the only IMM on. While I'm not saying it's a complete surity, cheating and power-mongering becomes a very real thing - it has to be a sure thing that the people set in such position have the scruples and plain integrity to be trusted there. Now, to speak of the matter of RP validation through IMM's. Sure, when I played I LOVED when I had the recognition of an IMM; when we RPed it out and had a fun time. But since when was it IMM's over players? The other players are there to do the same things, seek the same enjoyments; RP and PK. The very notion of being an IMM is one of have a higher responsibility than simply ' playing '. They're role-models, they're supposed to be pinnacles of understanding, enforcing, and obeying rules and a form of conduct. They're the people working behind the scenes and doing the grunt work, that in itself warrants less time to do what everyone else can do each time they log on; play and enjoy themselves. Again, that returns to my point of reliability. Will that person, as an IMM, be able to take the sass of players? Of recieving scathcing insults and heated words and still remain professional about it? Thirdly, quests and the like. Sure, it'd be awesome to log on and find new NPC's, quests, and areas. However, since when was this the most important thing? It's a gift from the IMM's when you recieve something like this, not a right. In the past months the pbase has recieved, Ferals, Blademasters, Tribunal, redone cities, and finally the long desired Lich class. Yet here we are again, agruing back and forth if the effort placed forth is enough or not. Concerning quests and RP plots, why must we have NPC's spew out programed tasks? Why can't we, the pbase, take it into our own hands? Why not RP that leader-type, why not tailor custom quests for other players who happen to be involved in that RP happening? Come on people, put forth the effort and stop demanding all these things. In closing I've seen several posts since my time in being associated with FL stating, " We're the pbase! FL wouldn't be FL without us. " Truth. Then act like it. Set forth the effort and stop demanding the attention of the IMM's. They're giving it, along with doing tons of other stuff that lacks the sweet illusion that makes FL great. Let's stop dumping work onto their plates, and setting a little on our's. Link to comment Share on other sites More sharing options...
Mister E Posted April 16, 2006 Report Share Posted April 16, 2006 Very well said. It is the players that make the game. I bet the IMMS are very happy when we create interesting rp for FL and they simply code or play along with any minor changes that need to happen, rather than us sitting here ooc on the forum telling the imms and other players that they are the reason we arent getting the rp we want. I suggest for anyone who wants to make this mud more newbie friendly to go roll a Herald, be patient enough to get in, log a ****load of hours and be a guide and teacher to those you want to come back. As for more imms, I agree that maybe a couple more wouldnt hurt, but when I was a noob I just wanted quality rp and learning from anyone, it didnt have to be an imm. When Guyzan taught me how to re-equip the basics I was so godamn greatful! Link to comment Share on other sites More sharing options...
Deykari Posted April 16, 2006 Report Share Posted April 16, 2006 As for more imms' date=' I agree that maybe a couple more wouldnt hurt, but when I was a noob I just wanted quality rp and learning from anyone, it didnt have to be an imm. When Guyzan taught me how to re-equip the basics I was so godamn greatful![/quote'] That sums up my thoughts exactly to a tee, Mister E. For me it was always better if it was a player because it removed those barriers of elitism that some MUDs seem to have (not really here), where the elite only interact with the elite and that type of thing. Dey Link to comment Share on other sites More sharing options...
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