f0xx Posted August 24, 2011 Report Share Posted August 24, 2011 Link to comment Share on other sites More sharing options...
Erana Posted August 24, 2011 Report Share Posted August 24, 2011 Zerks, zerks, zerks, zerks.... Link to comment Share on other sites More sharing options...
f0xx Posted August 24, 2011 Author Report Share Posted August 24, 2011 I have a question - how exactly is the "reselect" command supposed to work? Because an old zerker of mine gets "huh?" when using it. Link to comment Share on other sites More sharing options...
Deykari Posted August 24, 2011 Report Share Posted August 24, 2011 Haven't played much since Chakii but this seems like an incentive to me... Dey Link to comment Share on other sites More sharing options...
Mindflayer Posted August 24, 2011 Report Share Posted August 24, 2011 Mmm.. yes it does. Link to comment Share on other sites More sharing options...
Nekky Posted August 24, 2011 Report Share Posted August 24, 2011 Back off, you devils. I saw them first. Link to comment Share on other sites More sharing options...
Erana Posted August 24, 2011 Report Share Posted August 24, 2011 [ 0] IMP SAVANT Zhokril: Berserker Paths Revamp Tue Aug 23 19:56:22 2011 To: All Berserkers have been majorly revamped to gain considerably more strength and specialized skills from their respective paths (similar to rangers). Please let us know if you notice anything odd! -FL Staff RAGE FOCUS Syntax: select As the berserker rises in power and begins to focus upon his chosen path, he gains additional abilities reflected by his choices from path focus. Path Foci: Rage Foci: Anger Hard Headed, Offhand Cleave, Shield Expertise Fury Assault, Two Handed Expertise, Powergrip Devastation Ferocity, Power Expertise Bloodhaze You may gain further help for each skill. See also: SELECT Plus other changes to all berserkers. Link to comment Share on other sites More sharing options...
Trick Posted August 25, 2011 Report Share Posted August 25, 2011 So many shelved zerks are coming out to play! Link to comment Share on other sites More sharing options...
tassinvegeta Posted August 25, 2011 Report Share Posted August 25, 2011 Back off' date=' you devils. I saw them first.[/quote'] Saw them second Link to comment Share on other sites More sharing options...
Erana Posted August 25, 2011 Report Share Posted August 25, 2011 Important change: 23/08/11 All berserker paths may now relax out of panic when not in combat. Link to comment Share on other sites More sharing options...
Trick Posted August 25, 2011 Report Share Posted August 25, 2011 Wow. Interesting change. Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted August 25, 2011 Report Share Posted August 25, 2011 Wow. Interesting change. Consider all the bastards that would dirt and then flee to catch a tic of sleep while the berserker could not. My mom could pull that tactic off. Link to comment Share on other sites More sharing options...
The Forsaken Posted August 25, 2011 Report Share Posted August 25, 2011 Important change: 23/08/11 All berserker paths may now relax out of panic when not in combat. Rigged Link to comment Share on other sites More sharing options...
Trick Posted August 25, 2011 Report Share Posted August 25, 2011 Not saying they shouldn't be able to sleep as well, but devastation down fall was the lack of relax, kinda evened it out in my mind. Never really played a berserker at 50 though, so I suppose I really don't know. Link to comment Share on other sites More sharing options...
Erana Posted August 25, 2011 Report Share Posted August 25, 2011 Relax out of panic, not rage... Link to comment Share on other sites More sharing options...
The Forsaken Posted August 25, 2011 Report Share Posted August 25, 2011 Relax out of panic' date=' not rage...[/quote'] Still rigged. Link to comment Share on other sites More sharing options...
Trick Posted August 25, 2011 Report Share Posted August 25, 2011 Oh. See, don't really know much about'em. Link to comment Share on other sites More sharing options...
Erana Posted August 25, 2011 Report Share Posted August 25, 2011 I have a question - how exactly is the "reselect" command supposed to work? Because an old zerker of mine gets "huh?" when using it. Works only for devastation zerks. Link to comment Share on other sites More sharing options...
f0xx Posted August 25, 2011 Author Report Share Posted August 25, 2011 Works only for devastation zerks. I know and it didn't work for mine dev zerk, who had selected a polearm expertise somehow. Link to comment Share on other sites More sharing options...
P_body Posted August 25, 2011 Report Share Posted August 25, 2011 reselect didn't work for my devastation zerk either. His original choice was flail. Can't seem to change it. Drivin me nuts too. Link to comment Share on other sites More sharing options...
Bimpni Posted August 25, 2011 Report Share Posted August 25, 2011 So a pirate walks into a bar, with a steering wheel on his crotch. Bartender :Looking to the pirate: You know you got a steering wheel on your crotch? Pirate: Argh...its driving me nuts. Link to comment Share on other sites More sharing options...
f0xx Posted August 25, 2011 Author Report Share Posted August 25, 2011 By the way the Power Expertise didn't seem to work too when I was wielding my weapon of choice. *shrug* What I find funny is that werebeast zerkers get the shaft even harder with this change, since each path has a skill connected to a weapon/shield. A werebeast devastation zerker now becomes completely useless. Just mentioning, not complaining. Link to comment Share on other sites More sharing options...
Trick Posted August 25, 2011 Report Share Posted August 25, 2011 What I find funny is that werebeast zerkers get the shaft even harder with this change, since each path has a skill connected to a weapon/shield. A werebeast devastation zerker now becomes completely useless. Just mentioning, not complaining. Agreed. Link to comment Share on other sites More sharing options...
Bimpni Posted August 25, 2011 Report Share Posted August 25, 2011 Power expertise works, I'm fairly sure, try prof weapon. Also werebeasts should still get all the perks that new zerkers get while not transformed. Link to comment Share on other sites More sharing options...
Erana Posted August 25, 2011 Report Share Posted August 25, 2011 Nor did werebeasts lose anything they had before... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.