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Mormous


Cephirus

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Well it has been a very fun ride with Mormous, but my playing time has dwindled greatly as of late, and the future looks quite bleak. His main goal was to crush the Warmaster camp, and with the help of Gringle and Cryche, I think we did a fine job of it, for a time. A shame his last death came under less than desirable circumstances (my internet went completely down and did not come up over an hour later).

To Immortals: Please deny him.

Playing a fire giant cleric was an absolute blast, although the spell grinding from one practice was probably a waste of extra time, but still proved valuable.

Shout outs: Gringle and Cryche, you two will have to take the reins from here on out, and it looks like there are a few new Warmasters to contend with, hopefully your battles will be heart-pumping affairs.

Thulgan: I was really hoping to get a rematch against you. As always, your rp and pk were stellar.

Zhokril: I had hoped to speak with you more, about the direction of the Tower, but I never caught you on (you were most likely busy doing all the great work you do for us).

/---------------\/----------------------------------------------\

| Mormous || the Will of Gods |

\---------------/\----------------------------------------------/

| Str: 25(25) || Level: 50 Sex: M Age : 78(382h) |

| Int: 15(15) || Class: cleric Ethos: lawful |

| Wis: 15(15) || Race : F-Ele(fire) Align: evil |

| Dex: 16(16) || Hp : 849/849 Exp : 42660/541940 |

| Con: 23(23) || Mana : 990/990 |

\ Lck: [||||--] \/ Move : 407/407 +Hit: 12 +Dam: 14 /

/---------------/\------------------/\--------------------------\

| ARMOR || SAVES || Deity : Tongar |

| Slash : 100 || Spell : 0 || Faith : Combat |

| Pierce: 100 || Afflictive : 0 || Weight: 205/625 |

| Blunt : 100 || Maledictive: 0 || Items : 2/34 |

| Magic : 100 || Mental : 0 || Prac : 22 Train: 1 |

| || || Gold : 467 |

\---------------\/------------------\/--------------------------/

/ Condition: You have a few cuts and bruises. \

| [sAVANT] forces are aiding your mind. |

\---------------------------------------------------------------/

You have mastered the following:

1. armor

2. bless

3. calm

4. cancellation

5. create food

6. cure blindness

7. cure critical

8. cure disease

9. cure poison

10. curse

11. detect invis

12. detect magic

13. detect traps

14. dispel magic

15. faerie fire

16. frenzy

17. identify

18. locate object

19. pass door

20. protection

21. refresh

22. sanctuary

23. shield

24. summon

25. word of recall

26. flail

27. mace

28. shield block

29. whip

30. enhanced damage

31. hand to hand

32. parry

33. second attack

34. fast healing

35. meditation

36. wands

37. recall

38. protective shield

39. trance

40. staff

41. spell turning

42. holy hands

43. isolate

44. path of deceit

45. minister

46. two handed

47. steel wall

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I'm not going to lie. Anytime I logged on and saw Skuhlthorpe, my heart dropped. Once Skuhlthorpe joined Warmaster and I saw you on, I cheered and cheered because it meant the enemy of my enemy was beating my enemies *** and I could go do something besides get my *** beat.

Except for that time I got my *** beat by you anyways. Inevitable to say the least.

There were so many stories I never got to hear or understand. Mormous was one of those that intrigued me, but by the time I found time to get know Mormous, I was more accustomed to duck and run or die. Needless to say I'd given up on any form of discourse with the enemy, which is unfair to classy players like yourself.

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im confused u trained everything from 1 practice and still have:

Prac : 22 Train: 1

were you saving these for something?

Those were being saved, I had hoped to take Mormous all the way to leader, but with RL things and school and everything else going on, I just did not feel right holding such a high spot and only being able to play 15-20 hours a month. I really did not want to give up on Mormous, but I also don't want to take up a spot that can be given to someone with more time to dedicate.

As for the practices and train being saved, I always like to hold onto a couple of extra ones for cabal skills/spells. Yeah those three trains could have boosted my hp/mana/moves, but to be honest, I am not sure they would have made that significant of a difference. At his peak, I had 1000+ hp, mana, and nearly 400 moves. Those are pretty awesome stats for a cleric if you ask me.

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