Twinblades713 Posted October 4, 2011 Report Share Posted October 4, 2011 Just wondering in all of your opinions' same skill, same eq. Who wins? I know there's no real answer, but I'm gathering opinions. I say... In combat with no fleeing: A ninja wins out easy. (Pugil, nerve, caltraps, vs throw, pilfer) Tactics and drawn out battle: Either way. (Thief using traps, ninja able to cure light) Gets the jump on the other: Thief. (Thief can pry weapons if not cursed, backstab for rude damage, and usually hit them unsanced, Ninja can only blind, poison, and murder command) [Obviously barring assasssinate] Link to comment Share on other sites More sharing options...
jibber Posted October 4, 2011 Report Share Posted October 4, 2011 Thief always should, hands down imho. Link to comment Share on other sites More sharing options...
Twinblades713 Posted October 4, 2011 Author Report Share Posted October 4, 2011 I prefer thieves, but I always found in my thief V ninja (from both angles) battles that as a ninja I beat thieves down... and as a thief I had to work at it a bit to take the ninja out. Link to comment Share on other sites More sharing options...
Bimpni Posted October 4, 2011 Report Share Posted October 4, 2011 ninja should win a longer drawn out fight, eventually assassinating the thief Link to comment Share on other sites More sharing options...
Mister E Posted October 4, 2011 Report Share Posted October 4, 2011 I have beaten many ninjas with my thieves and many thieves with my ninjas. It comes down to how well you know both classes and who makes the first mistake. Link to comment Share on other sites More sharing options...
Erana Posted October 4, 2011 Report Share Posted October 4, 2011 I would say the thief has the distinct class advantage in and out of melee as many of their skills are unavoidable. The same isn't true for the ninja. That said, ninja can also have an advantage, depending on how the other variables fall into place. Link to comment Share on other sites More sharing options...
Aulian Posted October 4, 2011 Report Share Posted October 4, 2011 Like beating you to death with a staff Link to comment Share on other sites More sharing options...
Grimulfr Posted October 4, 2011 Report Share Posted October 4, 2011 If we don't consider any qraces, I personally think thieves have the upper hand. They are both relatively low HP classes, and I think a thief has the ability to do more damage more quickly with traps and backstab. Link to comment Share on other sites More sharing options...
Mister E Posted October 4, 2011 Report Share Posted October 4, 2011 Ninjas have defuse and can recite scrolls as well as detect hidden. A smart ninja will not hit many traps and will not likely be blackjacked. If it comes down to straight up melee it can go either way depending on races and cabal choices. If both are neutral humans without being caballed then I give the melee edge to the ninja. Link to comment Share on other sites More sharing options...
tassinvegeta Posted October 4, 2011 Report Share Posted October 4, 2011 Thief. Link to comment Share on other sites More sharing options...
f0xx Posted October 4, 2011 Report Share Posted October 4, 2011 Ninjas have staff. Ninjas have scrolls. Ninjas have fired weapons. In straight up melee a ninja should have no problems VS a thief. Link to comment Share on other sites More sharing options...
the_nightmare Posted October 4, 2011 Report Share Posted October 4, 2011 highly depends on everything the situation and the expirience of the players. Link to comment Share on other sites More sharing options...
the_nightmare Posted October 4, 2011 Report Share Posted October 4, 2011 Ninjas have staff. Ninjas have scrolls. Ninjas have fired weapons. In straight up melee a ninja should have no problems VS a thief. Thieves have scrolls Thieves have missile immunity scrolls. Thieves have maces. Link to comment Share on other sites More sharing options...
Aulian Posted October 4, 2011 Report Share Posted October 4, 2011 Can you think of many no disarm maces? Because I can think of a lot of no disarm staffs. Link to comment Share on other sites More sharing options...
tassinvegeta Posted October 4, 2011 Report Share Posted October 4, 2011 Can you think of many no disarm maces? Because I can think of a lot of no disarm staffs. There are four maces that are or can be made to be norem. However that is a small factor when coupled with the fact that ninjas don't know maces and thieves can be evil sliths, utilizing the second set of eyelids. Thus making the dirt/disarm tactic much more difficult. Link to comment Share on other sites More sharing options...
megayeah Posted October 4, 2011 Report Share Posted October 4, 2011 It highly depends on races too, guys. Also on opening attack and such...a lot of factors. You cannot just say "Class X will roll over class Y" Link to comment Share on other sites More sharing options...
Aulian Posted October 4, 2011 Report Share Posted October 4, 2011 Exactly... What if its a feral thief? Or ninja... Back stab would own... Or the thief would suffer badly against anyone with half a brain. Link to comment Share on other sites More sharing options...
Mister E Posted October 4, 2011 Report Share Posted October 4, 2011 I think all things considered the Ninja actually has an advantage if played perfectly. I would, however, rather be the thief in that fight because there is less room for error in the Ninja's part. Link to comment Share on other sites More sharing options...
mya Posted October 5, 2011 Report Share Posted October 5, 2011 You can't defuse what you cannot see. Thieves have more plans to kill ninjas than the reverce. Ninjas have many helpfull skills in combat. But thieves win by atriction (steal) and out of combat (leading to trap, autothrow). Link to comment Share on other sites More sharing options...
Mister E Posted October 5, 2011 Report Share Posted October 5, 2011 You can't defuse what you cannot see. With 100% in detect hidden and/or a scroll of detect traps I think a ninja can see any trap a thief could set, possibly excluding the thief's final and best trap. Wisdom also plays a role in trap detecting if I am not mistaken. Link to comment Share on other sites More sharing options...
Grimulfr Posted October 5, 2011 Report Share Posted October 5, 2011 That's true, but often when chasing a person spams directions. That can lead to a lot of unwanted trap damage in my experience as both a thief, and a victim of thieves. Link to comment Share on other sites More sharing options...
tassinvegeta Posted October 5, 2011 Report Share Posted October 5, 2011 I'll never forget my battle as Donovan vs Chakii. I got all excited and was chasing after him trying to catch up to him and ran into a chestbuster Link to comment Share on other sites More sharing options...
L-A Posted October 10, 2011 Report Share Posted October 10, 2011 Examing the classes attributes only: Ninja's are easily superior to thieve in open combat - staff is just too defensive and thieves dont know it (adding dirt kick to this just increase the pain). Can today's ninja's (been a while since I looked their lores over) still get pugil? If so a pugil ninja will smack you senseless with his staff. There is also the advantage of a ninja having access to lag while a thief will not (assuming everyone is flying).... ...BUT.... ....getting into combat vs a theif is quite challenging. Having done theif vs theif and ninja vs theif combat it can be a exercise in frustration and futility to chase a thief who retreats behind pre-set traps ready to engage when you're hurt. Defuse and detect hidden? - of course. There is lag involved though and that means you get backstabbed. While the ninja may still be able to hit back hard and outmelee the thief after surrendering the initative and a chunk of hp its a hard row to hoe. This balanced against a ninja studying a theif sitting a room away behind his traps... Overall I'd give the advantage to the ninja because no matter what you have to be in combat to win and the ninja has the advantage here. No a huge advantage but more than a slight one. The thief must play a more strategic game and niggle the ninja down somewhat as they get themselves into a position where they can overcome the ninja in a relatively short and violent battle. Any mistakes made while getting to this situation benefit the ninja and risk the thief getting put on the back foot and having to run. The best outcome aftering having to flee from the ninja is the situation being reset to neutral after a sucessful resting period. L-A Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted October 10, 2011 Report Share Posted October 10, 2011 Examing the classes attributes only: Ninja's are easily superior to thieve in open combat - staff is just too defensive and thieves dont know it (adding dirt kick to this just increase the pain). Can today's ninja's (been a while since I looked their lores over) still get pugil? If so a pugil ninja will smack you senseless with his staff. There is also the advantage of a ninja having access to lag while a thief will not (assuming everyone is flying).... ...BUT.... ....getting into combat vs a theif is quite challenging. Having done theif vs theif and ninja vs theif combat it can be a exercise in frustration and futility to chase a thief who retreats behind pre-set traps ready to engage when you're hurt. Defuse and detect hidden? - of course. There is lag involved though and that means you get backstabbed. While the ninja may still be able to hit back hard and outmelee the thief after surrendering the initative and a chunk of hp its a hard row to hoe. This balanced against a ninja studying a theif sitting a room away behind his traps... Overall I'd give the advantage to the ninja because no matter what you have to be in combat to win and the ninja has the advantage here. No a huge advantage but more than a slight one. The thief must play a more strategic game and niggle the ninja down somewhat as they get themselves into a position where they can overcome the ninja in a relatively short and violent battle. Any mistakes made while getting to this situation benefit the ninja and risk the thief getting put on the back foot and having to run. The best outcome aftering having to flee from the ninja is the situation being reset to neutral after a sucessful resting period. L-A Don't mind me...just summarizing... Smart Thief: Plays with IED's, backstabs, and giggles while keeping the ninja dirted to play peekaboo. Smart Ninja: Does his best to get the assassinate and plays with his stick. Sounds good to me. Link to comment Share on other sites More sharing options...
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