electroglyph Posted February 21, 2012 Report Share Posted February 21, 2012 Features: Roller automatically sets target roll based on race and class. Roller initializes variables on character creation and will automatically disable itself after target roll reached. Max rolls based on my own research, see the included 'rolls.txt' for details. As of version 1.8 all maximum rolls should be accurate. Version 1.0 - initial release Version 1.1 - added total rolls Version 1.2 - human bard changed to 23, werebeast updated to 23 for all classes Version 1.3 - halfling changed to flat 24 as it was definitely low, will update further as needed (halfling thief 24 confirmed by me) Version 1.4 - halfling rolls finalized, they range from 22 to 24 Version 1.5 - storm rolls finalized, duergar rolls finalized (no change), fire giant rolls finalized (no change), feral rolls finalized (no change) Version 1.6 - gnome rolls finalized, stone rolls finalized, illithid rolls finalized, minotaur rolls finalized (no change), ogre rolls finalized (no change) Version 1.7 - half-elf rolls finalized, werebeast rolls finalized (no change), human rolls finalized, avian rolls finalized, dwarf rolls finalized Version 1.8 - slith rolls finalized (no change), drow rolls finalized, faerie rolls finalized, elf rolls finalized, all max rolls should be pretty accurate, forgot to update human rolls and half-elf rolls - fixed, missing 'end' statement - fixed How to install: Unzip and place in your "plugins" folder. File -> Plugins -> Add... Select FL_Stat_Roller.xml How to use: Just create a character like normal. Roller will be enabled automatically and then disabled automatically after max roll is reached. Check back periodically while rolling to make sure you don't idle out. I won't be adding in a keep-alive command. Link to comment Share on other sites More sharing options...
Filth Posted February 22, 2012 Report Share Posted February 22, 2012 Neat. You didn't steal my zMud trigger from a few months back and adapt it to whatever this mushy stuff is did you? anyways, nice clean code. thumbs up. Here is a link to mine in case there are others who don't know why everyone is getting all mushy mushy. http://forum.theforsakenlands.org/showthread.php?t=24818 Link to comment Share on other sites More sharing options...
electroglyph Posted February 23, 2012 Author Report Share Posted February 23, 2012 I did look at that script, which is very close to what's listed in jibber's thread, however some things are different. For instance you have a default of 24 for werebeasts, but according to the latest post in the thread it seems like 23 is more accurate. You also have a flat 22 for fire giants, but I confirmed that 19 is the likely max for clerics. I'm sure there are more differences but that should satisfy you that it's not just a rip. edit: besides, after we get all the numbers perfect all rollers will be a copy of each other to some extent Link to comment Share on other sites More sharing options...
electroglyph Posted February 26, 2012 Author Report Share Posted February 26, 2012 Updated, it's basically complete now. All maximum rolls should be accurate. Fixed a bug that was probably affecting the last couple versions so if any of you downloaded it before please re-download. Link to comment Share on other sites More sharing options...
Dizz Posted March 17, 2012 Report Share Posted March 17, 2012 Rolling stats for werebeast ranger.: Target set to: 23 Max: Str: 21 Int: 19 Wis: 19 Dex: 21 Con: 20 Cur: Str: 14 Int: 14 Wis: 14 Dex: 14 Con: 14 [17] Cmds: help, end, roll, add, rem> Max roll: 22 , Total rolls: 1680 roll Rolling stats for werebeast ranger.: Target set to: 23 Max: Str: 21 Int: 19 Wis: 19 Dex: 21 Con: 20 Cur: Str: 14 Int: 14 Wis: 14 Dex: 14 Con: 14 [23] Cmds: help, end, roll, add, rem> Done! Roller disabled, it's safe to add stats. Rolling stats for werebeast ranger.: Max: Str: 21 Int: 19 Wis: 19 Dex: 21 Con: 20 Cur: Str: 14 Int: 14 Wis: 14 Dex: 14 Con: 14 [16] Cmds: help, end, roll, add, rem> Rolling stats for werebeast ranger.: Max: Str: 21 Int: 19 Wis: 19 Dex: 21 Con: 20 Cur: Str: 14 Int: 14 Wis: 14 Dex: 14 Con: 14 [16] Cmds: help, end, roll, add, rem> This is what your roller did twice. It kept going about 30 rolls after. Link to comment Share on other sites More sharing options...
Tantangel Posted March 17, 2012 Report Share Posted March 17, 2012 Do you have a antispam command on? Every same 5 commands for me it does a 'where' so I don't get spammed, so I have to turn it off in order to roll a new character. Granted I don't use this roller, I use Mattamue's, but maybe it's the same thing. Link to comment Share on other sites More sharing options...
Filth Posted March 17, 2012 Report Share Posted March 17, 2012 That's a very interesting idea. The spam lag has never been an issue for me so I have never tried to fix it with a script. Link to comment Share on other sites More sharing options...
Dizz Posted March 17, 2012 Report Share Posted March 17, 2012 Every 10 rolls or so it would put in a 'look' command. I just hate that I got the roll I wanted and it whizzed right by. I had a good name for that character too. Link to comment Share on other sites More sharing options...
Filth Posted March 17, 2012 Report Share Posted March 17, 2012 There is no spam guard in character creation. Link to comment Share on other sites More sharing options...
Tantangel Posted March 18, 2012 Report Share Posted March 18, 2012 There is if you put it in for Mushclient in general though Filth. I used to have a bad habit of spam training, and if you do too many of the same command it just boots you from the game. And having 'where' be input every 5 of the same commands allows people like me to survive very easily, in which case if I see an enemy on my where, I stop spamming and wait for them to attempt to attack or I go and attack to get the jump on them depending on my character and their RP. And Dizz, you can just quit rolling for the character and log off and then recreate again with the same name unless you already completed making the character. Then you can delete and rename them the same thing as long as you don't go passed level 30 I believe. Otherwise you get an illegal entry for the name you want. Link to comment Share on other sites More sharing options...
Dizz Posted March 19, 2012 Report Share Posted March 19, 2012 ...but how do I shut off the roller to stop at the right time??? Link to comment Share on other sites More sharing options...
Tantangel Posted March 19, 2012 Report Share Posted March 19, 2012 Go to your input portion in your options and click on commands. Then uncheck the "enable spam prevention" box and try rolling then. If the roller actually works, then it should stop right on the number and not keep rolling. Link to comment Share on other sites More sharing options...
Djriacen Posted March 19, 2012 Report Share Posted March 19, 2012 I guess I'm one of the last to just hit enter three hundred times.. Link to comment Share on other sites More sharing options...
jibber Posted March 19, 2012 Report Share Posted March 19, 2012 I have it set on my roller that if you try to input ANYTHING during a roll, it doesn't send it to the mud, and echos: "Rolling isn't finished!" Only thing you can change is the rollertarget. Link to comment Share on other sites More sharing options...
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