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Life of a Savant


sarcon

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I maintain that as effective as monk lagging can be, if you are flying then a monk cannot consistently lag you for longer than the duration of air thrash. Air thrash will lag you longer than your opponent so if you don't hit a chakera or they don't have commands spammed in they will be able to flee. Note I said consistently. Of course there are times when it can and will happen - just like there are times you can be lucky in various aspects of this MUD.

Chii bolt level 3 and air thrash also are not always consistent enough to start a laglock - it is chii bolt level 2 that consistently lags for multiple rounds but that bolt doesn't strip protective shield. I would agree in that invokers suffer here the worst purely because their poor defence allows you to quickly lay down the damage whilst negating their primary method of damage output. Many of my foes would force me to use chii bolt level 2 and I would be sacrificing chakera ability simply because they would flee after a level 3 bolt and air thrash and force it into a game of 'who can waste mana the fastest'.

We are, however, talking about a very specific race/class/cabal matchup, which for monks I believe has been changed slightly since I had a WM barb monk anyway. It's just another specific race/class matchup that is an example of the rock-paper-scissors gameplay here, and yet still isn't insurmountable. I almost forgot about f0xx's invoker too. I had a harder time pinning him down (as well as the other elf/drow invokers I fought) than I did with Pildo - which I don't mean in terms of skill, but rather the mechanics in play. Perhaps that difference in dex made a noticable difference in certain skills landing and/or their durations.

If the mechanics are so broken that all a monk has to do is chii bolt/air thrash/trip, why would I have been defeated by invokers? Surely skill would having nothing to do with it, as the only skill I would need would be the ability to type in three different commands and I'd be almost guaranteed to outdamage my foe if it was as clear-cut.

Dey

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I was just stating from my experiences across many different characters that warmasters are able to laglock me at a much higher rate than non warmaster characters of the same race/class.

I beat 3 other monks IN warmaster as the same time as Scholin. Scholin just womanhandled (?) me.

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Just to clarify emp, I wasn't putting that across in a "I feel insulted that my character may have been only strong due to a mechanic" way but rather a "That mechanic isn't as clear-cut as it may seem" way. :P You know I'm the first to admit that character had success just due to a number of things that happened to fall into it's favour rather than any great skill on my part. :D

Dey

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2-1 was our final end according to my notepad file at least (possible that is off)

And the one I beat you in I started the fight with no prot shield or flight, then fled and cast both after you hit bolt then I hit you with call lightnings.I also remember looking at your gear like man, thats nice, Im wearing crap, then I decided I would just the elite pieces, and keep wearing crap lol. I could break locks from Hlecla, and the other 2 monks, but I only ever broke one lock from scholin, and that was due to 0 chakras, and missing 2 trips back to back. I was able to nearly kill her, but I was not able to chase nearly fast enough to finish it off.

I also remember dueling scholin with my avatar slith blm. wielding Mithril sabre + ember, monorod, hells fury + ember.

One BARB T SKILL, and you disarmed all of them........ I just stared in shock like you have got to be kidding me. Then I tried dual wielding, and sheathing dual wields, and you disarmed ALL FOUR in one skill. I just stared in disbelief.

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I never had issue with monks as sepahoona, I typically dished out so much unavoidable damage, opened with the M temp savant skill, they couldnt out dps me. Mind you it was more dangerous tha most of the common warmasters, I just never died. Though, I admit, there was never a monk of E or L calibre during my tenure.

Holy hands, tons of luck gear and tons of ac gear, haste, fireshield.

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I also remember dueling scholin with my avatar slith blm. wielding Mithril sabre + ember, monorod, hells fury + ember.

One BARB T SKILL, and you disarmed all of them........ I just stared in shock like you have got to be kidding me. Then I tried dual wielding, and sheathing dual wields, and you disarmed ALL FOUR in one skill. I just stared in disbelief.

Dude, just a roll a WM and pwn the PB already mkay?

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You know, in the start, I thought Sepahoona was played by a complete noob. You must have improved vastly over the characters life. Seemed like a pushover in the start with Philantees, then I couldn't manage to kill you later on.

Admittedly, I personally think evil clerics are one of the more powerful combos vs vampires, believe it or not, especially if you want to kill a vamp, imho, its much harder for a good align cleric to accomplish such to an evil, even though a good cleric will have more damage output potential, I never died to one on Philantees.

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I've fought Anamus long ago (and died). Yes, they are pimping and have the portal at recall down to a tee, but good luck killing a vamp if you cannot lag them relatively consistently.

I am sure they'd walk all over a vamp, especially with magical resistance as vamps are very reliant on magic and there spell casting ability is weak to begin with, I don't think they'd easily KILL a vampire worth their salt who knew when to call it a day. (or night, as it may be)

Magic resistance clerics have always been extremely difficult for a vampire to kill, since the beginning of time. I remember fighting Gwardof (Dwarf cleric avatar) about a million years ago as a vampire and it was near on impossible to get a kill either way.

I'll just end buy saying I'd be much more scared fighting an equivalently equipped evil cleric then Anamus :)

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Anamus is the character that's been around so long, you just kinda accept that they will always be there. Knight just comes with an "Anamus". Are you Good/Neutral? Head over to the Castle and pick up an "Anamus" before you head out to Gear or Desolation.

How long has Anamus been collecting for Rheydin and no building has begun? Unfortunately, Anamus has kinda fallen quiet with longevity. Not sure if the player is bored with the character, but I see Anamus doing less and less the more he is on. Just doing EQ-runs for other players and armies. Anamus gets ignored by the enemy because they either aren't afraid or they are able to do just that, ignore him. Only reason I see someone going after Anamus is because it'd be for the EQ or the ability to say you killed'em.

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Honestly I cannot see how the player of Anamus is not bored out of their skull. The char is years old' date=' and has very little in the way of consistant opposition. Also Anamus can't be anywhere near condeath I am sure.[/quote']

Condeath? He hasn't died, as far as I know.

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