Izzy Posted March 10, 2012 Report Share Posted March 10, 2012 Curious how important are a monks beads, and can they be blown up? Link to comment Share on other sites More sharing options...
Kyzarius Posted March 10, 2012 Report Share Posted March 10, 2012 Very important, not only do they add amazing stats when made with max mana, you can automatically strangle people when you're about to die. I do not recall ever having, or seeing beads burn. I would say they are burnproof, though could be mistaken. Link to comment Share on other sites More sharing options...
Implementor Anume Posted March 10, 2012 Implementor Report Share Posted March 10, 2012 Not burnproof, however I can't recall ever having seen some getting destroyed either. Link to comment Share on other sites More sharing options...
The Forsaken Posted March 10, 2012 Report Share Posted March 10, 2012 Considering they are held and not 'wielded' I don't think icestorm can break em. But I'd be willing to bet a lucky hellstream might. Link to comment Share on other sites More sharing options...
f0xx Posted March 10, 2012 Report Share Posted March 10, 2012 If they are not burnproof, they a hellstream can break them. Chance is very slim though. Link to comment Share on other sites More sharing options...
Brehan Posted March 10, 2012 Report Share Posted March 10, 2012 Battlemages can disarm them. Link to comment Share on other sites More sharing options...
Akoz Posted March 11, 2012 Report Share Posted March 11, 2012 I always kept a second set made up lol, but always sucked at monks. Never a kill... Link to comment Share on other sites More sharing options...
Tantangel Posted March 11, 2012 Report Share Posted March 11, 2012 I generally had two sets as well, granted I'd do one set for about 80 ticks roughly and then do the next one. I can't remember how long they last, but I think it's a little over 100 ticks before they crumble. The stats are very nice on them and without them for a Monk their luck, hitroll and ac suffer greatly. Link to comment Share on other sites More sharing options...
Mmm Coffee Posted March 11, 2012 Report Share Posted March 11, 2012 Battlemages can disarm them. Someone should have told Sarcon this Link to comment Share on other sites More sharing options...
Izzy Posted March 11, 2012 Author Report Share Posted March 11, 2012 Lol, now now be nice. Link to comment Share on other sites More sharing options...
Enethier Posted March 12, 2012 Report Share Posted March 12, 2012 It's got to be over a hundred ticks... my last monk had them for days worth of playtime. Are they proportional to how much mana you place in them, and also your skill in beads, perhaps? Link to comment Share on other sites More sharing options...
Tantangel Posted March 12, 2012 Report Share Posted March 12, 2012 I'm pretty sure that's a no. Beads skill has no real affect on the overall quality of beads, just less often that you'd fail the higher the skill is. Even 50mana beads lasted just as long as 500mana beads. I was thinking somewhere around 120-140 ticks total life time for beads. I could make sure for certain, but the real killer for a Monk is when they have to empower offensively or defensively anyways. If you catch them in that time you'll almost certainly win. Link to comment Share on other sites More sharing options...
miskahn Posted March 12, 2012 Report Share Posted March 12, 2012 I'm pretty sure that's a no. Beads skill has no real affect on the overall quality of beads' date=' just less often that you'd fail the higher the skill is. Even 50mana beads lasted just as long as 500mana beads. I was thinking somewhere around 120-140 ticks total life time for beads. I could make sure for certain, but the real killer for a Monk is when they have to empower offensively or defensively anyways. If you catch them in that time you'll almost certainly win.[/quote'] Yeah i remember a few times as Taos being caught with that falling, and getting my *** handed to me... but i found a sneaky little way around it that i'm sure most monks would know did not know that btm's could disarm them though, that is interesting. Link to comment Share on other sites More sharing options...
Tantangel Posted March 12, 2012 Report Share Posted March 12, 2012 I believe I know the method of which you speak and that's not a guaranteed way of getting around it so to speak. Anyone who knows about it can easily just wait around for that to happen and get a quick drop in and cause you to die just as easily. I'm surprised BMGs can disarm their beads though, I wonder if that means they can disarm staves/wands as well then. Link to comment Share on other sites More sharing options...
f0xx Posted March 12, 2012 Report Share Posted March 12, 2012 I would bet it does. PS. I wasn't aware as well. Link to comment Share on other sites More sharing options...
Aulian Posted March 12, 2012 Report Share Posted March 12, 2012 Ofcourse they can. With localise gravity you can disarm weapons, shields and any held item I believe.. Facing an invoker with a charged dragon orb? Never fear, localise gravity is here. Link to comment Share on other sites More sharing options...
Mindflayer Posted March 12, 2012 Report Share Posted March 12, 2012 I believe beads last 48 hours. Astul(a) taught my monk to always carry two sets of beads. An extra one is vital after they snap from a strangling. Link to comment Share on other sites More sharing options...
Tantangel Posted March 13, 2012 Report Share Posted March 13, 2012 Beads have always lasted a lot longer than 48 ticks. My first character here was a Monk and I had them for a lot longer than that time period. I haven't had a difference in success rate of strangling either based off when they were made. Having two sets is always a good thing though, but like I said, I prefer making my second set about 80 ticks in, then I'm almost always carrying two at a time. Link to comment Share on other sites More sharing options...
sarcon Posted March 13, 2012 Report Share Posted March 13, 2012 Someone should have told Sarcon this Hahahahah! I am doing ok now, changed my entire strategy and gameplan. Working out now. Link to comment Share on other sites More sharing options...
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