The Forsaken Posted April 20, 2012 Report Share Posted April 20, 2012 What do you guys think about this? I've seen some posts about it, and even noticed quite a few people in game doing it. That is, dropping link to clear their command que in combat. I'm kind of on the fence about it, but leaning twords making people pay for spamming and not having an easy way out. But I was just wondering how everyone else feels. Link to comment Share on other sites More sharing options...
jibber Posted April 20, 2012 Report Share Posted April 20, 2012 I'm sorely against it. I've never closed my clients, and logged back in to stop spam lag. However, a lot of people do it and they do it very often. I propose there should be a 15 second lag if you disconnect and log back in within those 15 seconds of disconnecting. Should hopefully deter the whole "OMFG, lagging myself, *disconnect* login* *PHEWWWW*" scenario. Link to comment Share on other sites More sharing options...
f0xx Posted April 20, 2012 Report Share Posted April 20, 2012 It's a double edged sword. I usually take more time to write my character's name and password than the lag itself. Link to comment Share on other sites More sharing options...
kaboomer Posted April 20, 2012 Report Share Posted April 20, 2012 I'd be against that sort of change only because of how many times a weird internet connection has forced me to disconnect and then connect shortly or immediately after. Link to comment Share on other sites More sharing options...
The-Nameless Posted April 20, 2012 Report Share Posted April 20, 2012 I just dislike it as it completely ruins the "I screwed up and spammed" victories. Take it like this. Zerk, and warrior fighting. Warrior types dirt, then next round types trip. Zerk lands a haymaker .2 nanoseconds after the dirt hit. Warrior realizes it and immediately d/c and reconnects. Wiping out the lag he caused himself, and letting a flee get out. This is NOT skill, this is not training, this is not game knowledge. If the game should have functioned like this, then there would have been a wipe stack command. Instead you have people who will abuse a loophole to cover up for a mistake that they SHOULD have to pay for. Link to comment Share on other sites More sharing options...
Evangelion Posted April 20, 2012 Report Share Posted April 20, 2012 Edited Link to comment Share on other sites More sharing options...
The-Nameless Posted April 20, 2012 Report Share Posted April 20, 2012 Yet again you stun the masses with such a prophetic, and mindblowing post. Truly you are the answer to the prayers of men, and should be allowed to run for supreme ruler of all the universe. On a more serious note, stop trolling just to be a dick. Logging out, and back in to get rid of mistakes you made is rediculous. One of the first things about FL pk is DON'T SPAM. It has cost many good vets quite a few pks. The fact that you can log in/out to get rid of the mistakes you just made is unbelievable. This truly makes me think I know who you play and I am not even playing the game. Link to comment Share on other sites More sharing options...
Mindflayer Posted April 20, 2012 Report Share Posted April 20, 2012 There should be a reconnect lag of 30 seconds like there are on other muds. This will teach the spammers to stop spamming. Link to comment Share on other sites More sharing options...
Implementor Anume Posted April 20, 2012 Implementor Report Share Posted April 20, 2012 Everybody keep civil please. Else the lockmonster will eat this thread. Link to comment Share on other sites More sharing options...
The-Nameless Posted April 20, 2012 Report Share Posted April 20, 2012 Im curious how imms feel about this. Link to comment Share on other sites More sharing options...
Pali Posted April 20, 2012 Report Share Posted April 20, 2012 I'd be against that sort of change only because of how many times a weird internet connection has forced me to disconnect and then connect shortly or immediately after. This. The game cannot tell the difference between an intentional disconnect and a router hiccup. Do we really want to have someone be punished for their router going out for 15 seconds mid-pk by having them be lagged ANOTHER 15 or 30 seconds after logging back in? Link to comment Share on other sites More sharing options...
jibber Posted April 20, 2012 Report Share Posted April 20, 2012 It's okay. I was told by the last staff that it's extremely frowned upon. While bringing it up awhile ago (probably a year) I was told "harden up, princess". So, in any case, if people want to disconnect when they spam, more power to them. While it's a mechanic that I think is abuse, use it against them. Remember, for 3 or 4 seconds, they have no idea what's going on... heh. Link to comment Share on other sites More sharing options...
The-Nameless Posted April 20, 2012 Report Share Posted April 20, 2012 How about making it so a d/c does not erase your entered commands. Unless commands are stored on client side in which case Im making something to abuse people d/cing. Link to comment Share on other sites More sharing options...
Pali Posted April 20, 2012 Report Share Posted April 20, 2012 How about making it so a d/c does not erase your entered commands. Unless commands are stored on client side in which case Im making something to abuse people d/cing. Well, it'd make training more of a headache, that's for sure. I'll regularly toss in 40-50 commands with a "where" being every fifth or sixth command, knowing that if someone shows up or if an IMM pops in for RP I can get out of it quick enough to respond. Seriously, though, is this really that big of a problem that it needs a game-change to fix it? Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted April 20, 2012 Report Share Posted April 20, 2012 Seriously, though, is this really that big of a problem that it needs a game-change to fix it? Yes, Pali! The hard working members of this community who almost never die need to teach those who are unwise to better adjust to the proper methods so they stop whining about dying! Bad connection? Buy a better one! Don't want to take that mob death? Shouldn't be spamming! Don't want to die to a player? Stop spamming and learn your tactics, until then, take your death and stop looking for loopholes! By the way, loophole is defined as any tactic that makes it harder for an experienced PK'er to get that kill. You can' use mechanics to fix mistakes. It's OVERPOWERED! There is ONLY one way. They must all learn it. Link to comment Share on other sites More sharing options...
Akoz Posted April 20, 2012 Report Share Posted April 20, 2012 It's okay. I was told by the last staff that it's extremely frowned upon. While bringing it up awhile ago (probably a year) I was told "harden up' date=' princess". So, in any case, if people want to disconnect when they spam, more power to them. While it's a mechanic that I think is abuse, use it against them. Remember, for 3 or 4 seconds, they have no idea what's going on... heh.[/quote'] There is a log in the PK section where the person edits to let us know they did it and the imms didnt seem to mention it during posting it. Link to comment Share on other sites More sharing options...
Trick Posted April 20, 2012 Report Share Posted April 20, 2012 It's cheap, but legal. Do I do it? Naw, because like Forsaken my **** takes too long to start back up. Have I tried it? Oh hell yeah I have. Has it EVER worked for me? Oh hell no it hasn't. Ganging. Full loots. Dropping connection. Tagging. Pit humping. Spamming "get all pit" when Despiser dies so you can jack his **** before he can. All cheap, but hey, it's allowed. Link to comment Share on other sites More sharing options...
jibber Posted April 21, 2012 Report Share Posted April 21, 2012 Ganging, tagging, and full looting have this false persona of "it's legal". When in reality it isn't, and if a player complains enough, it becomes a thorn in the side of the offending player. Link to comment Share on other sites More sharing options...
Trick Posted April 21, 2012 Report Share Posted April 21, 2012 True. I have noticed players benefiting from constant whining, bitching, and complaining. Cheap but legal "tactic" as well? Lol. Link to comment Share on other sites More sharing options...
-Totenkopf- Posted April 21, 2012 Report Share Posted April 21, 2012 Think whenever I try this it costs me more then it saves me. I don't usually have more then one additional command in the buffer (ie, I might have one spell cast, then have a second one cast before the lag wore off). Last time I did this it put me in a far worse situation then I'd have been in if I'd of stayed connected. I couldn't even remember my characters name, hah! Link to comment Share on other sites More sharing options...
Evangelion Posted April 21, 2012 Report Share Posted April 21, 2012 I apologize for my rude post. My opinion on this matter is that it's an unnecessary change and would take far more coding effort to figure out to implement than it's worth. That coding effort could be better spent providing content and bug fixes. Link to comment Share on other sites More sharing options...
Trick Posted April 21, 2012 Report Share Posted April 21, 2012 ^ Agreed. MORE CONTENT! Link to comment Share on other sites More sharing options...
Pali Posted April 21, 2012 Report Share Posted April 21, 2012 I apologize for my rude post. My opinion on this matter is that it's an unnecessary change and would take far more coding effort to figure out to implement than it's worth. That coding effort could be better spent providing content and bug fixes. Hell, I'm still far from convinced that it's worth doing at all, even were the change as easy as flipping a switch. Link to comment Share on other sites More sharing options...
f0xx Posted April 21, 2012 Report Share Posted April 21, 2012 Can't believe this thread has reached 3 pages. "Oh, he reconnects to avoid spammed commands!!!11!" QQ PS. While we are on the subject, why don't we also incorporate lag for switching EQ/wearing disarmed weapons while in combat which some other muds have a well eh? Since some of us seem to be so fond of copying features from other muds... Link to comment Share on other sites More sharing options...
The Forsaken Posted April 21, 2012 Author Report Share Posted April 21, 2012 This is my original post... What do you guys think about this? I've seen some posts about it' date=' and even noticed quite a few people in game doing it. That is, dropping link to clear their command que in combat. I'm kind of on the fence about it, but leaning twords making people pay for spamming and not having an easy way out. But I was just wondering how everyone else feels.[/quote'] This is the response I'm getting? Can't believe this thread has reached 3 pages. "Oh, he reconnects to avoid spammed commands!!!11!" QQ PS. While we are on the subject, why don't we also incorporate lag for switching EQ/wearing disarmed weapons while in combat which some other muds have a well eh? Since some of us seem to be so fond of copying features from other muds... I think I'm going to send myself on a forum vacation. Are we five or do we just not know how to have grown up conversations? Link to comment Share on other sites More sharing options...
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