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Diablo III


Deykari

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Haha' date=' I know. He said "why are we playing in hell?" Then he died :)[/quote']

Yes, was funny as hell haha.

BTW, how can I make my games private, I don't like the people on my friend list being able to enter my games whenever they decide...

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Sorry for that today, but when I play alone and do EQ runs, I swap my EQ with such with high magic find, before the killing blow, to get better loot. When we are in party, the magic find is determined by the average for the party. Not just that but our team mates kill the bosses before I can swap, so I get 2-3 times less rares than I do alone.

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Sorry for that today' date=' but when I play alone and do EQ runs, I swap my EQ with such with high magic find, before the killing blow, to get better loot. When we are in party, the magic find is determined by the average for the party. Not just that but our team mates kill the bosses before I can swap, so I get 2-3 times less rares than I do alone.[/quote']

switching gear does not increase your magic find, there is a formula they use that counts what ur mf is every time you hit and do an average number based on the full combat, so if you do 99% of the damage wearing regular gear and switch ur only going to get a small fraction of the mf from your mf gear.

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switching gear does not increase your magic find' date=' there is a formula they use that counts what ur mf is every time you hit and do an average number based on the full combat, so if you do 99% of the damage wearing regular gear and switch ur only going to get a small fraction of the mf from your mf gear.[/quote']

Unless this has been changed VERY recently... are you sure about this?

I know they were working on a "fix" for those like me who were switching gear for the last hit, but this is the first time I hear about this.

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Are they even planning to implement PvP? I hadn't heard that.

Yes, they are, in version 1.1, which is expected "soon" -> http://us.battle.net/d3/en/blog/4574895

As for magic find (@Sandbox), I think your earlier statement is not true (yet), although it sounds like very much something blizzard would implement to stop the item swapping:

Since release it has become an increasingly common practice to keep a Magic Find (MF) set in your inventory, and swap it in shortly before a kill. Philosophically we don't have a problem with the practice. While players getting more Magic Find for their kills isn't a game breaker for us, many players have said they don't enjoy doing it but feel the benefit is too large to ignore. Since the call for a solution really comes from all of you, we'd like to invite you to chime in with your opinion on what the solution could be.
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Has anyone played different characters to pinn and went through inferno with them?

I have a wizard, a monk and a barbarian that are all 60 and all in he middle of act 2.

I've found that it's MUCH easier for me to play a melee than a ranged character (wizard and DH I've tried).

Does anyone else experience the same thing?

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Heh, yeah. Figured you knew that. But it's still harder to play a melee solo when you reach the higher acts in inferno, I think, since you don't kite like you do with a range and have to tank everything.

Depends on your playing style too I guess. I like my DH anyway ;)

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What for... what do I win from that except a badge in my profile?

Btw I made an AutoHotKey script that allows me to swap my MF gear and my real gear back and forth in less than a second, pretty cool.

Gonna buy some trashy cheap MF gear tomorrow and gonna do some real looting.

Currently, when I swap, with 5 NV stack I got 230% MF. I will try to boost that up to 400% tomorrow.

I just hope Blizzard doesn't decide to change the way MF works and screw me and everyone else who has spend gold on MF gear.

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What for... what do I win from that except a badge in my profile?

Btw I made an AutoHotKey script that allows me to swap my MF gear and my real gear back and forth in less than a second, pretty cool.

Gonna buy some trashy cheap MF gear tomorrow and gonna do some real looting.

Currently, when I swap, with 5 NV stack I got 230% MF. I will try to boost that up to 400% tomorrow.

I just hope Blizzard doesn't decide to change the way MF works and screw me and everyone else who has spend gold on MF gear.

A friend of mine has got a program for MF swapping too, but you know me, I'm not much for scripts and triggers haha.

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Hehehe first time I play in party, it's fun :P

Your ninja friend is a weakling H&R :)

Same as Dey ;p

Hey, credit to me... I swapped out my skillset underestimating hell after playing Act 3 Inferno and it didn't do me any favours having 6.9k health thinking I could tank on that difficulty. :D:o

Suffice to say, with my main skillset at the time inferno was a total breeze for me and I was just hammering Siegebreaker runs for loot to sell until I stopped playing. My aim is to maintain my current damage output but slowly bring up my health and resistances rather than try to further my damage.

I'm logging in now so I'll get my battletag on here.

EDIT: Smashpouch#1537

Dey

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Really? My logic is that if I'm going to get one-shotted by elite packs regardless of whether I have 25k hp or 6k hp, I might as well sacrifice health for damage output so I can kill them faster - having the extra health is just meaning my damage output is lowered (excluding godly equipment) with the same end result - death on hit.

I could put a significant amount of time into building up more health and resistances (which are important moreso than the easily-acquired health in many ways), but without having excellent equipment I will then be losing a -lot- of damage output for the sake of being able to survive at most, one/two hits depending on damage type. It has worked wonders for me as I'm able to waste most mobs before they even get close and smokescreen is your "Oh ****" get-out-of-jail-free-card for when you're about to get hit.

I have changed my perspective now though, with the changes Blizz have made to inferno. Now I do want that extra HP and resistance, but I don't want to sacrifice too much damage for it just yet. Of course, I just made a big mistake blowing all my cash on a crossbow that significantly has dropped my damage (not DPS, that big number doesn't mean an awful lot for a DH with sharpshooter). :(

EDIT: Might have some parts of my awful MF suit there too, I just went for the cheapest MF gear regardless of other stats because I lost about 2mil gold doing something silly. :(

Dey

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Dunno why you keep saying you get one shotted, but with my monk, when I swap to my MF gear before the finishing blow, my stats drop DRASTICALLY.

For example, my HP drops from 63k to 16k. And there is a similar drop in everything else as well, DEX, resistances, defense, damage output, DODGE which is my main defense and 9 out of 10 times, I don't die before I kill the leader, and to kill the leader you have to survive at least 2-3 blows, even more if he has some of the nice affixes (plagued for example).

As for MF gear, I managed to boost mine to 300% with a NV stack, on a pretty reasonable price, bellow 100k.

I think you just like your high damage too much :)

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Don't forget that until June, monster damage scaled with number of players in a game, and I usually played with a group of 3-4. Back then, most people were getting one-shotted by most mobs unless they had really good equipment and even then it'd be an extra hit or two. There were a slew of individual mob nerfs that came too (like the Herald of Pestilence for example) so getting one-shotted was the norm until then, and I geared appropriately.

I've just started playing again and things are very much different now with the nerfs, which is why being able to survive hits is a much more reasonable, achievable goal and I'm slowly trying to alter my equipment accordingly. You're right though, I do like my damage a lot though as glass cannon builds are still highly effective for demon hunters. I haven't had any real trouble so far with anything aside from soul rippers/phase beasts near Azmodan in inferno with certain affixes but they can be trouble for even the best-equipped demon hunters and the current advice is to avoid them.

Dey

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