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Ranger Discussion


Mister E

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I may start playing again in September and I might try my hand at a ranger, it's a strong class that I never gave a real chance. I am thinking about a good aligned archer (possibly knight) and would like some input on the available races. What do you all suggest and why? Thanks.

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Putting this thread back on the railway...!

If you are fast at PK I say Halfling Ranger Archer Praet

If you want even more of a boost go Avatar.

Halfers magic resist owns. High Dex makes the class.

Rangers are about dex and speed and fast damage output.

Halflings are very capable of doing this.

If you are not super fast at PK I suggest an Ogre Tracker for Shieldthrow Lag.

Its easy to equip to counter your magic resist. Huge HP, Giant sized damage, being able to dual wield a two hander makes it easier to exploit vulns with better weapons. Knight Praetorian and you will be just fine.

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Meh Ive had a good halfling... I didnt like it. There is a distinct lack of 'good' staffs out there.

Staff of Retribution (socketable)

Pincer Staff (socketable)

Frigid Staff (socketable)

In addition to those three -- plus ranger staff and Chaosbane -- I can't see how you can say that finding a nice staff is a problem for good-aligned rangers.

As far as what's what between races, I would say that Ogre is naturally the stronger of the two (better against melee) whereas Halfling would be the more survivable of the two (better against casters/communers). Especially given that Avatars can now go up to Elder in Knight, I would also contend that a Ranger Praetorian Avatar could easily be one of the strongest combos available.

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So it seems the most pk viable races are ogre and halfling... From an RP standpoint I feel like an elf, human or half-elf makes more sense for the archer path. How much does mana play a role for archer rangers? As a halfling or ogre would I be running out of mana a lot? I guess an elf would have the highest mana pool but I also feel like they would be pretty squishy and easily bashlocked to death by any giant melee (or is that what sleepy arrows counter?). I think it would be fun to try a half-elf for the RP and for the fastest ranking/training and a favourable pk range... If I were to try for avatar I also think a half-elf would end up with some pretty decent stats. The archer RP quite interests me, if I were going to go for something with more PK prowess I suppose I could always restring a halfling or ogre...

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I concur with celerity. If you fear the low hp go Ogre. You can wield a combo of very powerful weapons and get super high hit/dam and saves if you equip right.

Mana plays little role in rangers. Camping regens a ton of mana.

I rarely use thunderstorm as an archer. That would be the only resason for high mana.

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Staff of Retribution (socketable)

Pincer Staff (socketable)

Frigid Staff (socketable)

In addition to those three -- plus ranger staff and Chaosbane -- I can't see how you can say that finding a nice staff is a problem for good-aligned rangers.

As far as what's what between races, I would say that Ogre is naturally the stronger of the two (better against melee) whereas Halfling would be the more survivable of the two (better against casters/communers). Especially given that Avatars can now go up to Elder in Knight, I would also contend that a Ranger Praetorian Avatar could easily be one of the strongest combos available.

Really? We're comparing going to Discord with killing Torilar in Elium?

Pincer staff is never in because every goodie and his *** wants one. Frigid staff is av. IMHO at best and retribution really isnt that good.

Just my opinion - I've been there and played that. I would have more fun playing a warrior then a good ranger.

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Personally, I think staffs in general are too strong. Not the item, but the offensive/defensive capabilities with pugil are ridiculous. It's far more offensive than any shield combination and doesn't drop defense too far. I don't have the numbers, but I do have experience. On all my rangers and warriors, if I did not want to take much damage I'd toss up a staff and call it good. If a warrior goes Nexus, they go whip or staff. Supreme offensive capabilities or awesome defense. It's not as effective to go any other way.

Staff + Pugil is way too strong.

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