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The player of Dagnab


The-Nameless

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*shrugs* Personally I've never had anything against a couple of players deciding on an RP they want to run with together (say, a pair of brothers in game). Some things simply can't be setup in game.

Sandbox, you're silly. ;)

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*shrugs* Personally I've never had anything against a couple of players deciding on an RP they want to run with together (say, a pair of brothers in game). Some things simply can't be setup in game.

Sandbox, you're silly. ;)

Part 1 - Totally agree.

Part 2 - HAHAHA!

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Yea, definitely sucks when your enemy chases so fast he's getting mail forwarded to your ***. Someone can be wise, know how to equip, and get the fight in his favor, but if he can't chase you down... none of that was worth it. If he can chase you down, all it takes is one mistake. A round of sanctuary down and you start to lose, only to realize you can't shake him... yea... sucks.

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There's a lot that PKers need other than speed. If someone's faster than you and you can't shake them, string them along purposely to wherever YOU want the battle to occur. Also, people who think they're gonna win by being fast generally don't keep an eye on their spell upkeep, and walk in on you without sanctuary/protective shield.

Can't tell you HOW many times I've won because of that.

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Also, people who think they're gonna win by being fast generally don't keep an eye on their spell upkeep, and walk in on you without sanctuary/protective shield.

Can't tell you HOW many times I've won because of that.

Hehe agreed.

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