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drunk speech messing up quests?
status
Won't Fix
declined by Erelei ·
reported anonymously ·
priority · Low
category · general
This isn't an issue with drunk speech. This is due to this change:
- Speech and tell mob/object/room triggers now respect word boundaries, so a trigger phrase like "no" no longer fires on "knowledge" or "announce".
I'll add 'constructs' as an answer (it's currently just 'construct')
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someone filed this report
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Erelei declined the bugOpen → Won't Fix
Aabahran