Jump to content

More newbie questions.


Ellwyn

Recommended Posts

Of course by now I've already looked into other classes...

And so here are some more questions:

- Detect good/evil: seems useless. Am I mistaken? Just covers the said type in an aura so I don't attack wrong person? For evil's, this is particularly useless it seems.

- Damage spells: Dispel good vs Harm vs Magic Missile vs Etc.

Isn't it a waste to learn them all? You get to cast a spell per round or per two rounds... why would you bother casting a weaker one? Just learn the most damaging one, no? Considering Harm is higher lvl (it should be more powerful?)

- Kick: LOW damage. Why kick for two round lag when i can one round spell damage with a better damage spell? Or do something useful like disarm. Any thoughts?

- Why do dark knights not have blind fighting and staves? :mad:

Thanks again.

Link to comment
Share on other sites

1. Yes, detect good/evil is useless.

2. Dispel good, Harm and magic missile each have their own uses. I won't tell you what they are, because there is no fun in that, but have in mind that magic missile is one of your most important spells.

3. Dark knights don't have blind fighting a) because they are a hybrid vlass and B) for balance reasons. They might not have staves, but they have wands. A fair trade.

Link to comment
Share on other sites

Detect good/evil is NOT useless. It's is a great way to quickly chase someone when scanning through a mob thick environment (like Elium) as it adds a colored marker to the person you are looking for, providing they are of evil or good alignment of course. This has been extremely helpful to me in chasing some of you little ****s in the past. :P

Example: (red aura)f0xx is standing here

Link to comment
Share on other sites

Took three months to learn most of the lands for me. I think my first PK was my first week here or something like that because a guy helped me PK someone who kept killing me over and over again. As for Detect Good/Evil, I never thought of using it that way, but now that you mention it, I believe I will have to start practicing it now.

Link to comment
Share on other sites

Detect good/evil is NOT useless. It's is a great way to quickly chase someone when scanning through a mob thick environment (like Elium) as it adds a colored marker to the person you are looking for, providing they are of evil or good alignment of course. This has been extremely helpful to me in chasing some of you little ****s in the past. :P

Example: (red aura)f0xx is standing here

It is *terrible* for chasing in Elium. since almost everything has (red aura) ;). Silly little mindflayer, eventually you wont be a newb.

Link to comment
Share on other sites

- Damage spells: Dispel good vs Harm vs Magic Missile vs Etc.

Isn't it a waste to learn them all? You get to cast a spell per round or per two rounds... why would you bother casting a weaker one? Just learn the most damaging one, no? Considering Harm is higher lvl (it should be more powerful?)

Thanks again.

Like f0xx said, magic missile is very important for this class. It helps land spells easier (such as plague, poison, etc).

Harm is just as useful as dispel good is, except that Harm does a steady amount of damage which depends on that health of your opponent. If you're chasing down an opponent whose pretty hurt/awfully hurt, harm will do mere decimates/injures.

Dispel good is useful in this case, since it doesn't care how healthy your opponent is.

Link to comment
Share on other sites

Like f0xx said, magic missile is very important for this class. It helps land spells easier (such as plague, poison, etc).

Harm is just as useful as dispel good is, except that Harm does a steady amount of damage which depends on that health of your opponent. If you're chasing down an opponent whose pretty hurt/awfully hurt, harm will do mere decimates/injures.

Dispel good is useful in this case, since it doesn't care how healthy your opponent is.

Jibber ruining all the fun... at least he didn't reveal everything.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...