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Quiz: What class are you?


Deykari

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Ranger

59% Combativeness, 53% Sneakiness, 38% Intellect, 69% Spirituality

Combative, stealthy, and spiritual; you are a Ranger!

Rangers are the warriors of the woodlands. Stealthy, skilled in combat, and capable of casting spells, they are fearsome opponents and skilled hunters. Rangers are usually accompanied by an animal companion and have a tendency to either use a bow, or to wield a melee weapon in each hand.

Sneaky, aggressive, and faithful, though not overly inclined towards that "book learning," you're probably a pretty dangerous person when you want to be. You may be a staunch defender of the forests, but I don�t trust you.

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Wizard

40% Combativeness, 16% Sneakiness, 67% Intellect, 50% Spirituality

Brilliant! You are a Wizard!

Wizards are spells-casters who study powerful arcane magic. While Wizards tend to be pretty fragile, some of those spells can pack quite a punch. Unlike Clerics, Wizards aren’t as good at fixing people as they are at breaking them, so watch where you toss that fireball…

Your most distinctive trait is your intelligence. You're probably well learned and logical, if perhaps a bit fragile.

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Rogue

48% Combativeness, 93% Sneakiness, 44% Intellect, 30% Spirituality

Sneaky, ain't ya? You're a Rogue!

Well now, you’re not the most trustworthy person in the world, are you?

Rogues are sneaky and skillful. They play an important part in every adventuring party by locating and disabling traps, scouting the area, and taking enemies by surprise. Unfortunately, most rogues will try and pick your pocket the moment you’re distracted.

You’re probably both deceptive and competent, which means you can usually get what you want. On the other hand, lying a lot won't earn you many friends.

A bit of helpful advice: No matter how temping it looks, don't try to pick the fighter’s pocket. He might go psycho on you.

Foiled again... Honestly that isnt too bad is it?:rolleyes:

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Mystic Theurge

29% Combativeness, 30% Sneakiness, 70% Intellect, 58% Spirituality

Brilliant and spiritual! You are a Mystic Theurge!

Score! You have a prestige class. A prestige class can only be taken after you’ve fulfilled certain requirements. This may mean that you’re an exceptionally talented person, but it probably doesn't.

The Mystic Theurge is a combination of a cleric and a mage. They can cast both arcane and divine spells, and are good at both, making them pretty terrifying on the battlefield. They have more raw spellpower than just about any other class.

You're both intelligent and faithful, but not violent or deceitful. I guess that makes you a pretty good person.

Then why am I only playing bards and ninjas?

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Paladin

59% Combativeness, 36% Sneakiness, 47% Intellect, 72% Spirituality

Valorous! Noble! Or possibly just a self-righteous jerk… You are a Paladin!

Paladins are holy warriors. They are valorous defenders of the light. Unfortunately, most of them are so ardent in their defense they tend to meet sticky ends faster than you can say "rampaging red dragon." Many people look up to Paladins, while others just consider them stuck up, overbearing, or self-righteous.

Much like the crusades, you manage to combine violence and religion. You may be a staunch defender of the faith, a valorous champion of the weak, or the stuff that jihads are made of.

Remember: Just because someone doesn't agree with you, doesn't mean you should hurt them.

It figures I would be one. Not what I really wanted. Still get to carry around a sword or polearm. :cool:

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Doesn't mean anything how smart you are' date=' a lot of it is drive, I had a huge scholarship to college and I just dropped out, smarts are nothing without wanting to succeed.[/quote'] yeah...... I also am one offense away from expulsion (i've had more chances that anyone- for most people, three suspensions = expelled. but they like me 9 suspensions = final warning, 2 more suspensions = still final warning.)
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Fighter

85% Combativeness, 43% Sneakiness, 38% Intellect, 50% Spirituality

Good at hitting things and with a definite violent streak; you are a Fighter!

Fighters are the basic martial combatants in D&D. Their abilities and skills vary wildly between individuals, but they all share one thing in common… a definite preference for violence.

You're either really defensive, have an unhealthy fascination with sharp objects… or you just like hurting people. Either way, you should probably try and keep your cool. Being able to hack someone into pieces maybe a useful skill in most RPGs, but in real life it will just get you into trouble.

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96% Combativeness, 50% Sneakiness, 23% Intellect, 41% Spirituality

Good at hitting things and with a definite violent streak; you are a Fighter!

Fighters are the basic martial combatants in D&D. Their abilities and skills vary wildly between individuals, but they all share one thing in common… a definite preference for violence.

You're either really defensive, have an unhealthy fascination with sharp objects… or you just like hurting people. Either way, you should probably try and keep your cool. Being able to hack someone into pieces maybe a useful skill in most RPGs, but in real life it will just get you into trouble.

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Cleric

37% Combativeness, 23% Sneakiness, 44% Intellect, 75% Spirituality

Full of faith and spirituality! You are a Cleric!

Clerics are holy men and women who use their powers to heal the wounded, drive back the undead, and even return the deceased to life. Clerics usually follow particular gods, though some instead choose to pledge themselves to abstract concepts (like goodness, justice, and so forth).

Your most distinctive trait is your faith and spirituality. You're probably fairly religious, though not inclined towards violence, which is a good thing.

Well, I don't play FL to be what I am in real life...hence, I never play goods, and I rarely play clerics (only ever had one cleric to 30)

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Cleric

37% Combativeness, 23% Sneakiness, 44% Intellect, 75% Spirituality

Full of faith and spirituality! You are a Cleric!

Clerics are holy men and women who use their powers to heal the wounded, drive back the undead, and even return the deceased to life. Clerics usually follow particular gods, though some instead choose to pledge themselves to abstract concepts (like goodness, justice, and so forth).

Your most distinctive trait is your faith and spirituality. You're probably fairly religious, though not inclined towards violence, which is a good thing.

Well, I don't play FL to be what I am in real life...hence, I never play goods, and I rarely play clerics (only ever had one cleric to 30)

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Assassin

77% Combativeness, 60% Sneakiness, 47% Intellect, 19% Spirituality

Violent and deceptive: You are an Assassin.

Score! You have a prestige class. A prestige class can only be taken after you've fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.

Skulking through the shadows... hunting their prey without remorse... Assassins are some of the most dangerous killers in D&D, and evil bastards to boot.

You're not necessarily evil, but you are both violent and sneaky. Chances are you aren't very honorable. Though who knows? You might have some noble goals, even if your methods tend to be... unorthodox. You might just be a Slayer of Domiel or something.

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Smart Paladin

55% Combativeness, 46% Sneakiness, 85% Intellect, 66% Spirituality

Valorous! Noble! Or possibly just a self-righteous jerk (but with the brains to keep you alive!)... You are a Smart Paladin!

Paladins are holy warriors. They are valorous defenders of the light. Unfortunately, most of them are so ardent in their defense they tend to meet sticky ends faster than you can say "rampaging red dragon." Many people look up to Paladins, while others just consider them stuck up, overbearing, or self-righteous.

Fortunately for you, unlike most Paladins, you're pretty smart. Which means that you're more likely to fall into the "admired" category, rather than the "obnoxious" or "dead" categories.

Much like the crusades, you manage to combine violence and religion, though unlike the crusades, you add a healthy does of intelligence. You may be a staunch defender of the faith, a valorous champion of the weak, or the stuff that jihads are made of. Which ever one you are, just be happy that you�ve got the smarts to back it up and make it work

At first I was horrified by the result but apparently I'm better than most paladins, so it's not too bad

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