Implementor Volgathras Posted November 22, 2012 Implementor Report Share Posted November 22, 2012 Thread locked, post reserved for future comnent. Link to comment Share on other sites More sharing options...
Implementor Volgathras Posted November 22, 2012 Implementor Report Share Posted November 22, 2012 So, after some thought... This whole thing, from top to bottom, is a sad thing. I'm not going to give an impassioned plea like I have in the past because, frankly, it doesn't work. Part of what's sad about this situation is this situation is just that - trying to change people's minds, or giving them chances, doesn't work. Some background; Megayeah has consistently been a troubling player. I won't go in to detail, but this outburst was not his first, or his second, or his tenth. The abuse he gave Anume isn't even that harsh, judging by his previous standards. So, we chose to ban him. This was after many threads were created and discussed specifically for this issue. Later, he calmed down and asked to be allowed to play once again. This is where Elrozin, in his infinite patience and compassion, came up with a specified plan of attack to try and rehabilitate him. Despite the misgivings of the majority of the staff - the same staff he routinely abused - we chose to implement this plan. It included a regiment of talks, systems of incremental community involvement (i.e. letting him back on the forums if he behaved) and more. So to sum up, despite his behavior and our constant arguments with him, we decided to let him try again. I even let him have a demon, cuz I'm a giant sucker. This was the result. Note that he isn't the only one to do this, either. We've had this situation occur time and again. We keep letting them back. We aren't masochists, we don't enjoy the fights and the drama, but we feel that people have a right to play this game and be a part of our family so long as they aren't toxic. Now let me discuss why I think this is sad; 1.) Situations like this have eroded the trust and patience of the administration to allow people who mess up to try again. Speaking personally, I won't be as forgiving as I used to be, if I'm forgiving at all. I've realized people don't change, and I think the majority of the staff agrees with me. What this means for you, is that a.) you may see less people as I start banning those who are persistently troublesome and b.) you may find yourself on the wrong side of an irate, overworked public service provider who doesn't care if its your first offense. 2.) Special circumstances are less likely. At least twice off the top of my head have myself and other staffers specifically tailored our system to a single individual to help them improve and enjoy the game. Twice off the top of my head it not only failed, it crashed, burned, vaporised and spat ash in our face. I will not be supporting this sort of action any more, because it doesn't work. If people can't operate in the rules we as a community have to protect ourselves, they shouldn't be here. 3.) Dead opportunities. I was working with the other imms on a system of community points, or CPs, which were designed to encourage good community behavior by providing non-PK benefits in game. After this, I don't imagine this idea will get off the ground, nor would I support it any longer. A system like wouldn't do anything to help, it would only reward the good while the bad shrug and move on. It requires a certain amount of faith that it may help sway problem players to the 'light,' but that faith isn't there. And lastly, this thread has made me sad, on many levels. First, the absolute venom in stupido's post... advocating domestic abuse above all. This to a woman who has provided this game to him and all of you free of charge. Then, the response. From a personal standpoint, I think Stupido deserves the negativity and bashing. However, as an administrator, and as someone who has taken it upon themselves to improve our community, I can't condone the unchecked abuse of even someone like Stupido. It increasingly seems like the only time we as a family join together is in hatred or in sorrow. Its a political tool that has been employed by governments for years to push agendas, but it isn't something I wanted here. We shouldn't only be of one mind when that mind wants to punish, or mourn. And even that fractured in the end, when we began to turn on each other. How can any of you enjoy being a part of this? Link to comment Share on other sites More sharing options...
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