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Evils as a New/First-time player?


Vech24

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It's not a bad choice. We are still a fairly good community here. You can still ask another evil for tips and generally they will be happy to help. If you want action to improve your skills, go evil or a neutral syndi. Ask for help, you will get it. Just keep your head up because it can get distressing when you're new and get rocked. Forums are the best place for advice. Post a log, and say 'wtf why did I get owned?'

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I would recommend rolling neutral or good.

Evil's have the max amount of kill on site enemies. Goods hate them 100%, they have other evils to worry about. Never knowing when one might betray them. They also tend to get the unfriendly side of most neutrals.

As neutral you tend to get along with goods, until the neutral decides its time for a change. So this gives you an advantage. It is easier to rp with Evils as well while a neutral. You benefit from having no hard coded enemies so your actual interactions tend to dictate the experience.

If your Good aligned you never fight other goods, requesting makes for easy equipping, and can usually trust neutrals. Of course you know evils are your enemy. This does let you always know when an enemy is coming. You tend to not get betrayed, except by the occasional aggressive neutral player.

Remember when your evil, you are essentially alone. You start he game as everybody's enemy, and must build relationships and trust through interactions. Goods get instant allies, hard coded, so there is a much greater sense of community and no backstabbing.

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Thanks for the replies guys. I think I'm going to go ahead and try an Evil character despite the extra burden of being a baddie that Kyzarius pointed out. I fully expect to get facerolled on a regular basis while I try and familiarize myself with mudding again, let alone learn the fundamentals of FL (something which I've never been good at).

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I would recommend rolling neutral or good.

Evil's have the max amount of kill on site enemies. Goods hate them 100%, they have other evils to worry about. Never knowing when one might betray them. They also tend to get the unfriendly side of most neutrals.

This is because most evils out there believe it's their Anume given right to be pr!ck$ to all and sundry. Hence they get treated like dirt and beat up at every turn.

You don't have to be a jack@$$ to everyone you meet just because you are evil aligned. I've been evil and worked with other evils a lot - without a whole lot of extra fear they are going to lock me in with Nehmaal (sp). It's a whole lot easier than truly being alone - for example, in the Syndicate cabal, where no one wants to see you, travel with you or group with you.

L-A

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I'd like to refer to this thread.

http://forum.theforsakenlands.org/showthread.php?t=12309

Not everyone can be a Thulgan. But you can be a dirty little liar. Or a fail evil, like someone who wants to be evil, but just can't manage. I remember a LONG time ago, someone asked my DK how to be evil. I was super noobish at the time and was like "Just kill people." Apparently she was also noobish because she didn't know how and wanted me to teach her how to be evil. I also couldn't pk anything, so in retrospect, the blind leading the blind in the ways of doing evil things made for some hilarious times. The irony was that we didn't know how funny it was at the time because we sucked. But dammit if we weren't the most eager two evils I ever saw!

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Your story makes me think of the relationship between Il Palazzo and Excel. Very much an incompetent leader and follower.

Also, to agree with what LA said, there's absolutely no reason why evils can't be cooperative, and even friendly with each other. Nothing says you have to be a sour, anti-social git who wants to walk around punching bunnies in the face. Unless that's what you want your RP to be.

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This is because most evils out there believe it's their Anume given right to be pr!ck$ to all and sundry. Hence they get treated like dirt and beat up at every turn.

You don't have to be a jack@$$ to everyone you meet just because you are evil aligned. I've been evil and worked with other evils a lot - without a whole lot of extra fear they are going to lock me in with Nehmaal (sp). It's a whole lot easier than truly being alone - for example, in the Syndicate cabal, where no one wants to see you, travel with you or group with you.

L-A

Defining the reason doesnt change the reality. :cool:

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Your story makes me think of the relationship between Il Palazzo and Excel. Very much an incompetent leader and follower.

Also, to agree with what LA said, there's absolutely no reason why evils can't be cooperative, and even friendly with each other. Nothing says you have to be a sour, anti-social git who wants to walk around punching bunnies in the face. Unless that's what you want your RP to be.

If you are lawful, yes. But if you are chaotic, no.

Being evil is a quest for power. You do not weaken you because of friends, that is not being evil.

Being evil is about looking for...

Actually let me check the definition of evil...

evil - morally bad or wrong; "evil purposes"; "an evil influence"; "evil deeds"

So evil is just being morally bad.

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err being evil as quest for power is just one type of evil rp.

Sepahoona was evil/chaotic, and hungered for power.

Valadar was evil chaotic, and didn't do anything for the sake of gaining power, but for vengeance.

Lorfaine was evil chaotic, and had his church of evil that was about combined strength and alliances not gaining power for himself.

Lethenon was evil chaotic, and hunted people for money.

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